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Master Crafting Writ Drop Rate

  • Synfaer
    Synfaer
    ✭✭✭✭✭
    helediron wrote: »
    STEVIL wrote: »
    helediron wrote: »
    Master writ droprate stats:
    TL;DR: Crafting completionists (9 traits, all motifs, all crafting achievements, all recipes) have estimated master writ drop rate chance about 20%..25%. The actual value can still be few percentage points higher or lower because of small sample and RNG. Any crafter who is not a completionist have lower drop rate. If you don't have at least six traits on everything, no cheap motifs learned and not cared about crafting achievements, don't bother with master writs.

    The numbers:
    Calculated over all crafters with varying skills from 1440 normal writs. Crafters are ranging from four traits with lacking achievements to a crafting completionist.
    Screenshot%202017-02-23%2010.08.43.png
    VOU: Amount of vouchers.
    AMT: Amount of master writs dropped.
    V%: Percentage of vouchers from total amount of vouchers.
    A%: Percentage of master writs from total.
    Alc, Enc, Prv, BS, Clo and WW are the six professions.

    To read the table, e.g. alchemy numbers explained:
    - Alchemy dropped 39 master writs, which is 16.3% drop rate from total of 240 normal alchemy writs.
    - 39 alchemy master writs is 25.2% share from total of 155 dropped master writs.
    - Alchemy master writs gave 120 vouchers, which is 6.8% from total of 1766 vouchers.

    Some other observations to pick up:
    - The sample is still too small. Numbers jump +-5% between crafters at same level. There is e.g. a medium crafter at same drop rate as best crafter.
    - Best crafter has 18% drop rate (consumables 13%, gear 23%). It has everything excluding three homestead new crafting achievements.
    - Medium crafters have 13% drop rate (consumables 15%, gear 11%). These have typically 8 traits, all cheap purple motifs and achievements done as far as possible.
    - Weak crafters have 8% drop rate (consumables 10%, gear 6%). These have on average 6 traits, old purple motifs and learned alchemy and enchant except kuta/hakeijo.
    - Alchemy and enchanting is maximized so easily that effectively everyone can have max chances to get master writs. Provision is broken and drops are very rare - even for those who know every recipe.

    EDIT: It looks like last minor patch fixed provisioning. I am seeing provisioning master writs dropping significantly more often after 20th February.

    So - basically a bunch of chars doing alch and prov and ench will tend to generate a "steady" flow of low value writs making for rather few if any "no writ days"
    And
    a bunch of low to med to high level equip crafters will generate bigger (sometimes much) voucher days on occasion but unless you have lots of the high and medium they will be inconsistent.

    combined together you wind up with a lots of say 5-10 voucher days and the occasional big money voucher days like 80-150 to move to your goals.

    that seems to match my own results.

    Basically yes. I checked the difference of vouchers between consume and gear writs.
    - Better crafters got 13% of vouchers from consumable writs and 87% from gear.
    - The weak crafters got 33% of vouchers from consumable writs and 67% from gear.
    The big writs seem to drop randomly. To get them the crafter needs a good drop rate.

    I can think of three strategies to prepare for master writs:
    - For already good crafters push them as much to maximum as possible and do gear writs. There won't be many master writs to do. The big writs bring in majority of vouchers anyway. The higher amount of vouchers isn't freely available though. Gear writs take much more time and resources and making of high level crafter is expensive and takes a very long time.
    - For non-crafters learn alchemy and provision for all characters in account because they have useful passives for fighting. Do all alchemy and enchanting achievements and do corresponding writs with constant trickle of vouchers.
    - Third option is of course to do both.

    Unless a crafter has already purcahed most of recipes, I don't consider current provisioning master writs much worth the effort. Getting all purple/golden recipes is very, very expensive or time consuming and rewards are small. After latest patch the number of provisioning writs have increased but they have dropped to weak crafters. It is too early to say how they changed, or was it just a RNG fluke.

