Not entirely sure I'm seeing the problem... It just looks like she's wearing armor.
This is what the SJW's get for not wanting boobplate. Now we have garbage-looking armor templates for female characters.
FluffyReachWitch wrote: »Ah, I realize that I edited out what I had to say on the light robes and jerkins specifically before posting earlier. That is my mistake.
Part of why I prefer my Aldmeri Dominion robe (and my skinchanger jerkin) over many older motifs is this. Other robes have a tendency to appear as though there are "socks" to accommodate the chest (this stands out a lot when viewed from the side), or the fabric clings very tightly when it would normally drape instead. In addition to realistic metal and leather armors, I'd love older robes and jerkins to be revamped so that they don't appear unrealistically attached to the skin or a few sizes too tight. (Also, I love the metal plate over my AD robe. So protective. Wow.)
But there are definitely oddities with certain aspects of the faction armors, especially pictured above (though I would argue the Dominion style looks fine since it's got a big protective armor piece; the other faction robes look armored as well but AD does it differently). Again, I think these are due partly to how armor is designed to go over the body in this particular game, and your chosen proportions can affect that. For example, I've never noticed such extreme issues on characters who have larger waists and guts and smaller chests.
So, I wonder if changing the approach to how armor is rigged and weighted would make armors look less weird for everyone.
Lookstowindwards wrote: »Being a female myself I see no reason (at least not for a mentally healthy person) to hide the form of a female body behind a bloated something on cloth or leather.*
Not entirely sure I'm seeing the problem... It just looks like she's wearing armor.
Lookstowindwards wrote: »Being a female myself I see no reason (at least not for a mentally healthy person) to hide the form of a female body behind a bloated something on cloth or leather.*
Onna Bugeishas were mentally ill, it seems.
And From Software too lolNot entirely sure I'm seeing the problem... It just looks like she's wearing armor.
I know what are you talking about, I was addressing the "mental health" statement regarding to showing the female figure under an armor.
Lookstowindwards wrote: »Would plate and chain mail (the later we not really even have ingame, btw.) simply make a "flat" breast, I would not complain. I even wouldnt complain if leather armour would be more like real leather armour. But when it also would make the breast FLAT, not bloated.
MornaBaine wrote: »WhiteCoatSyndrome wrote: »@MornaBaine Would it be faster to list the ones that AREN'T warped? My main is wearing Breton Light on live and it seems to be fine.
(...of course it was one of the original Motifs released with the game so it SHOULD be fine after all this time, but yeah. :P)
The original racial motifs are all fine. the problem appeared to crop up when ZoS decided to stop designing 2 separate armor meshes...
starkerealm wrote: »Now, here's the thing. ZOS is probably not going to fix any of these. Because of the firestorm they unleashed when they redid the Orc and Redguard motifs. They've said they would not be revisiting any motifs in the future because of that, including not updating old motifs with meshes. Once a motif hits live, it's done, and they don't want to risk irking anyone by changing the motifs around.
Which would explain OP's picture of the Ra'Gada style since that was introduced with Thieves Guild, I believe.The bad designs came mostly with Thieves Guild DLC. The three alliance styles were the most hideous ones. Abah's watch and Thieves Guild styles came later with Dark Brotherhood and are somewhat distorted. Trinimac looked first like bent cardboard but was later fixed. Malacath wasn't distorted but had other quality issues like missing textures and undyeable shield.
After Thieves Guild (+ the TG-associated styles in DB) i have not seen distorted armour styles. I guess ZOS actually learned a lesson from cutting corners and the backlash it created.
starkerealm wrote: »Now, here's the thing. ZOS is probably not going to fix any of these. Because of the firestorm they unleashed when they redid the Orc and Redguard motifs. They've said they would not be revisiting any motifs in the future because of that, including not updating old motifs with meshes. Once a motif hits live, it's done, and they don't want to risk irking anyone by changing the motifs around.
They did fix the Trinimac light chest though, and got nothing but love from us for doing it.
That is, until they slapped the stupid wings on it.
I think it was something to do with a design decision because of 'sexy female armor' (rip redguard light, orc heavy) and it being unrealistic, so they made the armors more padded. Tbh they just look ugly now.
starkerealm wrote: »starkerealm wrote: »Now, here's the thing. ZOS is probably not going to fix any of these. Because of the firestorm they unleashed when they redid the Orc and Redguard motifs. They've said they would not be revisiting any motifs in the future because of that, including not updating old motifs with meshes. Once a motif hits live, it's done, and they don't want to risk irking anyone by changing the motifs around.
They did fix the Trinimac light chest though, and got nothing but love from us for doing it.
That is, until they slapped the stupid wings on it.
Huh, I must have missed that.
WhiteCoatSyndrome wrote: »...were there any fixes applied to the distorted armors with the last update? My main has her embassy now, I should like to dress her appropriately in Dominion gear to reflect her new position, but I suspect I'm going to have to use something else.