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Console Buff Timers

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    On The Good side, I Don't Actually Have To Go Back To WoW, since almost every other MMO out there has them. On the other good side I play on pc so I can usually find an addons that finishes the neglected parts of the game. Or if I wanted a helpful easy to use auction house interface should I go back to WoW as well?
    Edited by vyndral13preub18_ESO on February 8, 2017 5:34PM
  • Rex-Umbra
    Rex-Umbra
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    It's taking way too long to add.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • SaRuZ
    SaRuZ
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    I am all for HUD options and a lot more of them on Consoles. Just a simple icon over the boss's head with a circle bar timer would suffice. Same for group buffs.

    Do we need it to go supernerd and clear vMoL hard mode? No.

    Do we want it for more functionality and control over group content? Yes.
  • Zanen
    Zanen
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    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    You can't look at something like a functional UI in a vacuum. Sure having a functional UI makes the game easier, the question is whether not having a functional UI is the most engaging way to make content challenging.

    Same with clunky mechanics and rotations.

    Difficulty is adjusted taking these limitations into account. We could have more complex mechanics and more difficult encounters if we weren't using these unnecessary limitations to increase perceived difficulty.

    It also creates a false sense of skill disparity between those that rote memorize a rotation and timings and those who have not yet done so on a particular build or class. Withholding information from the player doesn't raise the skill cap, it lowers it.

    Your argument is the same one people used to make about not disclosing the way game mechanics actually worked in game, all it does is protect the ego of the people on the right end of the information curve.

  • Beardimus
    Beardimus
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    I'm fully with @DRXHarbinger on this. I cringe at all the PC videos virtually with auto pilot on. "Block Now" lol removes so much skill.

    Why on earth everyone wants to dumb the game down I don't know.

    Maybe they do need an arcade mode option it can be like Gauntlet on the ZX Spectrum :) and leave the rest of the game to be more complex (thus rewarding) for those that want

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  • DRXHarbinger
    DRXHarbinger
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    ✭✭
    Zanen wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    You can't look at something like a functional UI in a vacuum. Sure having a functional UI makes the game easier, the question is whether not having a functional UI is the most engaging way to make content challenging.

    Same with clunky mechanics and rotations.

    Difficulty is adjusted taking these limitations into account. We could have more complex mechanics and more difficult encounters if we weren't using these unnecessary limitations to increase perceived difficulty.

    It also creates a false sense of skill disparity between those that rote memorize a rotation and timings and those who have not yet done so on a particular build or class. Withholding information from the player doesn't raise the skill cap, it lowers it.

    Your argument is the same one people used to make about not disclosing the way game mechanics actually worked in game, all it does is protect the ego of the people on the right end of the information curve.

    It's not about functional UI. It's about where does this end. People whine they cannot heal trials as they cannot tell when major mending is over (despite the Q for it being a massive massive aoe) so they get a massive message pop up saying refresh ritual.

    Then they'll start saying I need to know when my dps are out of magika as they cannot manage thier own resources pls add group resource bars (popping up now this is too) so I know when to orb.

    Then the deeps will whine dps is isn't efficient enough as tooltips are clear on "deals up to 300% more when under 50%) and they NEED a mortal combat style "FINISH HIM" to pop up when executes are at the most efficient point of use.

    And disclosing mechanics...it's irrelevant. That's like saying I cannot find where to go on an rpg game so I Google a guide and ruin the game. Mechanics are there to be figured out not to be handed to you. Again same point. People just don't engage thier brains in this day and age of entitlement to everything.
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  • bubbygink
    bubbygink
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    Really hope they add these with Morrowind, it has been too long without them. Although I haven't put much thought into how they could do it.

    Adding a number above the skills could work but I wonder if this would cause confusion. I'm thinking of skill that have multiple effects which last different lengths. For example, double take. Would there be a number for both the major expedition and the major evasion? What about skills like entropy that aren't really self-buffs (like merciless resolve for example) but grant a buff when placed on the player? Would the number above it be related to major sorcery? The damage and healing lasts about half as long. And of course there is the issue of switching bars. But if you make it so individual buffs show up on screen - e.g. "Major Sorcery - 20s," "Major Expedition - 3s" it could clutter the UI.

