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Sustain issues

  • jcaceresw
    jcaceresw
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    Dragath wrote: »
    jcaceresw wrote: »
    Kodrac wrote: »
    jcaceresw wrote: »
    BohnT wrote: »
    jcaceresw wrote: »
    olsborg wrote: »
    BohnT wrote: »
    No the increased damage is barely noticeable, I still cast vigor every 5 seconds and reapply my buffs when they run out. It feels like my regen isn't working and abilities cost 30% more all the time even without poisons

    I agree, sustain for stamina is somewhat changed, not for the better. I dont run out easily tho since im running 3100 stamregen. Was considering lowering it, but totally wont do that now, bleugh.

    3100? Wow. That's wild.

    Signed,

    The guy with about 48,000 magic

    I would like to know how to get to such high number for magicka. I can get at most to half that amount buffed.

    What is your setup? Maybe you can share it to let us give you some improvement proposes

    I play on all classes (thus I play on magDK, magplar, magnb and magsorc). All of them have between 20-24k even using the same build.

    My current build is 2 skorya (1 heavy 1 medium due to undaunted passives), 3 willpower, 4 martial knowledge (all light) and 2 torug pact (weapon and light armor). My goal is mostly more spell damage so it ranges about 2300-2500 each character depending of class (sorc having a little more spell damage). Even with a blue magicka drink (due to giving much more stats) I can reach at most 24k. My critical damage goes at most 30%. I use infused on helm and chest. Rest is divines. I use the aprentice mundus stone for more spell damage.

    Are all of your attributes into Magicka? Or have you spread those out?

    Yes, all enchants are magicka.

    typo?
    he means the attribute points that you get, when you level up.

    Oh. All 64 points on magicka.
  • t3hdubzy
    t3hdubzy
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    I think you guys are missing the point, im aware of how to change my build to get better sustain, but something changed during the update that are causing these issues. Trying to pinpoint if this is true and why.
  • Danksta
    Danksta
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    t3hdubzy wrote: »
    I think you guys are missing the point, im aware of how to change my build to get better sustain, but something changed during the update that are causing these issues. Trying to pinpoint if this is true and why.

    I haven't noticed a difference tbh.
    BawKinTackWarDs PS4/NA

  • peniku8
    peniku8
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    I'm consuming more magicka since my rotation and skill selection changed, I'm having a mag drain of up to 1500/s which drains my 56k magicka way too quickly
    Leader of the Akatosh Imperium, Guildmaster of

    Traders of the Ebonheart
    Pact Veteran Trade
    Pact Veteran Trade II

    Ambassador of the
    Knights of Akatosh

    PC EU
    HODOR
    Youtube
    Flawless Conqueror - Ophidian Overlord - Boethia's Scythe, I want an achievement for having 500k dps!
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    My stam regen is 971 :)
  • IwakuraLain42
    IwakuraLain42
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    Noticed that on my nightblades (both mag and stam) as well, even with Siphoning up. It looks as if light/heavy with Sip are restoring less resources then before and fully charged heavy attacks aren't restoring as much stam as before. Something is either really off here or this is some part of an undocumented change to sustain.
  • t3hdubzy
    t3hdubzy
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    @ZOS_GinaBruno can you please review this thread regarding sustain?
  • GreenhaloX
    GreenhaloX
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    Orbital wrote: »
    git gud

    What the hell is this even mean?! I see this and also "get gud" a lot on zone text chats. Is this some new slang language for social media or MMO usage or some kind of foreign language?
    Danksta wrote: »
    I had an issue where my skills were costing an extraordinary amount of resources but it went away when I rezoned. As an example Retreating Maneuvers was costing over 19k stamina.

    19k stam usage for a single skill.. that is one bad glitch. I've been crying foul for the normal 5-6k stam cost. Ha ha
    My highest recovery is under 750 and I rarely have resource management issues. Posts like this make me wonder what everyone else is doing.

    My best advice is to heavy attack more to regain resources.

    Other than that find one of those abilities you can stand in to get more resources back.

    Well, DK, in general, have poor stam recovery, in order to compensate for higher damages. You actually have a bit higher recovery than I do. That is why I also combo heavy attacks all the time and it's a must for a DK for sustainability.
  • Didaco
    Didaco
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    jcaceresw wrote: »
    Dragath wrote: »
    jcaceresw wrote: »
    Kodrac wrote: »
    jcaceresw wrote: »
    BohnT wrote: »
    jcaceresw wrote: »
    olsborg wrote: »
    BohnT wrote: »
    No the increased damage is barely noticeable, I still cast vigor every 5 seconds and reapply my buffs when they run out. It feels like my regen isn't working and abilities cost 30% more all the time even without poisons

    I agree, sustain for stamina is somewhat changed, not for the better. I dont run out easily tho since im running 3100 stamregen. Was considering lowering it, but totally wont do that now, bleugh.

