Wouldn't running precise with crusher and spinners 5 pc be better than sharpened staff with 5 pc Julianos? Bosses cap at 18k I thought?
OrphanHelgen wrote: »Sharpened useless when you overpenetrate bosses
PurifedBladez wrote: »Zos is killing off build diversity like the plague. Look at Stam builds.. theyre all like 90% the same thing, same skills, etc. In pvp and pve.
The trait system is a joke. They have 9 traits in the game and when it comes to weapons you only really want that 1 trait, armor wise youd only really want a couple of the things to drop. It's just insanity.
So now you have a game that has terrible performance, a terrible tone deaf dev team, rare build diveristy, ridiculous proc sets, ridiculous abilities and sometimes some pretty unforgiving grinding.
Why am I still playing this game again? Lol.
ztyhurstub17_ESO wrote: »I assume the answer is no, but it would be nice to have a compelling choice to run one or the other and not be a state of "decon anything that is not sharpened' for all weapons.
MLGProPlayer wrote: »What the *** is the point of traits in this game?
It's mathematically impossible for there to be more than one optimal trait. If you bring other traits up to par with the optimal one, you might as well get rid of traits and just have one (if they all do the same thing).
Traits currently exist only to make farming frustrating. They serve no actual gameplay purpose.