    Additionally, I am not sure how they would do debuffs. Would debuffs that can only be on one target, like crippling grasp have a number above them (assuming Zos goes with the number above the skill way) to show when they'd run out? What about the other morph, debilitate, that can be cast on multiple targets? Can't really put a number there since you could have 5 going at once. Would debuffs show up on individual targets somehow? Like next to or below their names and health bars?

    There are certainly some obstacles to overcome when implementing this. And hopefully ZoS adds in a few different options for the buff timers.

  • mr_wazzabi
    mr_wazzabi
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    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    But you don't speak for EVERY console player. I'm a console player and would love to know when nearly invisible dots like eruption and path of darkness drop off. Or when everyone in your raid uses the same dots as you, how would you know when to refresh?

    I'm against the "dodge now, block now" addon as yes, those ARE easy mode, but a simple timer on when to refresh rapid regen, poison injection, eruption, cripple, path and all other dots and hots that are hard to see will be very welcome.

    Everyone in all of the guilds I'm in wished there were dot and buff timers for these reasons. If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.
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  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    . If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.

    6 flawless toons says yes you don't need such things. Last boss is less than 3 mins fight. They all are. That's a poor excuse for failing it. Hint for skulls....block when you hear the noise or simply...even easier...fight side on and you'll see it coming a mile off.

    Poison is a giant aoe what more do you want...just walk away.

    Dps races aren't about counting dots. It's about laying down all you can in a solid rotation and not using one dot and spamming WB in between.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • SaRuZ
    SaRuZ
    ✭✭✭✭✭
    Zanen wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    You can't look at something like a functional UI in a vacuum. Sure having a functional UI makes the game easier, the question is whether not having a functional UI is the most engaging way to make content challenging.

    Same with clunky mechanics and rotations.

    Difficulty is adjusted taking these limitations into account. We could have more complex mechanics and more difficult encounters if we weren't using these unnecessary limitations to increase perceived difficulty.

    It also creates a false sense of skill disparity between those that rote memorize a rotation and timings and those who have not yet done so on a particular build or class. Withholding information from the player doesn't raise the skill cap, it lowers it.

    Your argument is the same one people used to make about not disclosing the way game mechanics actually worked in game, all it does is protect the ego of the people on the right end of the information curve.

    It's not about functional UI. It's about where does this end. People whine they cannot heal trials as they cannot tell when major mending is over (despite the Q for it being a massive massive aoe) so they get a massive message pop up saying refresh ritual.

    Then they'll start saying I need to know when my dps are out of magika as they cannot manage thier own resources pls add group resource bars (popping up now this is too) so I know when to orb.

    Then the deeps will whine dps is isn't efficient enough as tooltips are clear on "deals up to 300% more when under 50%) and they NEED a mortal combat style "FINISH HIM" to pop up when executes are at the most efficient point of use.

    And disclosing mechanics...it's irrelevant. That's like saying I cannot find where to go on an rpg game so I Google a guide and ruin the game. Mechanics are there to be figured out not to be handed to you. Again same point. People just don't engage thier brains in this day and age of entitlement to everything.


    With this logic, you also do not need health bars right? Just wait until the person dies.

    It's inefficient to not let a person see their own group mates resource pool in order to respond faster. Not saying a huge text popping up saying "Use Ulti Now!" That sounds annoying af. Just a small timer-icon and a green/blue bar underneath the health bar above their heads. As someone else said, all RPGs and MMOs do this, it's practical, it's realistic. It makes group play smoother when people have the information necessary to fulfill their roles.

    Edited by SaRuZ on February 8, 2017 6:46PM
  • johu31
    johu31
    ✭✭✭✭
    For me it's not about gaining an edge for harder content. I just want it. If you don't want it, I'm sure there would be a shut off button. No need to go around telling ppl to l2p just because they would like a UI feature that you don't.

    Though I do find it hilarious when elitists feel their elitism will be threatened by features like this added to the game.
  • alexkdd99
    alexkdd99
    ✭✭✭✭✭
    You should ask when they will be supported for the game. PC has add-on but it too lacks it without third party

    Except I seriously doubt many people would care if zos added it if we had the ability to do it ourselves.

    It is extremely easy for pc to have way more utility than console. If console could do it by utilizing 3rd party add-ons then it wouldn't be an issue. Pc does have that ability so it is not a real issue as it is with console.

