They used to communicate a lot when this was a sub-based game. Top players, Guild Masters and others were invited to provide feedback on a regular basis.
Now that they just have to get you to buy the box and the occasional crown crate, not so much
Thealteregoroman wrote: »
Thealteregoroman wrote: »
Alternatively bring us a "Dev was here" Icon or something. It is important for us to know that you read this stuff here.
These are the things they should be doing anyway . They don't speak at all . When they released the patch notes with ''Developer Comments'' under them , I was so happy , I started to have big hopes about ZOS starting to communicate with players .
I really don't care about how many they banned or what their plan is . What I want most is to see a developer commenting on each and every thread in ''Bug Reports'' section . Really . THAT is the most important thing . We should be informed that our feedback on broken stuff is heard and being worked on or will be looked at . Multiple Mundus exploit for example . We still didn't get any information from ZOS about it . Are they working on it ? Did they even read ? We don't know and that is the bad part . I just want a Community Manager to comment this : ''We are looking into it'' or ''This will be fixed in 2045'' . I am seriously ok with both . As long as they say that they are aware of it and will fix in whatever time , I am happy .
WhiteCoatSyndrome wrote: »Alternatively bring us a "Dev was here" Icon or something. It is important for us to know that you read this stuff here.
This. We do have the Dev Tracker link on the top bar, but it's not obvious. Also Devs share the 'Z' icon with the mods which causes a number of problems:
--Mods get mistaken for devs, and subsequently get screamed at for not answering questions they have no way of answering when they post, which is not fair to the mods.
--Players who don't realize the mods AREN'T devs get angry over the perceived lack of answers, and thus become angry and resentful of the devs.
--Large numbers of people get excited seeing the 'Z' next to a thread only to find out it's something mundane like 'this thread has been moved' or 'we cleaned up some posts don't make us do it again' and get irritated with both groups.
Having separate icons would help with the above a lot.
Thealteregoroman wrote: »
They used to communicate a lot when this was a sub-based game. Top players, Guild Masters and others were invited to provide feedback on a regular basis.
Now that they just have to get you to buy the box and the occasional crown crate, not so much
Wrecking_Blow_Spam wrote: »Not gunna happen...
They do read every thread, because they're busy snipping comments, closing threads etc.
So they are here but they likely have orders not to communicate with us peasants how we might like.
Rohamad_Ali wrote: »The citizens of Tamriel would like to thank you for making this suggestion . If we don't hear back from you within 48 hours ,we will assume your problem with communication is solved .
Warm Regards ,
Chet
Well, how to start this... I think one of the biggest problems ESO has currently is the bad communication between devs and community. People get mad when they report bugs and they don't get acknowledged or fixed for ages. People get mad when they run into serious problems or exploits and nothing is said about that. People get mad about anything that ZOS does atm but thats another topic.
The point I try to make is that this could be easily solved by a bit more communication. And that doesn't mean that ZOS should hire people for 24/7 forum duty or something. I had a few other points in mind:
- Community bug tracker. Give us insight into your work. Let us see which bugs are known and if/that they are worked on. This could be done with a new webpage or (less effort I assume) a weekly forum post that states which bugs were worked on during the week and which/if progress was made.
- Bring back the "/lurk". It was great to know that you guys read our threads. It gives us the feeling that you care about the stuff we write in here. Alternatively bring us a "Dev was here" Icon or something. It is important for us to know that you read this stuff here.
- Answer more frequently. Even if your answers are short or a "I have to check that" or whatever, talk to us. If you don't people feel ignored really fast and get mad.
- Player design council. Take a few of the top players and put them into a council. Show them new content first and ask for their feedback early in design progress. That's a big step but would GREATLY help the entire playerbase. Players sometimes see problems that devs don't see since players think a bit different. It's not like you have to provide a beta build to them but show them your intentions and concepts.
- Talk more about upcomming content. This helps to maintain motivation within the playerbase. It also helps the playerbase to provide early and appropriate feedback.
- The "Weekly ZOS Report". Easy one: x Players banned, y bugs fixed, z threads read by devs,... I think you get my idea.
- More consistent ESO-Live. Yeah, it's a bit early to say this since there will be a new episode today but this has to be said anyway. Bring the show back, biweekly, and make it that your devs are a inherent part of the show. People like Eric Wrobel or Rich Lambert may have much work to do but for the community they are the first persons to talk to for specific problems. There also should be someone from the team of current content (new Trial, new System, new Area, whatever) to help with questions and problems related to that one. Then go ahead and tease us a bit of future content and stuff. We don't mind if it's unfinished, buggy or ugly at the moment, but we want to see your vision for the game and where we are heading to. If you need some inspiration go and check the warframe devstream. I just watched it yesterday for the first time after around 2 years and was impressed how good that show was compared to ESO-Live. Seriously guys, those streams have a great potential, use it please!
