I used to enjoy healing noob fugitives in town to help them escape guards until they changed it to where you get a bounty if you heal them.
If you're helping a criminal, then you aren't 'being a helpful person' you're "aiding and abetting" a criminal and are considered just as guilty- much like our real world justice system. Besides that, I can't help but feel you KNEW you were helping a criminal and are now complaining because you got punished for it.
If you're helping a criminal, then you aren't 'being a helpful person' you're "aiding and abetting" a criminal and are considered just as guilty- much like our real world justice system. Besides that, I can't help but feel you KNEW you were helping a criminal and are now complaining because you got punished for it.
I didn't see them fighting anybody, i just came round a corner, saw some drop from a height and healed them like i have done a million times before and this has never happened to me before :_ .
PlaceboSoul wrote: »So...
Man steals purse
Woman calls police for help
Police give chase
You pull up and offer the thief a ride in your car and speed off...
You don't see the problem with that?
PlaceboSoul wrote: »So...
Man steals purse
Woman calls police for help
Police give chase
You pull up and offer the thief a ride in your car and speed off...
You don't see the problem with that?
That would be fine if he did it intentionally.
But if you fall from a ledge, cast rapid regen to heal yourself, and the regen also latches onto another player who you did not even see, and you get bounty for that, that's just wrong.
As someone pointed out up in the thread, "prevent attacking innocents" setting should prevent you from healing players if doing so would give you a bounty. That's the whole point of the setting - so you do not accidentally commit a crime.
If you're helping a criminal, then you aren't 'being a helpful person' you're "aiding and abetting" a criminal and are considered just as guilty- much like our real world justice system. Besides that, I can't help but feel you KNEW you were helping a criminal and are now complaining because you got punished for it.
I didn't see them fighting anybody, i just came round a corner, saw some drop from a height and healed them like i have done a million times before and this has never happened to me before :_ .
I guess you'll think twice next time. If some player is jumping from heights because they are too lazy to take the stairs, then it's their problem to deal with the fall damage... but many times players are jumping because they are trying to get away from the guards.
PlaceboSoul wrote: »So...
Man steals purse
Woman calls police for help
Police give chase
You pull up and offer the thief a ride in your car and speed off...
You don't see the problem with that?
That would be fine if he did it intentionally.
But if you fall from a ledge, cast rapid regen to heal yourself, and the regen also latches onto another player who you did not even see, and you get bounty for that, that's just wrong.
As someone pointed out up in the thread, "prevent attacking innocents" setting should prevent you from healing players if doing so would give you a bounty. That's the whole point of the setting - so you do not accidentally commit a crime.
There is nothing in the 'Prevent ATTACKING innocents' that says anything about preventing a crime. You can still accidentally STEAL with this option on too.
I used to enjoy healing noob fugitives in town to help them escape guards until they changed it to where you get a bounty if you heal them.
Was there anything to warn you they were criminals? - Watching the footage again, there is a tiny animation when the player lands like they were possibly caught in a leg trap.
Was that supposed to warn me? - If never seen that before either. :_ .
^this. A thousand times this.it would be nice if it was blocked by prevent attacking inocents.
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PlaceboSoul wrote: »So...
Man steals purse
Woman calls police for help
Police give chase
You pull up and offer the thief a ride in your car and speed off...
You don't see the problem with that?
That would be fine if he did it intentionally.
But if you fall from a ledge, cast rapid regen to heal yourself, and the regen also latches onto another player who you did not even see, and you get bounty for that, that's just wrong.
As someone pointed out up in the thread, "prevent attacking innocents" setting should prevent you from healing players if doing so would give you a bounty. That's the whole point of the setting - so you do not accidentally commit a crime.
There is nothing in the 'Prevent ATTACKING innocents' that says anything about preventing a crime. You can still accidentally STEAL with this option on too.
Which is equally as annoying.
I've lost count how many times I was branded a criminal because I accidentally clicked a loaf of bread instead of a guild trader. So I'd support a fix for this as well.
Rev Rielle wrote: »Why on earth would you sprint to heal someone in town like that?
The system is working as intended, and furthermore should work the way it does. If you help a criminal, you should be punished too.
If you made an honest mistake like you claim, you'll know better for next time.