Tommy_The_Gun wrote: »Tanking with ice staff on one bar and One-Handed & Shield on the other is really good. With a correct "hybrid" build you can technically peram-block. Run out of magicka ? Just swap weapons and block with regular shield. Run out of stamina ? just swap weapons and block with ice staff... xD
Olupajmibanan wrote: »Frost staff is still lacking mobility passive.
Whatever build you crate, you will still feel the lack of Battlefield Mobility passive. Not even bothering to try frost staff until they solve this.
Taunt should be moved and be part of Destructive Touch.
Tri-focus should give 60% speed bonus while blocking with ice staff.
Rastafariel wrote: »No change to frost was needed. put undaunted taunt as first skill. Some people actually used frost staff.
Rastafariel wrote: »No change to frost was needed. put undaunted taunt as first skill. Some people actually used frost staff.
Rastafariel wrote: »No change to frost was needed. put undaunted taunt as first skill. Some people actually used frost staff.
Olupajmibanan wrote: »Frost staff is still lacking mobility passive.
Whatever build you crate, you will still feel the lack of Battlefield Mobility passive. Not even bothering to try frost staff until they solve this.
Taunt should be moved and be part of Destructive Touch.
Tri-focus should give 60% speed bonus while blocking with ice staff.
I can kinda see the balance there, though. Shield is melee only, hence the mobility. Frost staff can fight at range even while blocking, mobility won't be quite as big an issue.
psychotic13 wrote: »Could be useful for a healer I think, just don't heavy attack cause you don't want the aggro lol.
My thought is that a lot of healers will run a destro for ele drain, and don't get much else use from the destro itself. Maybe if it provided some decent debuffs it could work, I believe chilled applies minor maim now.
They just need to adapt one or two of the skills to benefit ice staff, I mean which tank would use any of the skills? None
S1ipperyJim wrote: »Using a staff to tank is counter intuitive and goes against the grain of common in-game-logic sense. The fact we're complaining a small stick should have the defensive abilities of an actual defensive item like a shield is ridiculous. If anything, the staff should be equipable with a shield since it is weapon not a shield specifically designed to protect against enemy blows and projectiles. IMO ZOS should never have come up with the bizarre idea of frost staffs being used for taunting in the first place, and it was evidently only introduced as a forced way of leveraging off the new/old warden class.
clocksstoppe wrote: »The staff is magic so it protects you with magic. Also you should never EVER use the argument "but it doesn't make sense 100%", it's a *** game.
And the idea is not forced in any way, they literally wanted to add a magicka based weapon for tanking (because all 1h weps are stamina based) and since frost staff was a useless peice of garbage anyways, they converted it to that. I've tried it out and I like it, the only bad thing about it is losing 1 set slot and the fact that the Heavy Attack taunting is useless compared to the undaunted taunt.
S1ipperyJim wrote: »clocksstoppe wrote: »The staff is magic so it protects you with magic. Also you should never EVER use the argument "but it doesn't make sense 100%", it's a *** game.
And the idea is not forced in any way, they literally wanted to add a magicka based weapon for tanking (because all 1h weps are stamina based) and since frost staff was a useless peice of garbage anyways, they converted it to that. I've tried it out and I like it, the only bad thing about it is losing 1 set slot and the fact that the Heavy Attack taunting is useless compared to the undaunted taunt.
It doesn't protect you with magic, since blocking with the staff does not use magicka it uses stamina, further we have magicka based shield spells for a reason.
In game all magicka based enemies are weaker than tank type stam enemies, wand wielders are not meant to be tanks in any elder scrolls game. And we already had a magicka based taunt, the ice staff adds nothing new and is just an out of place forced accessory for the Warden class.
@techprince
Elemental Susceptibility applying fracture would be nice, but how many groups do you run with where one of the dps isn't running a debuff for the same purpose? Not saying it wouldn't be a good change, just that I don't think it's essential to frost tanking.
I don't think trifocus needs the change. Ice staffs should be changed to inherently have an armor boost just like shields. The shield expert cp perk should then also increase the armor of equipped frost staves.
Considering the ranged capabilities of the staff, moving faster isn't really a must for frost tanking - shields need battle field mobility because they're limited to melee range. Giving frost the same would make it much too powerful in pvp scenarios, and it isn't necessary in pve.
Frost staff definitely doesn't need a replacement for a heavy armor passive - if you're tanking you still will be using heavy anyways. This suggestion would make it too powerful for those wearing light armor, which is not intended for tanking.
For destructive clench, the taunt would be nice but the maim is unnecessary. The chilled status effect now applies maim already, so any ice attack will do this by default.
I would rather have destructive clench taunt and freeze/root the target.
Your ancient knowledge suggestion is already covered by Tri-focus.
Lastly, I agree that all 2h weapons should count as two items towards set bonuses, and zenimax has said they'll be looking into doing that with morrowind
I play as tank very often and noticed that ice staff (not mine as i do not use it) retaunts inner fire and makes boss immune for IF taunt untill IS taunt expires. And lots of players do not read patch notes. Yes i met some DPSes with IS (!) who died on bosses cause of this. And they did not even know that they were taunting.
Lord_Dexter wrote: »Currently Sword and Shield outshines frost tanking in everyway, few observations are:
1. With sword and shield can use two sets + monster helm set
2. Shield resistance Increases with Champion System Passives and give more resistance
3. S & S skill allows physical/spell resistance major breach but destro allows only spell resistance breach
4. Taunt is much easier then performing heavy attack and getting easily killed in trials
5. Playing a lot PVP, never seeing anyone using in PVP. Somehow frost tank is failed. Sword and shield is still majorly used by DK, Templars..
6. I tried tanking in vet ruins of Muzatun and ended up badly, with sword and shield had done many times
7. Frost staff Ulitmate is DPS specific, why not giving something tank relevant like S & S
In simple words, this experiment is failed pretty much. Frost staff is still useless as was previously (this staff was)..
I play as tank very often and noticed that ice staff (not mine as i do not use it) retaunts inner fire and makes boss immune for IF taunt untill IS taunt expires. And lots of players do not read patch notes. Yes i met some DPSes with IS (!) who died on bosses cause of this. And they did not even know that they were taunting.
psychotic13 wrote: »Could be useful for a healer I think, just don't heavy attack cause you don't want the aggro lol.
My thought is that a lot of healers will run a destro for ele drain, and don't get much else use from the destro itself. Maybe if it provided some decent debuffs it could work, I believe chilled applies minor maim now.
They just need to adapt one or two of the skills to benefit ice staff, I mean which tank would use any of the skills? None
Rastafariel wrote: »Frost staff should return to what it was. It was fine for DPS and provided good CC. Ranged taunt should be first in Undaunted line.