    I agree, only a crafter with many full motif styles and all traits will have a fair supply of master writs from blacksmithing, clothing & woodworking crafts. The drop rate seems to drop off significantly the less 'skilled' your crafter is.
    Alchemy & Enchanting are easy (compared to the other craft skill) to maximise and achieve the theoretical maximum drop rate for master writs. Getting all the motifs and traits is very time consuming & costly, so an army of Alts collecting master writs is not going to be easily achieved...a good thing in my opinion.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • disintegr8
    disintegr8
    ✭✭✭✭✭
    ✭✭
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Synfaer
    Synfaer
    ✭✭✭✭✭
    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.

    If you had a business, would you cater for paying customers or non-paying customers?
    ESO+ and those that have bought or will buy DLC are the core customers which future development time should be allocated to. There is enough free content to occupy a new player until they decide if they wish to invest further in their choice of entertainment.
    Edited by Synfaer on March 1, 2017 11:22PM
  • disintegr8
    disintegr8
    ✭✭✭✭✭
    ✭✭
    Synfaer wrote: »
    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.

    If you had a business, would you cater for paying customers or non-paying customers?
    ESO+ and those that have bought or will buy DLC are the core customers which future development time should be allocated to. There is enough free content to occupy a new player until they decide if they wish to invest further in their choice of entertainment.
    I have ESO+, so am a "core customer" and definitely a paying customer but don't feel I am being allocated my share of development time.

    My issue is that if the Master Writs are the 'reward' for those of us that have bothered with crafting, it is currently a very poor one. Please give me MW's that I can actually complete - in their current state I do not feel that they are a 'reward', maybe closer to a grind.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.

    But again, the flaw in your particular "crownspiracy build up" is just what i said. With a few mins time and about 7500g you can find the motif page you need in guild stores. No crowns needed.

    i got the entire celestial line thru the guild stores in about an hour for about 110,000g.
    no crowns involved.

    And also, even if you did get one with a only-crown motif, you can sell that writ for about 2k per voucher pretty easily. more if you are patient.

    The day before Homestead there were no master writs dropping from tier-10 writs. None. But now, basically, you got something for free -the master writ - that you did not used to get for doing the exact same work (completing a tier-10 std writ) and said master writ can be sold or crafted for vouchers - and to you somehow that is a crownspiracy?

    Do you approach every other "something falls into my lap" windfall with tinfoil hats and eyes to the sky for black copters?




    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • lientier
    lientier
    ✭✭✭✭
    I still have the idea some people are clearly favoured by RNG and others not.. which is hard to say because you dont know the amount of motifs and so on of them. But still..
    PC-EU @lientier
  • disintegr8
    disintegr8
    ✭✭✭✭✭
    ✭✭
    STEVIL wrote: »
    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.

    But again, the flaw in your particular "crownspiracy build up" is just what i said. With a few mins time and about 7500g you can find the motif page you need in guild stores. No crowns needed.

    i got the entire celestial line thru the guild stores in about an hour for about 110,000g.
    no crowns involved.

    And also, even if you did get one with a only-crown motif, you can sell that writ for about 2k per voucher pretty easily. more if you are patient.

    The day before Homestead there were no master writs dropping from tier-10 writs. None. But now, basically, you got something for free -the master writ - that you did not used to get for doing the exact same work (completing a tier-10 std writ) and said master writ can be sold or crafted for vouchers - and to you somehow that is a crownspiracy?

    Do you approach every other "something falls into my lap" windfall with tinfoil hats and eyes to the sky for black copters?

    So if I get a set of hair curlers instead of a pay rise come salary review time at work, I should just be grateful and shut up - even though I am a balding male?

    Sorry for being a pessimist but the 'it's the thought that counts" approach doesn't wash with me. I'd rather do without than have something that I do not need or will not use.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • helediron
    helediron
    ✭✭✭✭✭

    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.