    Of course I'm sure if console got it added into the game then pc would as well.
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    Lol of course people adapt, that is not an excuse for the lack of a very basic feature of MMO's.

    So you are inferring that 99% of console players don't want buff timers because they have adapted? I think you are incorrect. I would think more than half of console players want buff timers, but I can't say that with any authority because there is no way of knowing that.

    Your argument that people only want it because they can't adapt is seriously flawed. I have adapted but I still want it. Wanting basic utility functions does not mean you haven't adapted without them.

    It is a QOL issue not a skill issue. Try making arguments without attacking people.
    Edited by alexkdd99 on February 8, 2017 7:02PM
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    . If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.

    6 flawless toons says yes you don't need such things. Last boss is less than 3 mins fight. They all are. That's a poor excuse for failing it. Hint for skulls....block when you hear the noise or simply...even easier...fight side on and you'll see it coming a mile off.

    Poison is a giant aoe what more do you want...just walk away.

    Dps races aren't about counting dots. It's about laying down all you can in a solid rotation and not using one dot and spamming WB in between.

    I've flawlessed too. Just saying. It makes it less of a pain
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    . If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.

    6 flawless toons says yes you don't need such things. Last boss is less than 3 mins fight. They all are. That's a poor excuse for failing it. Hint for skulls....block when you hear the noise or simply...even easier...fight side on and you'll see it coming a mile off.

    Poison is a giant aoe what more do you want...just walk away.

    Dps races aren't about counting dots. It's about laying down all you can in a solid rotation and not using one dot and spamming WB in between.

    Btw, if console got buff and dot timers would you be upset? You can just turn them off. They will NOT affect your gaming experience if they're added, so why fight so hard against those of us that want it?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • zuto40
    zuto40
    ✭✭✭✭✭
    MyKillv2.0 wrote: »

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    This exactly....I for one do not want buff timers on consoles. Damage numbers are one thing. Even a lore book and skyshard tracker, I can see. Buff timers make the game easy mode. The game basically plays itself. Add ons remove a lot of skill from the game. I will watch PC streams and just roll my eyes; "Refresh Rally", "Dodge now", "Block Incoming Attack", "Refresh this now"....You don't have to learn how to play, you just learn to wait for the add on tell you what to press next.

    If you want the game to play itself, go buy a PC. And befor people say, "then don't use them, simple enough" the answer isn't that simple. Go ask people on PC who do not use them. In PVE, sure....but in PVP you are at an extreme disadvantage facing someone who is using them. It's like choosing to fight someone with a butter knife when they have an AK.

    I wish Zo$ would reconsider this and not bring the timers to the game

    the people who play like that arent the good players, anyone who needs the game to tell them what to do wont be helped by timers, what i want is an icon on the side of the screen that with a bar thats drains, it was very annoying on my mageblade in pvp when i miss my spectral bow by a second because i didnt realize 20 seconds had already passed
    Stamblade- Legate
    Tank/Heals Templar- Sergeant
    Magic DK- Corporal
    Stam DK- Sergeant
    Stamplar- Corporal

    YouTube https://www.youtube.com/channel/UCy8uqORxhlrMh8oz2230s9g
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's not about elitism its about over simplifying the game when it really does not need it. Reducing skill and potentially impacting longevity of play

    Sure I would play better if we dumbed the game down with trackers, prompts etc etc as I'm far from elite. But should everything be simpler? Should all be easier? I prefer a bit of graft and learning, same point I say on all the endless AH threads...

    I can see why people want all these things but personally feel game is better without. Sand enough hard content has been done by guys without them, thus really no need
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    Zanen wrote: »
    Lol I remember when the first person crowd was throwing a hissy fit about having any UI at all early on, that's why the game didn't launch with a functional UI.

    Buff tracking would be swell.

    Id love to know where all those first person players are now..... I dont know anyone that spends anytime in First Person ever.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    You can say that the speedometer is not necessary all you want. I still want one. A tachometer would be nice to. Check engine light I could do without. Maybe water temperature, oil pressure etc. buff timer would seriously help. Especially when everyone is all stacked up. You can't see your toon to know if the frags are proc, and them complicated NB backbar assman will proc.

