Yea i bet ancient Roman soldiers were also thinking stealth is to OP. When they fought Gauls, Germanic and British tribes, they were ambushes many times by entire armies. Imagine Roman legatus watching entire army of angry Gauls poping up from tall grass not more then 50m away from Roman column, thinking to himself "My Gods this stealth is so *** OP!". What im trying to say is, you dont need magic world to be able to hide near your enemy. Just go watch the way modern snipers hide, he can be literaly beneath your feet and you wont notice him.
Yeah, I'm sure those Gauls also had bonus stealth damage and a stun from stealth.
Applying real world concepts to a video game to justify it is stupid lol
You write such nonsense and you call me stupid! Maybe if you wrote "Applying video game concepts to real world is stupid!" would make sense, but what you wrote does not.
GrumpyDuckling wrote: »TheBonesXXX wrote: »Perhaps this speaks of your inability to think as a stealth player, it is a thought process that requires a bit more finesse than "ME HAVE HAMMER" or "ME BIG TANK" or "ME HAVE FIVE WARDS AND DEMONS AND LIGHTNING" OR "ME POKEY POKEY YOU WITH LAZER"
The truth is you did not put the forethought into the trap to realize it is a trap. You haphazardly relied on your perception of the situation, not realizing it was an illusion to get you killed.
It was working perfectly as intended and you got yourself killed.
Damn those distal and proximal stimulus' or lack there of.
Read the first post of the thread. I admit that it was a great trap. Props to the people who used the current mechanics to their advantage.
It's important to understand that I'm using my experience as an example to lead into a larger point - that I think it's ridiculous that a small army can be hiding in BROAD DAYLIGHT IN A SUNNY OPEN FIELD (because apparently I think in caps).
deepseamk20b14_ESO wrote: »GrumpyDuckling wrote: »TheBonesXXX wrote: »Perhaps this speaks of your inability to think as a stealth player, it is a thought process that requires a bit more finesse than "ME HAVE HAMMER" or "ME BIG TANK" or "ME HAVE FIVE WARDS AND DEMONS AND LIGHTNING" OR "ME POKEY POKEY YOU WITH LAZER"
The truth is you did not put the forethought into the trap to realize it is a trap. You haphazardly relied on your perception of the situation, not realizing it was an illusion to get you killed.
It was working perfectly as intended and you got yourself killed.
Damn those distal and proximal stimulus' or lack there of.
Read the first post of the thread. I admit that it was a great trap. Props to the people who used the current mechanics to their advantage.
It's important to understand that I'm using my experience as an example to lead into a larger point - that I think it's ridiculous that a small army can be hiding in BROAD DAYLIGHT IN A SUNNY OPEN FIELD (because apparently I think in caps).
It's also rediculous people shoot lightning out of their hands and people turn into werewolves. It's a game. Sunlight is in your imagination. There is no spoon!
Stealth is only 'OP' now because Miats addon (which was kept private and secret before) no longer works.
at the complaints. At least now we knew who was using the add-on all last patch.
GrumpyDuckling wrote: »Tonight I was playing in Scourge. After helping my alliance defend a keep I mounted my horse and started heading towards Cropsford to meet up and quest with a friend. Not too far from the keep I noticed a Covenant forward camp sitting in an open field. I figured I should burn it down. I approached the camp and just when I was about to torch it, a group of 12+ Covenant players popped out of stealth and dropped me.
It was a great trap. I give them credit for tricking me into it. It really bothers me, though, that the forward camp was set up in an open field, in broad daylight, with at least 12 enemies completely invisible to me within a 15 meter radius. I think that stealth needs to be examined when a small army is capable of hiding in broad daylight in an open field.
GrumpyDuckling wrote: »
GrumpyDuckling wrote: »
"Stealth is too strong"
"I am too cheap to use radiant magelight/detection pots"
"GAME SHOULD BE MADE TO PLEASE ME"
I don't always say L2P, but this is classic L2P issue. So you were outplayed in PvP. Outsmarted. Zerged down when you least expected. So what. Learn to use detection skills/pots. Learn that overconfidence kills. For some reason, I dont think you will learn this at all. Not because you have learning disability, but because you dont care. You want 3rd wheel on your PvP bike, to be good without even trying. That is fine with me, but let me express my disagreement with what you ask for in my own, heartless way. Who knows, maybe you even get good one day because of wanting to prove me and other similar jerks that we were wrong. Good luck, and do use detection skills/pots next time. May the force be with you.
I do this it is a little hilarious when something like this happens: http://xboxdvr.com/gamer/Bubbygink/video/23814689
That being said I like the ability to stealth. Helps us solo/small group players avoid getting run over by zergs all the time and it allows for some interesting surprise tactics.
GrumpyDuckling wrote: »GrumpyDuckling wrote: »
"Stealth is too strong"
"I am too cheap to use radiant magelight/detection pots"
"GAME SHOULD BE MADE TO PLEASE ME"
I don't always say L2P, but this is classic L2P issue. So you were outplayed in PvP. Outsmarted. Zerged down when you least expected. So what. Learn to use detection skills/pots. Learn that overconfidence kills. For some reason, I dont think you will learn this at all. Not because you have learning disability, but because you dont care. You want 3rd wheel on your PvP bike, to be good without even trying. That is fine with me, but let me express my disagreement with what you ask for in my own, heartless way. Who knows, maybe you even get good one day because of wanting to prove me and other similar jerks that we were wrong. Good luck, and do use detection skills/pots next time. May the force be with you.
How are you contributing to the discussion by creating more fake quotes and insinuating that I have a learning disability?
@GrumpyDucklingIcyDeadPeople wrote: »The stealth system is simply a simulation of stealth, like the combat system and most other game systems.
There is no complex dynamic cover mechanic, but if you were a sneaky khajiit in real life, you could hide in the shadows, in bushes, trees, even disguise yourself as an enemy player, etc. This is simulated by crouching and reduced detection radius etc.
.
GrumpyDuckling wrote: »Tonight I was playing in Scourge. After helping my alliance defend a keep I mounted my horse and started heading towards Cropsford to meet up and quest with a friend. Not too far from the keep I noticed a Covenant forward camp sitting in an open field. I figured I should burn it down. I approached the camp and just when I was about to torch it, a group of 12+ Covenant players popped out of stealth and dropped me.
It was a great trap. I give them credit for tricking me into it. It really bothers me, though, that the forward camp was set up in an open field, in broad daylight, with at least 12 enemies completely invisible to me within a 15 meter radius. I think that stealth needs to be examined when a small army is capable of hiding in broad daylight in an open field.