    But again, the flaw in your particular "crownspiracy build up" is just what i said. With a few mins time and about 7500g you can find the motif page you need in guild stores. No crowns needed.

    i got the entire celestial line thru the guild stores in about an hour for about 110,000g.
    no crowns involved.

    And also, even if you did get one with a only-crown motif, you can sell that writ for about 2k per voucher pretty easily. more if you are patient.

    The day before Homestead there were no master writs dropping from tier-10 writs. None. But now, basically, you got something for free -the master writ - that you did not used to get for doing the exact same work (completing a tier-10 std writ) and said master writ can be sold or crafted for vouchers - and to you somehow that is a crownspiracy?

    Do you approach every other "something falls into my lap" windfall with tinfoil hats and eyes to the sky for black copters?

    So if I get a set of hair curlers instead of a pay rise come salary review time at work, I should just be grateful and shut up - even though I am a balding male?

    Sorry for being a pessimist but the 'it's the thought that counts" approach doesn't wash with me. I'd rather do without than have something that I do not need or will not use.
    I don't think you are too much shut off. A DLC or motif page can be purchased or the writ can be sold. I can understand that the DLC is pushy from ZOS side. But not knowing a motif in context of MWs is a L2P issue. Here you are not getting full rewards because your crafter is incomplete.

    We should think also what if the system would work as you suggest. Then a mediocre crafter only would get five voucher writs. Your alts would never get high level writs. That system would be much worse than current.

    Contrary to Maelström RNG lottery this is a well-made token system. MW drop rates hover around 10% which is high enough for regular drops. Nobody is completely cut out but effort is paying off in rewards.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • STEVIL
    STEVIL
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    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    STEVIL wrote: »
    disintegr8 wrote: »
    Got 5 MW's yesterday, so drop rate is not an issue for me, but still not happy with reward for effort. I have jumped from 47 vouchers to 111 in the space of two days but primarily because I got one for 39 vouchers (on PS4 - so only 9 days worth).

    My first ever provisioning writ (yesterday) required 8 Psijic Amrosia potions for 10 vouchers - pretty poor return for using 2 perfect roe. Another was an Armour Master weapon in Daggerfall Alliance style for about 6 vouchers, fortunately I know the style but you still have to travel to IC - if you have the DLC!

    I put another one on the market because it required Yokudan style and was still for only 7 vouchers. In all I have had about 21 MW's, sold 3 because of the motif, 2 have required alliance motifs, 1 was imperial, 2 needed kutas, 3 have required DLC crafting stations and now I have used 2 perfect roe. Haven't had to make a call on doing a legendary WW, BS or clothing writ yet.

    I guess this is all to drive people to the crown store for motifs and DLC's but I can imagine there would be a lot of newer players out there getting frustrated with the fact that when they do get a MW, they cannot complete it.

    RE the bold

    While crownspiracies are always in vogue around these forums, I took it as simply a case where they set out to add an "endgame" to crafting, wanted it to reward those with a lot of effort and time invested into it with motifs, traits, quality this and that and achievements earned and so... yes... while available to less invested crafters - just like rookies can run vmol or vMA before getting fully leveled and into cp ranks and wearingblue gear etc - those less equipped/experienced will have some issues with success rates.

    However, back to the "crownspiracy" theory, if i recall correctly they made a point that the crown-only motifs would not count for the percentages of drop at least. Wonder why they would do that if this was "all to drive people to the crown store for motifs and DLC's "?

    You misunderstood - my reference to a "cownspiracy" theory was not about getting master writs. It was that in order to complete the master writs, people might go and purchase motifs or DLC's from the crown store.

    1 of the 3 MW's I got last night required a Celestial motif - which I have not got. I think it is good that knowledge and crafting skills increase the chance of getting MW's (supposedly) but that does not help if the MW's require knowledge you do not have, or need crafting stations you cannot access.

    I am seeing an issue where even though I have made that effort and am getting enough MW's, I am still getting about 1 in 5 that I cannot complete. This would be more if I was not an ESO+ member, due to several others being DLC only crafting stations.

