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Item Conversion (transmogrification)

  • Sotha_Sil
    Sotha_Sil
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    Yep
    This is a highly requested feature by many players that ZOS needs to implement. They could make it like you need stones in crown store for it, I wouldn't mind but please do it !

    BUT IT MUST NOT BE LIKE THE CURRENT IMPERIAL/MORAG TONG SYSTEM WHERE ONLY CRAFTED SETS CAN BE CHANGED!! I insist on that!! All sets must have the option to be changed.
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Morvane
    Morvane
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    Yep
    hey, any @ZOS_JasonI @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_GaryA @ZOS_TristanK attention to players themes and "wishes"?((
    seems any
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Akrasjel
    Akrasjel
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    Nope
    This again :#
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • Lexynide
    Lexynide
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    Yep
    The gif is really just there as a visual to my annoyance of the amount of these threads and how quickly they appear. Yes, ZOS know we want this feature. But don't take their silence as a denial of them looking at doing it.

    Oh look, the great and very important player of Elder Scrolls Online community is annoyed. How sad. We probably should all shut up because of that and not express how greatly we want that feature by making our voice louder with more threads and posts supporting this idea. You know you can choice not to visit the thread if you don't like it, right? :smile:

    On a side note, the more we keep bringing this topic up - the more chance that ZOS staff will consider this feature to be really important. They know that players want many things. But they don't know whether feature X is wanted more than feature Y. And the only way to determine that is by amount of input on given subject. That includes, surprise, amount of threads. I know it must be really surprising to figure out, right...
  • AzraelKrieg
    AzraelKrieg
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    Yep
    Lexynide wrote: »
    The gif is really just there as a visual to my annoyance of the amount of these threads and how quickly they appear. Yes, ZOS know we want this feature. But don't take their silence as a denial of them looking at doing it.

    Oh look, the great and very important player of Elder Scrolls Online community is annoyed. How sad. We probably should all shut up because of that and not express how greatly we want that feature by making our voice louder with more threads and posts supporting this idea. You know you can choice not to visit the thread if you don't like it, right? :smile:

    On a side note, the more we keep bringing this topic up - the more chance that ZOS staff will consider this feature to be really important. They know that players want many things. But they don't know whether feature X is wanted more than feature Y. And the only way to determine that is by amount of input on given subject. That includes, surprise, amount of threads. I know it must be really surprising to figure out, right...

    Oh look. The great and very important player of Elder Scrolls Online community is annoyed by someone else's post about being annoyed about repetitive topics. We probably should all shut up because of that and not express our annoyance at repetitive and annoying threads about the same topic over and over. You know you can choose to not read my post if you don't like it, right? :smile:
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • ADarklore
    ADarklore
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    People seem to forget that any MMO is about continued income generation, not designing the game to make things less profitable for the company. If players could convert their gear, they wouldn't BUY costumes to hide them; I would bet that a lot of the reason players buy costumes is to hide their ugly or non-matching armor. So even IF ZOS ever did this, I would expect they would charge a significant sum for a 'transmogrification gem' in the Crown Store to make up for lost costume sales.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Lexynide
    Lexynide
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    Yep
    Oh look. The great and very important player of Elder Scrolls Online community is annoyed by someone else's post about being annoyed about repetitive topics. We probably should all shut up because of that and not express our annoyance at repetitive and annoying threads about the same topic over and over. You know you can choose to not read my post if you don't like it, right? :smile:

    Has none ever told you that by repeating smart words without understanding the context you don't make yourself look smart? Majority of people have told you that your beating dead horse gifs have grown annoyingly old, so that already doesn't make just one special snowflake annoyed. Majority of people also told you what's wrong with using them. That means that my point stands true, and yours just got completely debunked. By taking the sword by it's edge you just cut yourself and made my point even more valid, and yours even more stupid. Bravo.

    Not to mention that posting that gif itself is pretty stupid. More threads and posts get devs more attention - it was proven many times and it is basic common sense of how these things work. Perhaps you lacked that sense, but now you shouldn't now that I've enlightened you in it :)
  • Sotha_Sil
    Sotha_Sil
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    Yep
    ADarklore wrote: »
    People seem to forget that any MMO is about continued income generation, not designing the game to make things less profitable for the company. If players could convert their gear, they wouldn't BUY costumes to hide them; I would bet that a lot of the reason players buy costumes is to hide their ugly or non-matching armor. So even IF ZOS ever did this, I would expect they would charge a significant sum for a 'transmogrification gem' in the Crown Store to make up for lost costume sales.

