Idea for trading - Public Market

Zuuman
Zuuman
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So yeah, trading is sad in ESO. You either depend on being part of a big trading guild to have access to premium trading spots or rely on being a spammer on zone chat.

My idea goes like this, public market for single sellers in conjunction with regular guild traders, how does it work?

Kinda like it does already, there could be one per town and would be like a guild trader in wich you'd only speak to an NPC to acess the market.

Like the guild traders you would need to apply for a spot in the market to sell your wares, but instead of being locked to one guild it would be open to lots of spots, say 500 per market.

To make it fair to guild traders who spent lots on those spots, instead of rotating the spot every week it should be a system where you pay for an ammount of time in the market, let's say 4-8-12 hours of visibility. Once that time is spent you can't requeue for a spot until the same ammount of time you were in the market, so a 8hour spot lead to 8 hour wait tim. Why? So the spots in the market are rotating and not just sold to whoever stay there the most.

This would bring the ability to everyone to at least have a chance at doing some trading and also would'nt hurt the guild so much as there spots would be week lasting and offer more consistent visibility than a 12h spot for a single person.

I also think it would help regulate some of the market price as they would not be completely relevant of big trading unions.

For the UI i suggest keeping the same as we have now for guild trader (i know this Ui is the worst but i'm thinking about ZOS here and their reticence in develloping too expensive content)

Of course this is just a draft and i would love to hear community feedback on this and of course ideas to make it functional and not detrimental to those who have invested lots in their trade.

TL;DR: Public market like guild trader with spot for single players instead of whole guild, quick to rotate so the goods are always changing yet not doing too much competition against trading guilds.
  • Vurian97
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    Sounds good to me.
    It makes sense, sounds like a good system, and it would benefit the majority of the population.
  • idk
    idk
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    And the answe from Zos is No. Zos has stated clearly their intentions to keep the guild trader system. Having two systems doenf work for obvious reasons.

    At that, I'm not in a top trader location but a decent one. I price things properly and sell well.
  • Ulfgarde
    Ulfgarde
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    Too late for the design to take place. People like the current clunky system.
    Very athletic eso player
    PC EU
  • Zuuman
    Zuuman
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    Ulfgarde wrote: »
    Too late for the design to take place. People like the current clunky system.

    That's why the clunky system was kept in the idea, also how do you say people like it? This forum is poluted with thread of people asking for auction house or other stupid way of trading :P ( i hate auction houses, their laggy and easily controlled)

    If you check most polls on the matter it'll gravitate around the 50% mark( of course all polls have different result based on who red the thread and also forum is prolly the worst to get actual numbers from the mass) yet we can see that some players DO want the system to be changed.

    PS. I don't really hate the current system, it's just clunky as you said. But i do like theorycrafting ideas and such.

  • Gargath
    Gargath
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    Trading is ESO isn't sad, it's uniquely good. Always searching for better opportunity of selling goods. I think some people complain for big trading guilds or think they aren't good enough to deserve a place in such guilds. That's wrong, even the greatest guilds always seek new members, because they kick some too on a daily basis. So why don't you hop into the big trading guild yourself and stop complaining for the system. Public market is, and will be, bad for eso.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Zuuman
    Zuuman
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    Gargath wrote: »
    Trading is ESO isn't sad, it's uniquely good. Always searching for better opportunity of selling goods. I think some people complain for big trading guilds or think they aren't good enough to deserve a place in such guilds. That's wrong, even the greatest guilds always seek new members, because they kick some too on a daily basis. So why don't you hop into the big trading guild yourself and stop complaining for the system. Public market is, and will be, bad for eso.

