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I think penetration should he percentage based
Ok so hear me out. I have always been under the impression that the purpose of penetration was to take down tankier targets and be less effective vs squishy target however in eso this definetly isnt the case.
If you have 5k penetration and attack a player with 6k resistances its as if they have 1k resitances and if you attack a player who has 20k resistances its as if they have 15k resistances.
This means that penetration is more or less being used to just boost your overall damage rather than penetrate through high resistances.
I think the solution to this is to make penetration percentage based but have high percentages, things like 30% penetration on sharpened but this is only active when in pvp whereas in pve its back to the usual 5k.
This isnt exactly what i think should happen but i strongly believe penetration is completely wrong atm and need to be switched up to combat heavy in pvp