Victoria_Marquis wrote: »Personally we feel that our tank classes such as Dragon Knight, or Templar are severely Gimped, We usually have to put Attributes Points in all three, Health, Magica, and Stamina to be an efficient Tank you have to draw from several different skill tree lines, most if which will be using both magica and stamina,... so a lot of time you are scrambling to recover these pools to hold Aggravation and try to keep yourself a live.
You gave to choose Health as your main pool attributes, following eather Stamina, or magica depending on class, and personal choice of preferred will tree.
Again this leaves you with a hard decision of lacking in one of the pools, and limiting your performance on the battlefield.
It would be nice to have extra Attributes Points to spread out between the three and maximizing your potential to survive, and have some offence skills that you can use across tree lines between magica and stamina.
This also goes for the magical classes, as to survive in any class if you do not have a minimum of 18-20k in health by level 50 your going to die, .....alot.
Thanks for your time and consideration...