    Costumes do not look the same as crafting styles. Costumes are unique. Your argument is invalid. Players would still buy costumes and also buy transmogrification gems too. It's a win-win for everyone.
    Edited by Sotha_Sil on February 25, 2017 10:11AM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Sotha_Sil
    Sotha_Sil
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    Yep
    Zakor wrote: »
    I just can't understand why people ask for transmog if they could ask for costume tabs. Transmog is soooo damn limited in comparision to a wardrobe system! Why don't you get that transmog is a bad system and should never be implemented instead of a costume tab system like in lotro.

    I'd be fine with a costume creation system too! It's even a better idea, yes. Anything that helps us customizing our armors in a better way than what we have now would be awesome.
    Edited by Sotha_Sil on February 25, 2017 10:18AM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Sotha_Sil
    Sotha_Sil
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    Yep
    STEVIL wrote: »
    no

    the only thing craft sets have that drops do not get - the only unique for crafted at all - is style control.

    dont kill off crafted sets in favor od all drop sets all the time, pls.

    People don't craft sets for their looks but for their stats. And in a system like transmogrification, it could require to know a motif in order to change the armor style which is NOT detrimental to the crafting system.
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • ku5h
    ku5h
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    Yep
    If it's a crown store only then I'm against it. There is obvious pattern to ZoS and it's greed. They purpusefully left out things that in other MMOs is practicly basic, then when ppl go crazy about specific feature they are lacking, ZoS puts it in a crown store for absurd price. I for one will never bite on one of those baits/features.
  • ZOS_JohanaB
    ZOS_JohanaB
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    A few comments have been removed. We ask that even when disagreeing with another member of the community you remember to still be civil, and constructive while following the community rules.
    Staff Post
  • Morvane
    Morvane
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    Yep
    A few comments have been removed. We ask that even when disagreeing with another member of the community you remember to still be civil, and constructive while following the community rules.

    nevertheless thnx for attention, its very important for us
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Morvane
    Morvane
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    Yep
    ADarklore wrote: »
    People seem to forget that any MMO is about continued income generation, not designing the game to make things less profitable for the company. If players could convert their gear, they wouldn't BUY costumes to hide them; I would bet that a lot of the reason players buy costumes is to hide their ugly or non-matching armor. So even IF ZOS ever did this, I would expect they would charge a significant sum for a 'transmogrification gem' in the Crown Store to make up for lost costume sales.

    at lest this mechanic will be unlocked
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • O_LYKOS
    O_LYKOS
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    Yep
    I'd love this.

    But will they do it? I think it would impact their income from the crown store as people wouldn't be so eager to buy costumes.

    PC NA - GreggsSausageRoll
    Xbox NA - Olykos66
    PS NA - Olykos266
  • akredon_ESO
    akredon_ESO
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    Yep
    I would glad pay for crowns if they allowed us to have a Wardrobe creater so that way we could make our own costumes to wear
    Edited by akredon_ESO on February 25, 2017 9:13PM
  • STEVIL
    STEVIL
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    Nope
    Sotha_Sil wrote: »
    STEVIL wrote: »
    no

    the only thing craft sets have that drops do not get - the only unique for crafted at all - is style control.

    dont kill off crafted sets in favor od all drop sets all the time, pls.

    People don't craft sets for their looks but for their stats. And in a system like transmogrification, it could require to know a motif in order to change the armor style which is NOT detrimental to the crafting system.

    Some people DO use crafted sets for their looks - as well as their stats.

    Some people DO shy away from certain dropped sets for their looks - in spite of their stats.

    Allowing drop sets to choose their styles/looks from the many motifs available (a feature currently only found on crafted sets) will shift the play of drops and crafted in only one direction - more drops used, fewer crafted used.

    Drops got an amazing boost in 1T - how much more do they need before enough is enough?





    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

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  • Morvane
    Morvane
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    Yep
    STEVIL wrote: »
    Allowing drop sets to choose their styles/looks from the many motifs available (a feature currently only found on crafted sets) will shift the play of drops and crafted in only one direction - more drops used, fewer crafted used.

    It so pity, really pizdec.
    Edited by Morvane on February 25, 2017 10:36PM
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • QahnaarinDynar
    QahnaarinDynar
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    Yep
    PLEASE! Really need this. It would do such fantastic justice to this game.
    Guildmaster of Amaraldane Arpen Nenalata

    PC/NA - Trueflame

    One zerg to rule them all, one zerg to find them. One zerg to bring them all and in the darkness bind them.
  • zaria
    zaria
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    Yep
    Morvane wrote: »
    ADarklore wrote: »
    People seem to forget that any MMO is about continued income generation, not designing the game to make things less profitable for the company. If players could convert their gear, they wouldn't BUY costumes to hide them; I would bet that a lot of the reason players buy costumes is to hide their ugly or non-matching armor. So even IF ZOS ever did this, I would expect they would charge a significant sum for a 'transmogrification gem' in the Crown Store to make up for lost costume sales.

    at lest this mechanic will be unlocked
    Costumes and the standard gear does not compare, few crown costumes are armor, we on the other hand get multiple reward armor costumes.
    I used the crown crates to get an good looking combat robe as my gear looked like ******* and I did not want to enter an dungeon in an off the shoulder dress.