    Why would anyone argue against it?

    Have you seen the combat text we have now on console? It looks cool and all, but really tells us nothing. In fact, it makes people worse in some cases. Many think that their DPS is that one 25k wrecking blow hit. People are chasing numbers they don't understand.

    Edit: I was watching a streak 600k Maelstrom video. He turned all the numbers off, but had a very nice buff tracker setup. I know if that's what a real "Pro" uses, I want it. And if I don't like it, I can turn it off. Just like the combat text.

    They also added in awhile back where you can see how much health bosses and mobs have. That was somewhat helpful. Like when Vet Trial boss has 2% health left and the last man standing thinks they can just burn it down. But that 2% is actually like 1.5 mil health. That was good to know.

    A few patches ago, they added text chat. I never thaught I'd use it, but Wow what a difference it makes.
    Edited by kylewwefan on February 8, 2017 7:42PM
  • dday3six
    dday3six
    ✭✭✭✭✭
    Dps races aren't about counting dots. It's about laying down all you can in a solid rotation and not using one dot and spamming WB in between.

    The best (maximum possible output) application of a rotation is going to be one that micromanages buffs and dots. DPS is damage per second, and every second that a buff has fallen off, or dots were not re-upped properly for example, DPS is lost. The reason players want counters to track effects is to increase the ceiling, not to complete content. They want to push what they're capable of, and without trackers for effects such as dots, buffs, hots, etc. The ceiling is lower.

    You seem to have a simple pass or fail, black and white outlook of dps, and applying it here causes you to miss the point.
  • Mortehl
    Mortehl
    ✭✭✭
    The content can be completed without buff timers. That doesn't mean it shouldn't offer native support for buff timers in some form. Even a simple count down over the icon that you can only see when that particular bar is visible would be appreciated. This is an expected technology and has been for 10 years or more.

    Don't support third party add ons if you can't get Sony and Microsoft to fully cooperate. At this point most of us don't care. We do care that a basic feature of the genre doesn't have at least a basic implementation.
    Edited by Mortehl on February 8, 2017 7:54PM
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Beardimus wrote: »
    I'm fully with @DRXHarbinger on this. I cringe at all the PC videos virtually with auto pilot on. "Block Now" lol removes so much skill.

    Why on earth everyone wants to dumb the game down I don't know.

    Nobody is talking about add-ons that give you some kind of commands what you should or shouldn't do. It's just a display for things that are already there, already happening and always existed but never had a UI displaying option. Did the damage / heal numbers they added a year or so ago the game easier? No. They just showed you what's already there.

    If I follow this kind of (flawed) logic EVERY UI element makes the game easier. Why do we need bars for Health and Magicka? They make the game easier. Why do we need a compass? Why do we need even numbers in this game? We have numbers because they matter. That's why Zenimax implemented scrolling combat text. If we wouldn't have any timed buffs or debuffs we wouldn't need a UI element dedicated to it. But it's a fact that you simply can't recognize some buffs or debuffs just because you don't have an animation for it or there are so many other animations that you're not able to track it.
    Edited by Seraphayel on February 8, 2017 8:00PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Surak73
    Surak73
    ✭✭✭✭✭
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Correct me if I'm wrong, but didn't The Lord of the Rings mmo have buff icons/timers in it?

    I'm on about the movie. There is a point when you cannot mix the fantasy element with Sci if.


    Well, so when there will be "Elder Scrolls Online: The Movie", there will be no timers. But this, just in case you didn't notice, it's a videogame, not a movie... :wink:
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Surak73 wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Correct me if I'm wrong, but didn't The Lord of the Rings mmo have buff icons/timers in it?

    I'm on about the movie. There is a point when you cannot mix the fantasy element with Sci if.


    Well, so when there will be "Elder Scrolls Online: The Movie", there will be no timers. But this, just in case you didn't notice, it's a videogame, not a movie... :wink:

    It's a game about warriors and Wizards and magic. Not Master Chief with a fully interactive hud and cortana telling him what to do.

    Still you are all wrong. 99% of forum dwellers all moan all dungeon content can be solod and 2 manned where it can't be solod and 3 trials are too easy, vma is a cake walk now and there is only one hard piece of content left....oh riiiiiiight I see. That's why people can't do mol....they don't have something none of the others have got.

