Hey guys,
i have tried to get an answer to this question many times, let's hope we'll get one in this thread ....:)
The Elder Scrolls Online is such a nice game with a beautiful atmosphere ( in PvE, PvP, RP... everywhere). But almost everybody knows, that there a many performance issues (especially in PvE-Raids, Cyrodiil and the main-citys).
Iam playing the game since 2014/2015 and still wondering, why the client has no multicore-support. This would fix alot of performance issues (not all, sure. there is still also the connection/network/server-part). MMO's are really CPU-intensiv games and if the client is only able to use one kernel, we'll never be able to get the full performance out of our systems.
For Example iam using a i7 3770k (up to 3,9 GHz, not overclocked currently). I can play Battlefield 1, The Witcher 3, GW2 & For Honor on max-settings, but iam not able to get ESO running smooth while PvE-Raids, and not even mention Cyrodiil.. (independent from graphic-settings; iam using a AMD RX480 now).
So.. my question is: Are you/the technical office working on multicore-support? Are you even discussing about this? Or is not planed to be added?
@ZOS_GinaBruno @ZOS_JessicaFolsom
Greetings