    On the other hand Khajit one likes to wear an nice dress in towns, bought the treeclimber outfit as this one needed something minimal for swimming.

    With transmorg sales of the new and future crafted motifs will increase, making an marked for various armors to use as style template.
    Edited by zaria on February 26, 2017 12:09AM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MaxwellC
    MaxwellC
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    Yep
    @ZOS_JohanaB
    Mate I know you're doing your job n all but man you got my hopes up, I was like "Finally ZOS responded to a thread regarding this topic" only to see it was you laying down the hammer :(
    不動の Steadfast - Unwavering
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    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
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    l
  • Tapio75
    Tapio75
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    Nope
    I had to be vote NO because these transmogs/convertsa are usually too restrictive.

    What we need is cosmetic outfits system like in LOTRO with no restrictions so that players can make their characters look like how the character should look, not wwhat someone else thinks is apropriate for the character.

    Basically one example would be that i have a mage, a Nord thats cöpyjomhg is suitable for all sorts of battle activities, riding and stuff like that.

    She should wear light armor, but the light armor does not suit the characters biography and lifestyle so instead, she is forced to wear leather.

    Furthermore mages also use staves at times, sometimes they dont, sometimes they channel through sword or different weapon, she should be able to have staff equipped, but appear as she is channeling magick thrtough a sword or a knife(Athame).

    A merchant i have travels a bit there and here, he should wear something respectable merchant would wear, i have a sufficient outfit in my bank from clothes stolen from all around Tamriel, these clothes however, belong to no armor class, they are simply clothes. One should be able to wear cloth, but represent a merchant by wearing a normal clothes.

    All these are possible in LOTRO styled system and more while all transmogs i know, limit by level, armor types, weapon types, reputation, achievments, some nonsense game developer thought is fun etc.

    We dont need transmog, we need a system where we can just build whatever outlook we want.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Tapio75
    Tapio75
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    Nope
    https://youtube.com/watch?v=4w_XFO-hYtc

    Here is some video example of proper system to alter outfits.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Didaco
    Didaco
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    nerf mDK's please
    I said nerf mDK but I don't really want it to happen.

    Yes, btw.
  • hmsdragonfly
    hmsdragonfly
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    Yep
    STEVIL wrote: »
    Sotha_Sil wrote: »
    STEVIL wrote: »
    no

    the only thing craft sets have that drops do not get - the only unique for crafted at all - is style control.

    dont kill off crafted sets in favor od all drop sets all the time, pls.

    People don't craft sets for their looks but for their stats. And in a system like transmogrification, it could require to know a motif in order to change the armor style which is NOT detrimental to the crafting system.

    Some people DO use crafted sets for their looks - as well as their stats.

    Some people DO shy away from certain dropped sets for their looks - in spite of their stats.

    Allowing drop sets to choose their styles/looks from the many motifs available (a feature currently only found on crafted sets) will shift the play of drops and crafted in only one direction - more drops used, fewer crafted used.

    Drops got an amazing boost in 1T - how much more do they need before enough is enough?





    People use crafted set because they are good, cheap and easy to get. Some are almost BIS, like TBS, so if people have to choose between farming BSW for 20 hours or just go craft a set of TBS in 5 minutes, a lot of people (maybe except for the top 0.5% who do competitive raiding) will just go for the crafted set. 1% more DPS ain't going to make you a better DD. Some are versatile and can be used for multiple builds effectively: Kagrenac, Julianos, Seducer, Night Mother's Gaze etc. Some are very unique that cannot be replaced by dropped set in any way: Clever Alchemist, Eternal *unt etc. A lot of people don't care about styles of crafted sets, because they use costume anyway. Good sets like TBS, Julianos, Kagrenac, Night Mother's Gaze, Clever Alchemist, Seducer, Tava's Favor, Eternal *unt etc will stay as strong as ever, they are not going to go away.

    The few of us who shy away from certain dropped sets in spite of the stats will scream in joy if we can change the style of those sets.

    Master crafters will get more "jobs" because only they can change the style of the gear.

    So, who loses? No one. Well, maybe only you, for some unknown reasons.
    Edited by hmsdragonfly on February 26, 2017 2:30AM
    Aldmeri Dominion Loyalist. For the Queen!
  • Soella
    Soella
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    Yep
    STEVIL wrote: »
    no

    the only thing craft sets have that drops do not get - the only unique for crafted at all - is style control.

    dont kill off crafted sets in favor od all drop sets all the time, pls.