    How would it be bad? I see you like that system alot wich is fine, but so far 3 of you just brush the idea away saying it's bad buiseness, yet i havn't seen any arguments on the matter proving it would really do so.
  • Gargath
    Gargath
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    Zuuman wrote: »
    How would it be bad? I see you like that system alot wich is fine, but so far 3 of you just brush the idea away saying it's bad buiseness, yet i havn't seen any arguments on the matter proving it would really do so.
    No one knows if any of proposed changes will be good or bad. All I know is that current system is good enough. Everyone can earn gold. Changing it now means playing with fire.
    Also the trading system is a core feature in game, if the current majority thinks it is good and developers will change it, this majority could leave the game going elsewhere. The risk is very high :).
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Lord_Eomer
    Lord_Eomer
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    Good luck, 100 of threads being created for same request but no clear answer from Developers!
  • Zuuman
    Zuuman
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    Gargath wrote: »
    Zuuman wrote: »
    How would it be bad? I see you like that system alot wich is fine, but so far 3 of you just brush the idea away saying it's bad buiseness, yet i havn't seen any arguments on the matter proving it would really do so.
    No one knows if any of proposed changes will be good or bad. All I know is that current system is good enough. Everyone can earn gold. Changing it now means playing with fire.
    Also the trading system is a core feature in game, if the current majority thinks it is good and developers will change it, this majority could leave the game going elsewhere. The risk is very high :).

    True, and that is why i built my idea around it and trying to make it so it's not detrimental to the actual system yet bring a fresh wind to it. The way i see it, adding a public market with limited spot (keep that in mind) and leaving them in the world so you still have to move from town to town( or even some more further away spots) to see the whole wares.

    I also think, and didnt include it in OP that the entry fees for the spot should somewhat be expensive, like say 5K gold(TBD) for a 8h spot(so you have to generate sales to make a profit) this way the PM does'nt become easy mode for trading and it keeps people from just dumping items at stupid cheap price to steal sales from guilds.



  • SickDuck
    SickDuck
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    I was playing with a similar idea for a while. My approach would accept the fact ZOS wants a cluttered system but would help with the trader guild issues. Currently a single trader can serve 15k deals at maximum (500 members, 30 trades) but only for guild members. I would add some additional capacity for the same trader that could be used by anyone passing by. It would go under the same stock, searchable together with the original guild stock.

    Of course there should be additional fees and probably shorter listing period to give trading guilds a meaningful advantage. This could help occasional sellers, casual players give the opportunity to still sell at good spots, without the need to join strict trading guilds. It potentially help reducing the trader prices too.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • Zuuman
    Zuuman
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    Good luck, 100 of threads being created for same request but no clear answer from Developers!

    As much as i would like Devs eyes on this topic i'm not fooling myself. This topic is more about theorycrafting and having a debate on an idea than me going keyboard warrior "ZOS inpl3men mi idea bcz me smurter thun most plyrs"

  • idk
    idk
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    Zuuman wrote: »
    Ulfgarde wrote: »
    Too late for the design to take place. People like the current clunky system.

    That's why the clunky system was kept in the idea, also how do you say people like it? This forum is poluted with thread of people asking for auction house or other stupid way of trading :P ( i hate auction houses, their laggy and easily controlled)

    If you check most polls on the matter it'll gravitate around the 50% mark( of course all polls have different result based on who red the thread and also forum is prolly the worst to get actual numbers from the mass) yet we can see that some players DO want the system to be changed.

    PS. I don't really hate the current system, it's just clunky as you said. But i do like theorycrafting ideas and such.

    @Zuuman the existing system being kept in your idea is merely smoke and mirrors. It's been present before and was not a hot idea.
  • Uriel_Nocturne
    Uriel_Nocturne
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    Zuuman wrote: »
    Good luck, 100 of threads being created for same request but no clear answer from Developers!

    As much as i would like Devs eyes on this topic i'm not fooling myself. This topic is more about theorycrafting and having a debate on an idea than me going keyboard warrior "ZOS inpl3men mi idea bcz me smurter thun most plyrs"
    The Developers HAVE answered in the past. The trader system that is in place right now is what is going to stay. It's on more than one podcast that they've done, and I applaud them fro sticking to their guns on this one.

    An Auction house or Public Market system would be the death-knell of the in-game economy in ESO, and an AC or PM option would only make it easier for the largest Trade Guilds to have an absolute lock-down on the in-game economy.

