RNG is the lifeblood of all MMOs whether we like it or not. May RNGesus bless your soul. Don't forget your blood sacrifice.
Spectral_Lord wrote: »RNG works in mysterious ways. Often times in evil ways.
I got my first Master Writ today, and I do them daily as well. Had to make a staff of a style I didn't even know. Decided to go stupid, bought the staves page for 6k and got 6 vouchers for it.
But trust me. Buying those Writs really is a bad idea. I've seen people ask for 500k to a million for them - which is just absurd.
222 writs? Holy cow, batman. I get maybe 10 a day done if I scrounge all my Alchemists together. How are normal people ever going to compete with that, master crafter or not ...
Spectral_Lord wrote: »RNG works in mysterious ways. Often times in evil ways.
I got my first Master Writ today, and I do them daily as well. Had to make a staff of a style I didn't even know. Decided to go stupid, bought the staves page for 6k and got 6 vouchers for it.
But trust me. Buying those Writs really is a bad idea. I've seen people ask for 500k to a million for them - which is just absurd.
222 writs? Holy cow, batman. I get maybe 10 a day done if I scrounge all my Alchemists together. How are normal people ever going to compete with that, master crafter or not ...
There are *normal* people that play the game since it came out, most of us dont just have one single toon and know how to make profit out of it. Not really hard to be honest. I just decon every material from dungeons and stuff with alts not on my main, that's how i lvl them and it doesn't take too long. For alchemy and provisioning is easy too, there are guides everywhere on how to do it. I takes effort but nothing that you can't achieve. But for now defo not worth it.
OP - how many of those 222 were tier-10 writs?
i believe the masters only drop for tier-10s.
i know i and others have run tier-*1* writs very economically but those wont help here.
i have tutrned in 60 so far and have gotten vouchers every day - between 2-4 each day i think but yesteerday it may have been only one.
None of my non-10 writs gave anything so thats as expected.
i can tell you this, it seems the expectation is "tier-10" so skill level is not relevant to chance... beyond being required. the real drivers seem to be achievements and (for equip) research and motifs) so basically the things that say "i really craft" not just "i leveled for the writs."
Over half my master writs came from one character who had been my primary equip crafter with all three equp and most motifs and tons on tons of decon and harvesting done and achievements unlocked all over the place like grandmaster harvest (10k node) and true legend (craft leg clyph and apply to leg item both crafted by you.) Same character has matsered the others but not as much practical time on them.
Giles.floydub17_ESO wrote: »@Glass m
Beside the RNG, getting a master writs is influenced by a variety of things including that characters knowledge of that craft including traits learned, unlocking knowledge of all runes and plants, purple and gold motifs and recipes known and it's all per character.
Then the RNG.
My greatest concern is how little crafting mastery seems to matter when it comes to the drop rates. My main knows everything, and I mean everything, except three of the new motifs from this patch and two provisioning recipes (the two forms of aetherial ambrosia). I've only gotten three master writs so far after four days for a total of 13 vouchers. Meanwhile, people with no traits and no motifs are raking in plenty. I think it's totally fine that such people are able to receive master writs, but it seems like actually being a master of your craft does not increase your chances of getting one significantly enough. While we've only had these for four days, the variability points more towards an overall very low drop rate, regardless of the skill of the crafter.
If that is indeed the case, then we are diving into a situation where master crafters are more likely to need to buy sealed writs from other players than they are to actually get them on their own. Indeed, master crafters are nearly the exclusive market for the writ economy, since they are the ones most likely to be able to complete the writs. So the Master Writ system ends up being, on average, yet another gold sink for crafters, but highly profitable for comparatively unskilled laborers.
Also, in before "but my annecdotal evidence suggests that the drop rate is just fine! A positive experience for me is surely the statistical average!"
Enemy-of-Coldharbour wrote: »Do the Master Writs come off the writ boards just like ordinary writs or are they awarded in the urns you get for completing writs? I still haven't been able to get a straight answer to this. Thank you.
redspecter23 wrote: »I fear they've balanced the system around min/max players instead of average players.