    3100? Wow. That's wild.

    Signed,

    The guy with about 48,000 magic

    I would like to know how to get to such high number for magicka. I can get at most to half that amount buffed.

    What is your setup? Maybe you can share it to let us give you some improvement proposes

    I play on all classes (thus I play on magDK, magplar, magnb and magsorc). All of them have between 20-24k even using the same build.

    My current build is 2 skorya (1 heavy 1 medium due to undaunted passives), 3 willpower, 4 martial knowledge (all light) and 2 torug pact (weapon and light armor). My goal is mostly more spell damage so it ranges about 2300-2500 each character depending of class (sorc having a little more spell damage). Even with a blue magicka drink (due to giving much more stats) I can reach at most 24k. My critical damage goes at most 30%. I use infused on helm and chest. Rest is divines. I use the aprentice mundus stone for more spell damage.

    Are all of your attributes into Magicka? Or have you spread those out?

    Yes, all enchants are magicka.

    typo?
    he means the attribute points that you get, when you level up.

    Oh. All 64 points on magicka.

    You must be missing something.
    All Attr. Points in Magicka, all Magicka Enchants, all Magicka jewelry trait, Willpower set and the correct food should net you 30k and well past above.

    48k is easily achievable on a togglemancer btw.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    GreenhaloX wrote: »
    Orbital wrote: »
    git gud

    What the hell is this even mean?! I see this and also "get gud" a lot on zone text chats. Is this some new slang language for social media or MMO usage or some kind of foreign language?
    Danksta wrote: »
    I had an issue where my skills were costing an extraordinary amount of resources but it went away when I rezoned. As an example Retreating Maneuvers was costing over 19k stamina.

    19k stam usage for a single skill.. that is one bad glitch. I've been crying foul for the normal 5-6k stam cost. Ha ha
    My highest recovery is under 750 and I rarely have resource management issues. Posts like this make me wonder what everyone else is doing.

    My best advice is to heavy attack more to regain resources.

    Other than that find one of those abilities you can stand in to get more resources back.

    Well, DK, in general, have poor stam recovery, in order to compensate for higher damages. You actually have a bit higher recovery than I do. That is why I also combo heavy attacks all the time and it's a must for a DK for sustainability.

    2 things for you.

    1 - "Git gud" is a play on words mocking people who say "get good" as advice. The bad spelling mocks the intelligence level of people who think telling them to get good is actually good advice.

    2- My initials in real life are DK. THEDKEXPERIENCE has been my XBox gamertag for almost a decade. The fact that the game I play most has 1/4th it's population called DKs is simply a coincidence. I main a Magplar.
  • anadandy
    anadandy
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    I have also noticed my NB's stamina sustain is down since the patch. Thought it was just me, but I seem to drain a lot faster than I used to on the same monsters. I wondered if it was related to the shuffling of the various skills...
  • t3hdubzy
    t3hdubzy
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    anadandy wrote: »
    I have also noticed my NB's stamina sustain is down since the patch. Thought it was just me, but I seem to drain a lot faster than I used to on the same monsters. I wondered if it was related to the shuffling of the various skills...

    Dont even get me started. Poison injection is a staple of my build and i had to spend a lot of time leveling it up that i would have otherwise wanted to do pvp.

    Dont respec unless you are ready to re grind.

    Funny that the other skills didnt get auto leveled because of this, so waaah waah #donecrying
  • zacvanm
    zacvanm
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    I'm a wood elf, running max health and stam recovery food, and had perfect sustain before patch. Now I run out after 1 1/2 rotations in both PvP and PvE. Something is wrong for sure. I haven't changed anything and my skills are still the same. Hopefully maintenance will fix whatever the problem is.
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    t3hdubzy wrote: »
    anadandy wrote: »
    I have also noticed my NB's stamina sustain is down since the patch. Thought it was just me, but I seem to drain a lot faster than I used to on the same monsters. I wondered if it was related to the shuffling of the various skills...

    Dont even get me started. Poison injection is a staple of my build and i had to spend a lot of time leveling it up that i would have otherwise wanted to do pvp.

    Dont respec unless you are ready to re grind.

    Funny that the other skills didnt get auto leveled because of this, so waaah waah #donecrying

    I got that too, poison injection IV back to poison arrow I and rending slashes IV back to pre morph I. One random dungeon on each got them back, when I remorphed them they were IV again, didnt need to regrind the morph xp at least.

    But yeah, with 950 stam regen never had much of a sustain issue, now I do.
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