    The trader System works just fine as it is, and it doesn't need to change in any way.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Turelus
    Turelus
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    Would rather see iterations and improvements on the current system than a whole new one.

    If they give it a better UI and find some tools for helping players locate items they want it would go a long way towards making it a system people like more.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Tapio75
    Tapio75
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    A personal Aion style stand or a cart you could set up anywhere in Tamriel to sell whatever you wish. should only have 5-10 slots for items in total and should require player character to be present wwhen the shop is in business. When player leaves, shop leaves. Player offline, no sales cart.

    this is also basically only kind of trade i would love to do because it openms up a new route to roleplay a Khajit trader for example..

    Honest trader, trust this one!
    >>PC-EU Mostly PVE. Played since BETA<<
  • Solid_Metal
    Solid_Metal
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    this seems a good idea, still stick the idea of guild trader but make it widely available, and somehow remind me of Xian Online

    hell...if ZoS can, just copy Xian Online public trading, which make user need to rent spot for themself, and make the char AFK selling while showing couple of item that they sell on table in front of them, it'll dope, make it also work when the player is offline, and use their character AFK by their own on the sell booth for certain amount of time they rent
    "i will walk through the fog, as i welcome death"
  • Zuuman
    Zuuman
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    SickDuck wrote: »
    I was playing with a similar idea for a while. My approach would accept the fact ZOS wants a cluttered system but would help with the trader guild issues. Currently a single trader can serve 15k deals at maximum (500 members, 30 trades) but only for guild members. I would add some additional capacity for the same trader that could be used by anyone passing by. It would go under the same stock, searchable together with the original guild stock.

    Of course there should be additional fees and probably shorter listing period to give trading guilds a meaningful advantage. This could help occasional sellers, casual players give the opportunity to still sell at good spots, without the need to join strict trading guilds. It potentially help reducing the trader prices too.

    That's also a neat idea, and the cost of listing your wares in guild could be sent to them in their account to help fund the next one.

  • BigBragg
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    There actually is a public market, /z.
  • Emencie
    Emencie
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    Gargath wrote: »
    Zuuman wrote: »
    How would it be bad? I see you like that system alot wich is fine, but so far 3 of you just brush the idea away saying it's bad buiseness, yet i havn't seen any arguments on the matter proving it would really do so.
    No one knows if any of proposed changes will be good or bad. All I know is that current system is good enough. Everyone can earn gold. Changing it now means playing with fire.
    Also the trading system is a core feature in game, if the current majority thinks it is good and developers will change it, this majority could leave the game going elsewhere. The risk is very high :).

    I feel like we do know that a global auction house would work fine. Because every major mmo worth speaking about has had one, and it always works fine.

    The eso trading system is different for the sake of being different. It has one of the worst UI I have ever seen for trading, and it excludes most of the population from selling to core buyers because of location restraints.

    I would say that eso's trading system is good enough in the way that at least there is a trading system. But it causes multiple problems, and fixes none of the problems from global AH systems that we know work fine.
  • Tapio75
    Tapio75
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    Emencie wrote: »
    Gargath wrote: »
    Zuuman wrote: »
    How would it be bad? I see you like that system alot wich is fine, but so far 3 of you just brush the idea away saying it's bad buiseness, yet i havn't seen any arguments on the matter proving it would really do so.
    No one knows if any of proposed changes will be good or bad. All I know is that current system is good enough. Everyone can earn gold. Changing it now means playing with fire.
    Also the trading system is a core feature in game, if the current majority thinks it is good and developers will change it, this majority could leave the game going elsewhere. The risk is very high :).

    I feel like we do know that a global auction house would work fine. Because every major mmo worth speaking about has had one, and it always works fine.

    The eso trading system is different for the sake of being different. It has one of the worst UI I have ever seen for trading, and it excludes most of the population from selling to core buyers because of location restraints.

    I would say that eso's trading system is good enough in the way that at least there is a trading system. But it causes multiple problems, and fixes none of the problems from global AH systems that we know work fine.