Communication is the key to "make ESO great again" (and I can't believe I just used that quote). So, in an attempt to improve the communication I try to summon @ZOS_GinaBruno for a bit feedback. Is something like this planed? Would you consider a few of these points at least and implement them as soon as possible please? I really think this is the way to improve the relation between community and devs which will directly benefit the game! At the end, we all just want to improve the game
They used to communicate a lot when this was a sub-based game. Top players, Guild Masters and others were invited to provide feedback on a regular basis.
Now that they just have to get you to buy the box and the occasional crown crate, not so much
I would rather they spent time doing their job rather than reading forum posts. Do you have any idea what it's like? I find it a nightmare at work dealing with my constant load of programming work as well as having to manage customer support threads. Their pool of engineering resource will have a limit. Replying to people on forums that will never be happy no matter what they do shouldn't be a priority for a professional software engineer.
Well, how to start this... I think one of the biggest problems ESO has currently is the bad communication between devs and community. People get mad when they report bugs and they don't get acknowledged or fixed for ages. People get mad when they run into serious problems or exploits and nothing is said about that. People get mad about anything that ZOS does atm but thats another topic.
The point I try to make is that this could be easily solved by a bit more communication. And that doesn't mean that ZOS should hire people for 24/7 forum duty or something. I had a few other points in mind:
- Community bug tracker. Give us insight into your work. Let us see which bugs are known and if/that they are worked on. This could be done with a new webpage or (less effort I assume) a weekly forum post that states which bugs were worked on during the week and which/if progress was made.
- Bring back the "/lurk". It was great to know that you guys read our threads. It gives us the feeling that you care about the stuff we write in here. Alternatively bring us a "Dev was here" Icon or something. It is important for us to know that you read this stuff here.
- Answer more frequently. Even if your answers are short or a "I have to check that" or whatever, talk to us. If you don't people feel ignored really fast and get mad.
- Player design council. Take a few of the top players and put them into a council. Show them new content first and ask for their feedback early in design progress. That's a big step but would GREATLY help the entire playerbase. Players sometimes see problems that devs don't see since players think a bit different. It's not like you have to provide a beta build to them but show them your intentions and concepts.
- Talk more about upcomming content. This helps to maintain motivation within the playerbase. It also helps the playerbase to provide early and appropriate feedback.
- The "Weekly ZOS Report". Easy one: x Players banned, y bugs fixed, z threads read by devs,... I think you get my idea.
- More consistent ESO-Live. Yeah, it's a bit early to say this since there will be a new episode today but this has to be said anyway. Bring the show back, biweekly, and make it that your devs are a inherent part of the show. People like Eric Wrobel or Rich Lambert may have much work to do but for the community they are the first persons to talk to for specific problems. There also should be someone from the team of current content (new Trial, new System, new Area, whatever) to help with questions and problems related to that one. Then go ahead and tease us a bit of future content and stuff. We don't mind if it's unfinished, buggy or ugly at the moment, but we want to see your vision for the game and where we are heading to. If you need some inspiration go and check the warframe devstream. I just watched it yesterday for the first time after around 2 years and was impressed how good that show was compared to ESO-Live. Seriously guys, those streams have a great potential, use it please!
Communication is the key to "make ESO great again" (and I can't believe I just used that quote). So, in an attempt to improve the communication I try to summon @ZOS_GinaBruno for a bit feedback. Is something like this planed? Would you consider a few of these points at least and implement them as soon as possible please? I really think this is the way to improve the relation between community and devs which will directly benefit the game! At the end, we all just want to improve the game
IronCrystal wrote: »They used to communicate a lot when this was a sub-based game. Top players, Guild Masters and others were invited to provide feedback on a regular basis.
Now that they just have to get you to buy the box and the occasional crown crate, not so much
The devs do still communicate with the Top players...ever heard of the Council of Nirn or the Council of Raiders?
Rohamad_Ali wrote: »The citizens of Tamriel would like to thank you for making this suggestion . If we don't hear back from you within 48 hours ,we will assume your problem with communication is solved .
Warm Regards ,
Chet
Yolokin_Swagonborn wrote: »IronCrystal wrote: »They used to communicate a lot when this was a sub-based game. Top players, Guild Masters and others were invited to provide feedback on a regular basis.
Now that they just have to get you to buy the box and the occasional crown crate, not so much
The devs do still communicate with the Top players...ever heard of the Council of Nirn or the Council of Raiders?
Do either of those group speak for all of us or do they just consist of the top trade guilds with the highest number of guild members because everyone needs a trade guild and they have 500 members?