    Crafting need complete overhaul anyway.

    And it can be implemented in very crafting friendly way, for example - master crafter can create a special item (expensive enough) for any known motive to be sold in trade guilds.
  • Morvane
    Morvane
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    Yep
    STEVIL wrote: »
    Sotha_Sil wrote: »
    STEVIL wrote: »
    no

    the only thing craft sets have that drops do not get - the only unique for crafted at all - is style control.

    dont kill off crafted sets in favor od all drop sets all the time, pls.

    People don't craft sets for their looks but for their stats. And in a system like transmogrification, it could require to know a motif in order to change the armor style which is NOT detrimental to the crafting system.

    Some people DO use crafted sets for their looks - as well as their stats.

    Some people DO shy away from certain dropped sets for their looks - in spite of their stats.

    Allowing drop sets to choose their styles/looks from the many motifs available (a feature currently only found on crafted sets) will shift the play of drops and crafted in only one direction - more drops used, fewer crafted used.

    Drops got an amazing boost in 1T - how much more do they need before enough is enough?





    People use crafted set because they are good, cheap and easy to get. Some are almost BIS, like TBS, so if people have to choose between farming BSW for 20 hours or just go craft a set of TBS in 5 minutes, a lot of people (maybe except for the top 0.5% who do competitive raiding) will just go for the crafted set. 1% more DPS ain't going to make you a better DD. Some are versatile and can be used for multiple builds effectively: Kagrenac, Julianos, Seducer, Night Mother's Gaze etc. Some are very unique that cannot be replaced by dropped set in any way: Clever Alchemist, Eternal *unt etc. A lot of people don't care about styles of crafted sets, because they use costume anyway. Good sets like TBS, Julianos, Kagrenac, Night Mother's Gaze, Clever Alchemist, Seducer, Tava's Favor, Eternal *unt etc will stay as strong as ever, they are not going to go away.

    The few of us who shy away from certain dropped sets in spite of the stats will scream in joy if we can change the style of those sets.

    Master crafters will get more "jobs" because only they can change the style of the gear.

    So, who loses? No one. Well, maybe only you, for some unknown reasons.

    <3
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • KeiruNicrom
    KeiruNicrom
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    Yep
    Yes. Please? With whipped cream and cherries on top?

    Then afterwards a buff to all current crafted sets would be nice. Something like being able to choose 2-3 choices for the 2,3 and 4 piece parts. As well as a decent buff to all the outdated and supremely weak 5 piece effects

    Why the buff to crafted? Simple, so that crafted sets don't go completely out of style and can be useful. I love crafting. Transmog is essentially re-crafting an item, but that shouldn't diminish the fact one would like to craft an item from scratch. Crafted gear and Dropped gear should be on par. Right now one has cosmetic use while the other gameplay use and they need to be balanced or else one gets left to gather dust. Right now that is happening to crafted stuff. Slowly every update crafted becomes less and less useful, even cosmetically.

    Buff crafted, introduce total cosmetic transmog/costume creation, and many people will be happy. Myself topping the list ;)
  • Valorin
    Valorin
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    Yep
    Hm... The whole game is set in a beautifully made and detailed world. All the NPCs also look like they are fitting in perfectly.
    I never saw an NPC with a glossy dress or robe (I want that dye, by the way...) and I also never saw an npc with a red candystick weapon. The world design seems to favor an immersive look, and not a glossy and plastic-like look. Never understood why players are not able to blend in. As soon as it is about high level gear, dyes turn glossy on most fabrics and weapons shiny red or even pink. That's where this whole thing starts for me, to be honest.
    I am playing a game in a fantasy world and it's easy to see how much effort they put into making it immersive and awesome. But if I want my character to fit into the game world, I would have to wear mostly ineffective stuff. Not glossy means mostly low level gear, same goes for a non-red weapon. It's not really something I would like to do in a game where I also want to run challenging dungeons and trials and all...

    All those dropsets being fixed concerning styles is just sitting on top of the whole issue for me. Recrafting gear to match a style I learnt to craft, and thus also making all my motif farming worthwhile would be an awesome first step.

    Everywhere I look there are good looking NPCs and ugly looking player characters. Okay, many players seem to want their characters to look silly and ugly, that's their choice. Funny and sad thing is, they don't even have to do much to achieve that. Others do not have any other choice to either wear ugly patchwork gear which are necessary for many builds, or wear a costume (which I don't like because I can't customize anything but dyes, and also because I learned a _lot_ of motifs I want to use).
  • Banana
    Banana
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    Yep
    giphy.gif
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