    And we we are honest, we do know, that on games such as this or Warcraft and other similars, the auction house does not work. It only would make allready bad economy even worse, alienate new players even more from the capital that old players have. Other could buy it all whiöle others cant buy anything. It devaluates gold price even more.

    For auction house to work, or any other wide market, the ganme needs fully player driven economy, not an economy where items that drop can be sold or that items that can be sold for good are easily availablew.

    Current system is better than global AH in one term, it keeps trade circles relatively small, more time consuming, does not make automatic AH bots profitable. If price in one trader or tradeguild inflates too much, players can just leave the trader alone or change guild or start a new one. It also allows certain player circles to have their own micro economy that supports their ideals of virtual business.

    Actually tthere was quite a few betters allready but whatever :D

    Edited by Tapio75 on January 23, 2017 4:51PM
    >>PC-EU Mostly PVE. Played since BETA<<
  • Astanphaeus
    Astanphaeus
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    Good luck, 100 of threads being created for same request but no clear answer from Developers!

    The Devs very clearly said they are happy with the current system and I think they will probably stay quite until that changes.
  • NewBlacksmurf
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    pretty much defeats the whole point of a guild unlocking the guild store then.
    It actually does negatively impact the guild traders because behaviors will lead to the problems that come with global auction houses

    Perhaps a better idea is to start a guild with players who would trade among themselves cause they don't like weekly fees for bids on a trader.

    Heck...i'd even support the removal of traders completely but thats a bit extreme cause they are there for the ppl who want to farm and sale outside of a guild.....to each its own but this idea you have is better done using some external idea.

    Take for example the facebook groups or like on Xbox One...we have clubs and some people link photos and list what they want to trade. those groups dont seem to have a max or at least can have over 10,000 members

    I'm sure on PC someone has done something similar using existing technology that also doesn't disagree with ZOS' terms and conditions
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Zuuman
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    I fail to see how this got turned into global auction house XD, wich i don't want because having everything centered is bad.

    I do like the idea of a trading website/community tho.
  • tunepunk
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    I would prefer a buyers market. Let's say someone is looking for something. They place i buying order. How many they need and how much they are paying for it. Anyone who want's to get rid of their stuff can check buyers for a quick buck. For raw materials, set items and such... as it is now... I can't be bothered to check prices, add listing in guild trader etc etc... sell most my stuff to regular NPC merchant.
    Edited by tunepunk on January 24, 2017 1:30PM
  • vamp_emily
    vamp_emily
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    An in-game solution would be best.

    This is just a sample of what I have been playing around with in my free time. It is only being used by me, and would definitely need modified for others to use.

    This is a windows application I created. What I use the program for is to keep track of things I have in my inventory and things I am looking for.

    eso-trader.png

    Then when I am away from my computer. I can go to my website eso-trader.com and view my items if needed.

    Sometimes, my friends will ask something like "anyone have a VD Ring level 30?" and within just a few seconds, I can say yes or no :) Also, when I finish a group dungeon, i can view my "Looking For" list and quickly see what items I need and what Items I can give away.

    The problem I have right now is my dedicated server likes to go to sleep on me and the data pulls are very slow. I think my next update is going to be store items on the local machine using SQLight. This way queries would run faster. Then I was going to add a button called "Upload List", which would then upload the items to website for people to see.

    This is just a fun project I am playing with. There is a good chance it will never be released to anyone but the thought of people using it and sharing their list sounds interesting. It would save me time running around looking for items.


    Edited by vamp_emily on January 24, 2017 2:28PM

    If you want a friend, get a dog.
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  • NewBlacksmurf
    NewBlacksmurf
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    Zuuman wrote: »
    I fail to see how this got turned into global auction house XD, wich i don't want because having everything centered is bad.

    I do like the idea of a trading website/community tho.

    @Zuuman
    Is the website going to allow anyone or just certain people? Asking cause website externally facing if open to all is global in context with a slightly different twist to how goods are obtained in game

    Global is how they're seen tho
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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