Hello! I've disabled combat cues and target glow, as I really enjoy the beautiful animations and effects, and the red stuff naturally grabs all of my animal perception and I can't appreciate the art. It's working wonderfully, but every once in a while I'll come upon a powerful enemy (For instance, Lich from minor daedric portals), and they'll use really interesting AoE skills, but rather than be able to see the particle effects and determine the character of the bad stuff all over the ground, the red glow dominates.
Basically, is there any any any way at all to disable this? I assume from a design standpoint having those markers always enabled allows for it to be used in specific scripted instances to convey some sort of critical information that might be off camera at a couple points in the quests, but the game's so good I'd totally enjoy being killed by a random cannonball or whatever
Sorry for the long post, thanks in advance for your time!