    Why reward me for what I have done, only for the reward to be something that I can not use?

    I would rather get fewer MW's, for motifs I know, at crafting stations I can access and be able to complete them all.

    But again, the flaw in your particular "crownspiracy build up" is just what i said. With a few mins time and about 7500g you can find the motif page you need in guild stores. No crowns needed.

    i got the entire celestial line thru the guild stores in about an hour for about 110,000g.
    no crowns involved.

    And also, even if you did get one with a only-crown motif, you can sell that writ for about 2k per voucher pretty easily. more if you are patient.

    The day before Homestead there were no master writs dropping from tier-10 writs. None. But now, basically, you got something for free -the master writ - that you did not used to get for doing the exact same work (completing a tier-10 std writ) and said master writ can be sold or crafted for vouchers - and to you somehow that is a crownspiracy?

    Do you approach every other "something falls into my lap" windfall with tinfoil hats and eyes to the sky for black copters?

    So if I get a set of hair curlers instead of a pay rise come salary review time at work, I should just be grateful and shut up - even though I am a balding male?

    Sorry for being a pessimist but the 'it's the thought that counts" approach doesn't wash with me. I'd rather do without than have something that I do not need or will not use.

    Unless they sell curlers in the crown store now, it doesnt support your case.

    Remember you made the statement about how I guess this is all to drive people to the crown store and seem to be sticking too it in spite of obvious holes.

    Yet now you seem to be saying you dont need or will not use the master writs, so how again is that a crown store pimp?

    Wouldnt any sensible crownspiracy have made the writs more accessible to you and everyone with subtler tie-ins that cost less than 5k for a motif set? I mean the smart money would be to also add pages for 500c to the store so that its would be small money to get the writ done. Combine that with higher drop rate of writs for more rookie pkayers who usualky wont have the motifs and its a gold mine.

    Making drop rates so heavily keyed to long term crafting work, to an endgame level of crafting, (more will already have motifs at the level of play) and leaving crown motifs at the full motif higher threshold is not any sort of reasonable crownspiracy setup.

    Its the exact opposite in fact.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • MNsnowtaTy
    MNsnowtaTy
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    I agree with buying motifs. I've bought all but 3 pages of the Celestial motifs, and that's only because I know if I wait I can eventually find them cheaper in guild stores or someone will be selling one in chat for cheaper.

    I've got no issue with the drop rate of MW's, other than the requirement of crafting that particular MW may require more rare materials then it's worth. So the risk/reward of some of them have been pretty poor, I've created two bows burned up 10 Mastic to create each one into epic as required, and I've gotten 10 vouchers. And yes one did send me to Wrothgar to create. To me that's the biggest negative, and I think I'd rather sell those and get gold for buying more motifs now and eventually hold out for the larger amount of vouchers. That's all with maxed out skills for crafting as well.

    Really the only thing I'm worried about at the moment is going for the Ebony crafting style complete set. After that I'm really in no rush for anything else as I only own the free home and don't plan on buying a house until much later. I'll continue searching for cheap motifs and just playing the game.
    Edited by MNsnowtaTy on March 3, 2017 3:49PM
  • xtremeone
    xtremeone
    I have 8 toons but only one crafter and only level 50 in clothing, blacksmithing, and wood working. I am only about 7 traits in most with 8 in a few. So i do 3 writs per day. On the second day of xbox launch i received a clothing writ worth 76 vouchers. It was to craft gold/precise/med/belt/magnus/outlaw. I had the wax but had to buy the outlaw belt. I didnt really know what it was when i got it because it showed 0 vouchers. So i was like wtf lets see what this is. :)
  • Soella
    Soella
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    [quote="disintegr8;3859620" My issue is that if the Master Writs are the 'reward' for those of us that have bothered with crafting, it is currently a very poor one. Please give me MW's that I can actually complete - in their current state I do not feel that they are a 'reward', maybe closer to a grind.[/quote]

    I don't know how long are you playing. I returned to the game only a few month ago, and by the time Homestead was out I got all motives but Akaviri and got 8/9 traits one my main crafter. So kinda master writs pay for that work and dedication, not for just doing daily writs.