    You see its not justified needing them. We have vma scores almost as high as PC 596k (PC should also for the record as there are more players thus a bigger talent pool) and all other content is done just fine...it's a l2p issue. That is all.

    Still waiting for someone to say they need to know when ward expires...because under pressure and trials it does actually last the full 6s. Oh wait you need a pop up saying "shields low" again like a Master Chief.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    But you don't speak for EVERY console player. I'm a console player and would love to know when nearly invisible dots like eruption and path of darkness drop off. Or when everyone in your raid uses the same dots as you, how would you know when to refresh?

    I'm against the "dodge now, block now" addon as yes, those ARE easy mode, but a simple timer on when to refresh rapid regen, poison injection, eruption, cripple, path and all other dots and hots that are hard to see will be very welcome.

    Everyone in all of the guilds I'm in wished there were dot and buff timers for these reasons. If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.


    I'm a person who left PC for the console and I do not want anything more on my screen

    Now I'm open to having the information in a better way but that's suggesting a complete UI overhaul and character animation change. I'm open to seeing things on my character but adding boxes and scrolling stuff isn't why I play this over other mmorpgs
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Surak73
    Surak73
    ✭✭✭✭✭
    Surak73 wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Correct me if I'm wrong, but didn't The Lord of the Rings mmo have buff icons/timers in it?

    I'm on about the movie. There is a point when you cannot mix the fantasy element with Sci if.


    Well, so when there will be "Elder Scrolls Online: The Movie", there will be no timers. But this, just in case you didn't notice, it's a videogame, not a movie... :wink:

    It's a game about warriors and Wizards and magic. Not Master Chief with a fully interactive hud and cortana telling him what to do.

    Still you are all wrong. 99% of forum dwellers all moan all dungeon content can be solod and 2 manned where it can't be solod and 3 trials are too easy, vma is a cake walk now and there is only one hard piece of content left....oh riiiiiiight I see. That's why people can't do mol....they don't have something none of the others have got.

    You see its not justified needing them. We have vma scores almost as high as PC 596k (PC should also for the record as there are more players thus a bigger talent pool) and all other content is done just fine...it's a l2p issue. That is all.

    Still waiting for someone to say they need to know when ward expires...because under pressure and trials it does actually last the full 6s. Oh wait you need a pop up saying "shields low" again like a Master Chief.


    C'mon, many if not all of the best PC players who post their videos on the tube HAVE any sort of timers and counters active. I don't think this makes them moaning players who have l2p issues...
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    But you don't speak for EVERY console player. I'm a console player and would love to know when nearly invisible dots like eruption and path of darkness drop off. Or when everyone in your raid uses the same dots as you, how would you know when to refresh?

    I'm against the "dodge now, block now" addon as yes, those ARE easy mode, but a simple timer on when to refresh rapid regen, poison injection, eruption, cripple, path and all other dots and hots that are hard to see will be very welcome.

    Everyone in all of the guilds I'm in wished there were dot and buff timers for these reasons. If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.


    I'm a person who left PC for the console and I do not want anything more on my screen

    Now I'm open to having the information in a better way but that's suggesting a complete UI overhaul and character animation change. I'm open to seeing things on my character but adding boxes and scrolling stuff isn't why I play this over other mmorpgs

    Simple solution: don't use (activate) it. Nobody forces you to use it.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Surak73 wrote: »
    Surak73 wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Correct me if I'm wrong, but didn't The Lord of the Rings mmo have buff icons/timers in it?

    I'm on about the movie. There is a point when you cannot mix the fantasy element with Sci if.


    Well, so when there will be "Elder Scrolls Online: The Movie", there will be no timers. But this, just in case you didn't notice, it's a videogame, not a movie... :wink:

    It's a game about warriors and Wizards and magic. Not Master Chief with a fully interactive hud and cortana telling him what to do.

    Still you are all wrong. 99% of forum dwellers all moan all dungeon content can be solod and 2 manned where it can't be solod and 3 trials are too easy, vma is a cake walk now and there is only one hard piece of content left....oh riiiiiiight I see. That's why people can't do mol....they don't have something none of the others have got.

    You see its not justified needing them. We have vma scores almost as high as PC 596k (PC should also for the record as there are more players thus a bigger talent pool) and all other content is done just fine...it's a l2p issue. That is all.

