Gandrhulf_Harbard wrote: »What I would like is a Class Free System.
So that everyone could choose any 3 "class skill lines" they wanted.
Have a set of Gear that synergises with each skill line, and allow combinations so that it is possible to get a set of gear that synergises with all three of your chosen skill lines.
That would give players the MOST freedom to do what they wanted, how they wanted to do it.
It may finally break the dominance of a handful of meta builds.
All The Best
Gandrhulf_Harbard wrote: »What I would like is a Class Free System.
So that everyone could choose any 3 "class skill lines" they wanted.
Have a set of Gear that synergises with each skill line, and allow combinations so that it is possible to get a set of gear that synergises with all three of your chosen skill lines.
That would give players the MOST freedom to do what they wanted, how they wanted to do it.
It may finally break the dominance of a handful of meta builds.
All The Best
Yep. Look at weapon lines: open system, anyone can use anything... And there's a very clear meta on what should be used in certain situations. Good luck with your double bow bars.MythicEmperor wrote: »
The problem is that each class has its strengths and its weaknesses. This would remove all weaknesses, creating a new meta in which you must choose x, y, and z skill trees to eliminate all weaknesses. Raid groups wouldn't accept you if you had a, b, or c skill lines. It wouldn't be freedom, it would be worse than it is now.
Gandrhulf_Harbard wrote: »What I would like is a Class Free System.
So that everyone could choose any 3 "class skill lines" they wanted.
Have a set of Gear that synergises with each skill line, and allow combinations so that it is possible to get a set of gear that synergises with all three of your chosen skill lines.
That would give players the MOST freedom to do what they wanted, how they wanted to do it.
It may finally break the dominance of a handful of meta builds.
All The Best
MythicEmperor wrote: »The problem is that each class has its strengths and its weaknesses.
MythicEmperor wrote: »This would remove all weaknesses, creating a new meta in which you must choose x, y, and z skill trees to eliminate all weaknesses. Raid groups wouldn't accept you if you had a, b, or c skill lines.
MythicEmperor wrote: »It wouldn't be freedom, it would be worse than it is now.
That's the magicka templar. But you can also be a sorcerer, a dragonknight or a nightblade and nobody will expect you to use Stabby-Light-Shaft. You have four different viable magicka builds (assuming the general game balance isn't completely out of whack and there is no obviously subpar class). Many skills will be shared, because that's the ESO system, but some will be unique to each build.Gandrhulf_Harbard wrote: »
That is EXACTLY what happens now. Try getting into a group as a Magicka Templar if you don't use Stabby-Light-Shaft for example (a skill I will never use in its current form)
It wouldn't be any different to how it is now, which is halfway to a dual class system in that a lot of the skills ordinary players use are weapon-based and you have two weapon bars with two lots of skills. Moreover, they aren't set in stone and can be respecced.
The problem comes with those who aren't ordinary players (the majority), but hugely competitive ones whether in PvP or PvE (the minority). They will take whatever system they're given and fixate on the perceived FOTM build. One class, multiple classes, no classes, it doesn't matter as they will take whatever some over-rated Youtuber or Twitcher tells them is how they should play the game and decide that is how they must go.
For the ordinary players, however, it does matter a great deal. They look at the classes and decide which of their usual characters would suit a particular class and go with it. They aren't that concerned about class balance, that simply isn't an issue for non-competitive players. They want to see a particular class and know that it's how their character is going to play. If comparatively minor skill changes are made as the game evolves they can live with that, they don't QQ rage, they adapt. If they want different roles, they roll different characters. If they want a healer, a tank, and a dps, they have three characters. They don't want a single character that was a healer last week but who is a tank this week and will probably be a dps next week (subject of course to a token to give them the new class no-one has seen yet).
So no, let's stick with single-class characters and if competitive players want to switch to whatever skill base is today's FOTM until the next patch comes along and it all changes again then let them switch between their characters rather than switching classes on one character.
That's the magicka templar. But you can also be a sorcerer, a dragonknight or a nightblade and nobody will expect you to use Stabby-Light-Shaft. You have four different viable magicka builds (assuming the general game balance isn't completely out of whack and there is no obviously subpar class). Many skills will be shared, because that's the ESO system, but some will be unique to each build.
Now imagine that Stabby-Light-Shaft is the best magicka skill in the game and everyone has access to it. Suddenly all those DKs, sorcs and NBs are expected to use Stabby-Light-Shaft. What then? Instead of figuring out how to leverage other class skills to compete with templars, everyone just slots Stabby-Light-Shaft and calls it a day. Is this really diversity?
Gandrhulf_Harbard wrote: »What I would like is a Class Free System.
So that everyone could choose any 3 "class skill lines" they wanted.
Have a set of Gear that synergises with each skill line, and allow combinations so that it is possible to get a set of gear that synergises with all three of your chosen skill lines.
That would give players the MOST freedom to do what they wanted, how they wanted to do it.
It may finally break the dominance of a handful of meta builds.
All The Best
Why so everyone can pick the same 3 skill lines and be EXACTLY the same. You know as well as I do this is what would happen.