    Have you done your homework? If not, just sell your master writs, they are sold now for good money, and buy motives you need. Problem solved.

  • Wreuntzylla
    Wreuntzylla
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    Synfaer wrote: »
    helediron wrote: »
    STEVIL wrote: »
    helediron wrote: »
    Master writ droprate stats:
    TL;DR: Crafting completionists (9 traits, all motifs, all crafting achievements, all recipes) have estimated master writ drop rate chance about 20%..25%. The actual value can still be few percentage points higher or lower because of small sample and RNG. Any crafter who is not a completionist have lower drop rate. If you don't have at least six traits on everything, no cheap motifs learned and not cared about crafting achievements, don't bother with master writs.

    The numbers:
    Calculated over all crafters with varying skills from 1440 normal writs. Crafters are ranging from four traits with lacking achievements to a crafting completionist.
    Screenshot%202017-02-23%2010.08.43.png
    VOU: Amount of vouchers.
    AMT: Amount of master writs dropped.
    V%: Percentage of vouchers from total amount of vouchers.
    A%: Percentage of master writs from total.
    Alc, Enc, Prv, BS, Clo and WW are the six professions.

    To read the table, e.g. alchemy numbers explained:
    - Alchemy dropped 39 master writs, which is 16.3% drop rate from total of 240 normal alchemy writs.
    - 39 alchemy master writs is 25.2% share from total of 155 dropped master writs.
    - Alchemy master writs gave 120 vouchers, which is 6.8% from total of 1766 vouchers.

    Some other observations to pick up:
    - The sample is still too small. Numbers jump +-5% between crafters at same level. There is e.g. a medium crafter at same drop rate as best crafter.
    - Best crafter has 18% drop rate (consumables 13%, gear 23%). It has everything excluding three homestead new crafting achievements.
    - Medium crafters have 13% drop rate (consumables 15%, gear 11%). These have typically 8 traits, all cheap purple motifs and achievements done as far as possible.
    - Weak crafters have 8% drop rate (consumables 10%, gear 6%). These have on average 6 traits, old purple motifs and learned alchemy and enchant except kuta/hakeijo.
    - Alchemy and enchanting is maximized so easily that effectively everyone can have max chances to get master writs. Provision is broken and drops are very rare - even for those who know every recipe.

    EDIT: It looks like last minor patch fixed provisioning. I am seeing provisioning master writs dropping significantly more often after 20th February.

    So - basically a bunch of chars doing alch and prov and ench will tend to generate a "steady" flow of low value writs making for rather few if any "no writ days"
    And
    a bunch of low to med to high level equip crafters will generate bigger (sometimes much) voucher days on occasion but unless you have lots of the high and medium they will be inconsistent.

    combined together you wind up with a lots of say 5-10 voucher days and the occasional big money voucher days like 80-150 to move to your goals.

    that seems to match my own results.

    Basically yes. I checked the difference of vouchers between consume and gear writs.
    - Better crafters got 13% of vouchers from consumable writs and 87% from gear.
    - The weak crafters got 33% of vouchers from consumable writs and 67% from gear.
    The big writs seem to drop randomly. To get them the crafter needs a good drop rate.

    I can think of three strategies to prepare for master writs:
    - For already good crafters push them as much to maximum as possible and do gear writs. There won't be many master writs to do. The big writs bring in majority of vouchers anyway. The higher amount of vouchers isn't freely available though. Gear writs take much more time and resources and making of high level crafter is expensive and takes a very long time.
    - For non-crafters learn alchemy and provision for all characters in account because they have useful passives for fighting. Do all alchemy and enchanting achievements and do corresponding writs with constant trickle of vouchers.
    - Third option is of course to do both.