    Still waiting for someone to say they need to know when ward expires...because under pressure and trials it does actually last the full 6s. Oh wait you need a pop up saying "shields low" again like a Master Chief.


    C'mon, many if not all of the best PC players who post their videos on the tube HAVE any sort of timers and counters active. I don't think this makes them moaning players who have l2p issues...

    Yeah and half of them have so much *** on thier screen they can't even see thier character it's cluttered behind endless numbers which btw are impossible to follow unless you're superhuman. But seriously how many actually pay attention to them....you'll never get an honest answer as you should be looking at what you're doing not starting in the corner of your screen. PC UI is horrific.

    At best all zos should do is make the skill icons at the bottom look like pot timers. That's it. As for adding *** that makes my screen look like the Millennium Falcon gtfo.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    But you don't speak for EVERY console player. I'm a console player and would love to know when nearly invisible dots like eruption and path of darkness drop off. Or when everyone in your raid uses the same dots as you, how would you know when to refresh?

    I'm against the "dodge now, block now" addon as yes, those ARE easy mode, but a simple timer on when to refresh rapid regen, poison injection, eruption, cripple, path and all other dots and hots that are hard to see will be very welcome.

    Everyone in all of the guilds I'm in wished there were dot and buff timers for these reasons. If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.


    I'm a person who left PC for the console and I do not want anything more on my screen

    Now I'm open to having the information in a better way but that's suggesting a complete UI overhaul and character animation change. I'm open to seeing things on my character but adding boxes and scrolling stuff isn't why I play this over other mmorpgs

    Simple solution: don't use (activate) it. Nobody forces you to use it.

    Simple is leave it alone as is it's fine.

    But for those who do want it, perhaps asking for an overall improvement which result in changing the whole UI is better cause it's not only this one thing that many of you are asking for.

    It's not as simple as telling someone to turn something off because from every single UI update from ZOS, we have no UI options like repositioning, ui scaling and moving things around. Sure I can set something to off but that doesn't allow me to adjust the other ui parts which were changed with the introduction of said item and having to do it on each character is a bit much.

    The bigger issue is this console ui should be the pc ui with options and include the ESC menu options from PC
    Edited by NewBlacksmurf on February 8, 2017 9:02PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    mr_wazzabi wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    MyKillv2.0 wrote: »
    Seraphayel wrote: »
    Seraphayel wrote: »
    Lol is this where the crowd comes in saying I can't do x content because of it? Also.

    Imagine if Gandalf in LOTR or Hobbit movies for instance...a shot came up from 1st person wizard view saying your dots have expired? Would that ruin the movie? Pretty sure it would. Wizards etc don't have HuD. It's not COD or Halo here. Probably why zos never bothered with it. It's basically another tool for completing the game for you and making it easier.

    2 ends of the spectrum here on these forums.

    1 crying for new content as it's too easy and wanting super hard modes.

    2 the rest crying for stuff to make it easier thus repeating the cycle of content becoming too easy.

    ZOS will never ever win.

    Do you need to use them? No. Turn them off if they bother your immersion. I want them because I need them. Tracking buffs and debuffs, HoTs and DoTs in this game is horrible.

    Some buffs had visual effects but ZOS removed them due to performance issues. So I activate buffs but I don't see them anymore, neither as an animation nor in a tracker or something like that.

    No because then every raid group starts insisting on having then on.

    Why do you actually need them? Need being thr key word here. Have countless groups on console already smashed all content in the game without them? People need to stop making excuses. It's not that anyone needs them to GG. You just need to GG.

    These are for flat out people that cannot manage a rotation.

    That's just wrong. I need them because I want to have some kind of overview over my buffs. I need them because I'd like to see as a healer when my Major Mending buff or my HoTs fall off. As I said, Major Mending once had a nice animation (red glowing hands) but then they removed it due to performance issues. I have NO indication how long my Major Mending buff is active unless I start counting 1, 2, 3, ... 6 until I need to reapply it. That's just silly. Same issue with movable Standard from DK. You can replace it once within the 15 second duration. So the only indicator here is you need to count as well - 1, 2, 3... 14 and replace it before second 15 happens and you can't replace it and you loose 100% uptime / damage of it.

