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TBS for trials after homestead changes

rafaelcsmaia
rafaelcsmaia
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Hey guys, any of you that have access to PTS have tested it to know how much of a nerf the new warhorn will be to tbs?
  • j_s
    j_s
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    What's the nerf exactly? Please do explain
  • Asmael
    Asmael
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    Shadow provides 18.3% critical damage to abilities. The old warhorn acted as a 1.3 multiplier, so for as long as Major Force is up, you'd actually get 23.79% critical damage (or 5.49% less than previously).

    best way to compare would be to consider your total critical damage instead. For the sake of simplicity, let's say Shadow provides 18%, minor force 12%, 10% from CPs and you're a NB / templar (so 10% extra crit). All of these would provide you with 50 (base) + 18 (Shadow) + 12 (Minor force, usually Rearming trap) + 10 (CPs) + 10 (temp / NB), for a total of 100% critical damage, so all your critical hits are doubled (no Major Force).

    On live, you get 100 * 1.3 = 130% critical potency as long as Major Force is up (100% uptime).
    On PTS, you get 100 + 15 = 115% critical potency as long as Major Force is up (100% uptime).

    In a more realistic situation (heavily dependent on group and warhorn rotations, here are your actual average crit potencies for 35 and 50% uptime:

    On live with 35% uptime: (100 * 1.3 * 0.35) + 100 * ( 1 - 0.35 ) = 110.5% critical potency.
    On PTS with 35% uptime: (100 + 15 ) * 0.35 + 100 * ( 1 - 0.35 ) = 105.25% critical potency.

    A 4.75% difference.

    On live with 50% uptime: (100 * 1.3 * 0.5) + 100 * ( 1 - 0.5 ) = 115% critical potency.
    On PTS with 50% uptime: (100 + 15 ) * 0.5 + 100 * ( 1 - 0.5 ) = 107.5% critical potency.

    A 7.5% difference.

    Those results are then multiplicative with your critical chance.

    Supposing all events being even, you'd have for a few critical chance values (assuming same setup otherwise):

    Live / 35% uptime / 50% critical chance: 55.25% DPS increase from critical hits
    Live / 35% uptime / 70% critical chance: 77.35% DPS increase from critical hits
    Live / 35% uptime / 80% critical chance: 88.4% DPS increase from critical hits

    PTS / 35% uptime / 50% critical chance: 52.625% DPS increase from critical hits
    PTS / 35% uptime / 70% critical chance: 73.625% DPS increase from critical hits
    PTS / 35% uptime / 80% critical chance: 84.2% DPS increase from critical hits

    Live / 50% uptime / 50% critical chance: 57.5% DPS increase from critical hits
    Live / 50% uptime / 70% critical chance: 80.5% DPS increase from critical hits
    Live / 50% uptime / 80% critical chance: 92% DPS increase from critical hits

    PTS / 50% uptime / 50% critical chance: 53.75% DPS increase from critical hits
    PTS / 50% uptime / 70% critical chance: 75.25% DPS increase from critical hits
    PTS / 50% uptime / 80% critical chance: 86% DPS increase from critical hits

    Interesting point: the lower your crit damage, the lower the difference between PTS and live. Some builds (mag sorc for instance) don't run minor force and don't have a passive 10% crit bonus.*

    * NB: those calculations are still considered with 18% from Shadow, not 18.3%, altho the difference is insignificant.
    Edited by Asmael on January 12, 2017 2:54PM
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  • Lashiing
    Lashiing
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    tbs is screwed
    stamina builds wont be viable for trials

    gonna have to go magicka with ilam/groth, bsw, moon/ia
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  • Bandit1215
    Bandit1215
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    Lashiing wrote: »
    tbs is screwed
    stamina builds wont be viable for trials

    gonna have to go magicka with ilam/groth, bsw, moon/ia

    Lol, k
    CP 561
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    • vHRC - Completed

  • Thrasher91604
    Thrasher91604
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    Good luck with that...
  • STEVIL
    STEVIL
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    So the answer to like 90% of the build dps style questions wont be "TBS-thief-shadow and the rest"?

    Sounds like progress if true.

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  • Lord-Otto
    Lord-Otto
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    STEVIL wrote: »
    So the answer to like 90% of the build dps style questions wont be "TBS-thief-shadow and the rest"?

    Sounds like progress if true.

    Was only the case in organized trials.
    Without Warhorns, Scath and Julianos were stronger. BSW on ceratin builds, as well.
    At least for magicka.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    So it'll just be thief+warrior
  • Siliziumdioxid
    Siliziumdioxid
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    So it'll just be thief+warrior

    Not the best Idea, since Hunding's give more Weaponpower than Warrior Mundus stone.
    Edited by Siliziumdioxid on January 13, 2017 5:36PM
    Guild: Ancaria
  • Rev Rielle
    Rev Rielle
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    So it'll just be thief+warrior

    Not the best Idea, since Hunding's give more Weaponpower than Warrior Mundus stone.

    Which is a little bit crazy when you think about.
    It would be nice if development did a pass through mundus stones and re-balanced them a touch at some point.
    If you can be anything, be kind.
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