    Unless a crafter has already purcahed most of recipes, I don't consider current provisioning master writs much worth the effort. Getting all purple/golden recipes is very, very expensive or time consuming and rewards are small. After latest patch the number of provisioning writs have increased but they have dropped to weak crafters. It is too early to say how they changed, or was it just a RNG fluke.

    I agree, only a crafter with many full motif styles and all traits will have a fair supply of master writs from blacksmithing, clothing & woodworking crafts. The drop rate seems to drop off significantly the less 'skilled' your crafter is.
    Alchemy & Enchanting are easy (compared to the other craft skill) to maximise and achieve the theoretical maximum drop rate for master writs. Getting all the motifs and traits is very time consuming & costly, so an army of Alts collecting master writs is not going to be easily achieved...a good thing in my opinion.

    *cough*

  • msetten
    msetten
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    Maybe I'm very unlucky but so far I've only gotten one enchanter master writ (for only 2 vouchers). And I have enchanting up to 50 and all runes translated and all skills assigned.

    On my alchemy that's on 50, all ingredients fully researched and all skill assigned, I haven't received any master writ.

    Nor on my wood or clothing which are also on 50 with all skills assigned, though there I am still researching some traits.

    And for provisioning, I have all skills assigned, but I may need some more recipes.

    Is this just being unlucky, or am I missing something?
  • megasurge93
    megasurge93
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    I agree, only a crafter with many full motif styles and all traits will have a fair supply of master writs from blacksmithing, clothing & woodworking crafts. The drop rate seems to drop off significantly the less 'skilled' your crafter is.
    Alchemy & Enchanting are easy (compared to the other craft skill) to maximise and achieve the theoretical maximum drop rate for master writs. Getting all the motifs and traits is very time consuming & costly, so an army of Alts collecting master writs is not going to be easily achieved...a good thing in my opinion.

    Is it known whether or not "skilled" also means you have put skill points in every single passive for each of the crafting skill lines? For instance, I do not have any skill points currently in Metallurgy, Stitching or Carpentry because I already have all 9 traits across the board. I also know every motif style completely except for the new Ebon, Silken (1 motif known) and Mazatun (3 motifs known). I already know the Ra Gada motif. However, I do not seem to be getting good MW drops despite doing the writs every day since the patch. I only have a total of 139 vouchers, in fact. Do I need to put more skill points into these passives despite them being useless otherwise or do others not have skill points in those same passives yet still are getting decent MW drop rates?

    "Illusion is the first of all pleasures." ~Oscar Wilde
  • disintegr8
    disintegr8
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    Soella wrote: »
    [quote="disintegr8;3859620" My issue is that if the Master Writs are the 'reward' for those of us that have bothered with crafting, it is currently a very poor one. Please give me MW's that I can actually complete - in their current state I do not feel that they are a 'reward', maybe closer to a grind.

    I don't know how long are you playing. I returned to the game only a few month ago, and by the time Homestead was out I got all motives but Akaviri and got 8/9 traits one my main crafter. So kinda master writs pay for that work and dedication, not for just doing daily writs.

    Have you done your homework? If not, just sell your master writs, they are sold now for good money, and buy motives you need. Problem solved.

    [/quote]
    Homework? Haven't done that since I left school over 35 years ago. Looks like you have joined Stevil to get on my case. I have been playing for 18 months, have a 9 trait and an 8 trait crafter and have 8 characters at level 50 in all crafts.

    If master writs are the reward for time and effort put into crafting, why do so many of them need to be made in the purple and gold styles that some people will only ever get access to via a guild trader or the crown store?

    I have not gone out and looked for things like Akaviri, Assassins League, Yokudan, Draugr or Celestial motifs. Yet I get 'rewarded' for my crafting efforts with writs that need these styles. How is that a 'reward'?

    If the master writ itself is the 'reward', I should be able to complete it now. It should be in a style I know, not a style I am yet to learn. It should not require access to a DLC zone that a player does not have access to. If you do not know 9 traits, the MW should not require 9 traits to complete.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
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