Olupajmibanan wrote: »Why there isn't Battlefield Mobility-like passive for a Frost Staff?
I would love to try Frost Staff magicka tank but moving while blocking is impossible. That is a really limiting factor making me not to use Frost Staff and stick with S&B stamina tank.
Joshuagm1991 wrote: »What about people who loved frost staff dps?
I have one character. I spent hours getting winterborn in divines.
I was very sad.
Joshuagm1991 wrote: »What about people who loved frost staff dps?
I have one character. I spent hours getting winterborn in divines.
I was very sad.
Just don't put points in the passive that taunts.
VinyParsley2016 wrote: »The key point is ZOS never said the frost staff is designed for tanking in this patch. You want to play frost staff fake tank? Fine! But you want to make frost staff = shield? Ridiculous!
Joshuagm1991 wrote: »What about people who loved frost staff dps?
I have one character. I spent hours getting winterborn in divines.
I was very sad.
Just don't put points in the passive that taunts.
Another reason why you should be able to do pinpoint skill removal when they mess around with abilities, or get a free skill reset when they do.
Draconerus wrote: »I have another forum thread saying this, but 2h weapons should count towards 2 piece set bonuses.
Joshuagm1991 wrote: »What about people who loved frost staff dps?
I have one character. I spent hours getting winterborn in divines.
I was very sad.
Just don't put points in the passive that taunts.
So there are some readily apparent issues with frost staff tanking that I'm sure have been brought up, but now that the patch is live and devs are keeping an eye on it I think everything should be put into a single thread for feedback.
Here's the issues I've noticed most:
1. Heavy taunt
Having a free taunt is nice, and a ranged one at that, but the inherent problem here is that while this will work for low level content, at endgame a tank will not want to let his block down for the amount of time it takes to charge a full staff heavy. This is exacerbated by the loss of the increased heavy attack charge speed in the destruction line.
Solutions:
If the reasoning was to allow players to start tanking with frost staves right off the bat, why not just move inner fire to the first position in undaunted? That gives a readily available taunt that is ranged, uses magicka, and can be accessed even from the start of the game.
psychotic13 wrote: »Draconerus wrote: »I have another forum thread saying this, but 2h weapons should count towards 2 piece set bonuses.
2h weapons should not count towards to 2pc set bonuses. That would make staffs and 2h op in pvp
leandro.800ub17_ESO wrote: »I can say that my DK tank frost is a beast.
I tank most bosses and still go up to 20k dps on single target. The heal of embers is mindblowing
If you run out of magika just flip to back bar use 1h and shield consume some stam gain magika and flip again
psychotic13 wrote: »Draconerus wrote: »I have another forum thread saying this, but 2h weapons should count towards 2 piece set bonuses.
2h weapons should not count towards to 2pc set bonuses. That would make staffs and 2h op in pvp
I disagree. Dual wield has a distinct advantage of higher weapon damage and spell power than other weapon types, and shields provide significantly more defense. On top of those inherent advantages, they also provide an extra trait, enchant, and set bonus.
Right now it could be argued that dw/shield lines are much more powerful because of those advantages. They certainly are in pve. In a pvp scenario, having 2handed Weapon types count for two set bonuses is hardly going to make a difference, and from recent morrowind interviews it looks like something along those lines is already planned.
leandro.800ub17_ESO wrote: »I can say that my DK tank frost is a beast.
I tank most bosses and still go up to 20k dps on single target. The heal of embers is mindblowing
If you run out of magika just flip to back bar use 1h and shield consume some stam gain magika and flip again
That's my plan for my warden tank - 1h/shield plus frost staff
Wolfchild07 wrote: »New players are stealing taunt from actual sword n board tanks. They have no idea.
TheForseti wrote: »leandro.800ub17_ESO wrote: »I can say that my DK tank frost is a beast.
I tank most bosses and still go up to 20k dps on single target. The heal of embers is mindblowing
If you run out of magika just flip to back bar use 1h and shield consume some stam gain magika and flip again
That's my plan for my warden tank - 1h/shield plus frost staff
Hybrid mag/stam builds viable?!
TheForseti wrote: »leandro.800ub17_ESO wrote: »I can say that my DK tank frost is a beast.
I tank most bosses and still go up to 20k dps on single target. The heal of embers is mindblowing
If you run out of magika just flip to back bar use 1h and shield consume some stam gain magika and flip again
That's my plan for my warden tank - 1h/shield plus frost staff
Hybrid mag/stam builds viable?!
KochDerDamonen wrote: »TheForseti wrote: »leandro.800ub17_ESO wrote: »I can say that my DK tank frost is a beast.
I tank most bosses and still go up to 20k dps on single target. The heal of embers is mindblowing
If you run out of magika just flip to back bar use 1h and shield consume some stam gain magika and flip again
That's my plan for my warden tank - 1h/shield plus frost staff
Hybrid mag/stam builds viable?!
Tanks are already hybrids
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IMO they should have made the frost bonus on destructive clench apply a taunt, and made the frost staff passive do something like give you a fat shield while charging a heavy attack or passive defenses or something.