    I don't care if they bother you or if you don't need them, buff timers are a must for an MMORPG like ESO especially when you have to damage so many timed buffs / debuffs. And no, buff timers don't make the game easier, they just give you an overview of what's happening so you can react to it. If being unable to see things makes a game more complex or more difficult ZOS should start reducing lightning or brightness in dungeons so we actually don't see what's happening anymore - seeing what's happening makes the game easy mode! That is just absurd.

    They are a must? No...they are not. As an above poster stated, guilds on console have cleared every bit of content in the game without them. Do they make the job easier? Yes, no one is disputing that fact however to my knowledge...

    But a must? No, they are a crutch. For instance, on your vehicle...brakes are a must. The radio is not. Without brakes, you cannot drive and stop safety. You cannot drive without them. The radio? Sure, it makes the drive mega nice and saves you from going crazy from bordom but you can still operate your vehicle without the radio.

    Add on addicts need to stop making it sound like add ons are a matter of life and death. They are not as vital as they are made out to be. Trials are cleared every day on consoles without them.

    Your comparison doesn't work. Replace radio with fuel display or speedometer and it would work. Do you need them? No. Do they help you? Yes. Are they a “must have“? I'd say yes.

    It has nothing to do with add-on addicts. Buff timers are a simple UI thing that every MMORPGs has and should have. I'm not asking for a damage meter I am asking for a simple UI display of my buffs and debuffs even 15 year old MMORPGs have.

    Fuel display and speedo doesn't increase performance or higher bhp.

    And again this isn't every other mmo. Go back to wow if it's that important or l2p like the rest of us have.

    As I said above, your arguments are flawed. I won't discuss with you anymore because I dislike your arrogant attitude. Keep having your opinion, I keep having mine.

    No you just cannot accept the fact these are features for noobs or people that cannot just pay attention like the rest of us.

    99% of console player base are doing just fine without them, you Sir are that 1% that needs to L2P.

    Too many carebears and too many excuse makers are what kills things in this game, people just need to admit they cannot hack it and can't GG.

    But you don't speak for EVERY console player. I'm a console player and would love to know when nearly invisible dots like eruption and path of darkness drop off. Or when everyone in your raid uses the same dots as you, how would you know when to refresh?

    I'm against the "dodge now, block now" addon as yes, those ARE easy mode, but a simple timer on when to refresh rapid regen, poison injection, eruption, cripple, path and all other dots and hots that are hard to see will be very welcome.

    Everyone in all of the guilds I'm in wished there were dot and buff timers for these reasons. If you're in vma fighting a boss with ads and trying to avoid mechanics like poison or crystal skulls, would you really have the time to count in your head and keep track of 4 dots, 2-3 hots and 2 support buffs? Hell no.


    I'm a person who left PC for the console and I do not want anything more on my screen

    Now I'm open to having the information in a better way but that's suggesting a complete UI overhaul and character animation change. I'm open to seeing things on my character but adding boxes and scrolling stuff isn't why I play this over other mmorpgs

    Simple solution: don't use (activate) it. Nobody forces you to use it.

    Simple is leave it alone as is it's fine.

    But for those who do want it, perhaps asking for an overall improvement which result in changing the whole UI is better cause it's not only this one thing that many of you are asking for.

    It's not as simple as telling someone to turn something off because from every single UI update from ZOS, we have no UI options like repositioning, ui scaling and moving things around

    The bigger issue is this console ui should be the pc ui with options and include the ESC menu options from PC

    No, it's not fine. It might be fine for you but it isn't fine for others. We begged for damage numbers for years and they finally implemented them, the same will happen with the buff timers.

    I don't have any problems with players that don't want that stuff but why do you force us to live with your decisions? I mean, it's never mandatory and even if others say “you need to use it“ it's still up to you because they can't check if you're using them or not. It's not like we're talking about DPS meters or something like that, it's a simple addition to the medieval UI of ESO.

    You're right the UI needs an entire rework (SWTOR did this within their first year) or at least some options for placing your HUD where you want but... buff timers are absolutely not causing any issues, not for you if you simply can't turn them off, not for me if I have the choice to use them or to ignore them. When players prefer their simplistic UI, I am fine with that. But please don't force others to play with that simplistic UI.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
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