Why can't PvPers and PvErs get along?
How do you get 98k AP in 2 hours?? Please teach me. Took me 2 days to get to alliance war rank 5 (not a lot of time but in comparison to you)xskinzcity wrote: »The simple fact of the matter is that we spend more time Grinding undaunted, lorebooks & skyshards than PVE players do grinding to alliance war level 7.
Yup. It took me only 2 hours to get vigor for one of my alts. 98k ap is not a grind at all but here i am trying to get undaunted 9 for days now.
raidentenshu_ESO wrote: »DannyLV702 wrote: »Gear is required for pvp
Alliance war skills are not required for pve
That's the difference
@Sigtric Funny you say that because most alliance skills are used MORE in PVE than in PVP.
Also, gear is required for PVP and theres more than enough sets available at the vendors to choose from so why the double standard of involving gear from OUT of Cyrodiil? Your point makes no sense.
What kind of drugs are you on? Every single skill from the alliance war trees are used in pvp and I see them all the time. Tell me the last time you used a siege bubble in a trial? Or revealing flare? How about proxy? And how much traveling do you need to do in a dungeon that requires rapids more than in cyrodiil?
In cyrodiil I see constant war horns when defending or invading a keep. I see barriers to save players from oils and other aoes. In pvp we just just about every skill AND passives.
We use rapids for speed runs in trials (particularly in vHRC).
People are acting like ZOS is giving away gear to PvPers for free. You still have to get the AP, and then you have a 1 in 3 chance of the set you want, and God help you if you're looking for a particular armor piece.
Sure, AP for PvPers comes from doing what they like to do. But so does Lich or BSW or a lot of other good sets for PvEers who run dungeons and trials.
And like a lot of people have pointed out, they already nerfed the AP required for Alliance skills.
Long story short, I think it's fair.
raidentenshu_ESO wrote: »DannyLV702 wrote: »Gear is required for pvp
Alliance war skills are not required for pve
That's the difference
@Sigtric Funny you say that because most alliance skills are used MORE in PVE than in PVP.
Also, gear is required for PVP and theres more than enough sets available at the vendors to choose from so why the double standard of involving gear from OUT of Cyrodiil? Your point makes no sense.
What kind of drugs are you on? Every single skill from the alliance war trees are used in pvp and I see them all the time. Tell me the last time you used a siege bubble in a trial? Or revealing flare? How about proxy? And how much traveling do you need to do in a dungeon that requires rapids more than in cyrodiil?
In cyrodiil I see constant war horns when defending or invading a keep. I see barriers to save players from oils and other aoes. In pvp we just just about every skill AND passives.
We use rapids for speed runs in trials (particularly in vHRC). Also rapids are extremely helpful during AA trial to avoid getting entrapped by the frost in the frozen room after you defeat a horde of Flame Atronachs.
Gear is required for pvp
Alliance war skills are not required for pve
That's the difference
7 of the 10 alliance war skills are widely used in PVE and some of these skills are necessary in end game trial content.
Not really you can run without them you just don't cause skill designed for mass Warfare helps trails greatly
Bandit1215 wrote: »Gear is required for pvp
Alliance war skills are not required for pve
That's the difference
I mainly pvp but I heavily disagree with you. Ask anyone who's tried doing vet maelstrom arena without vigor, especially on a NB or dk and they will confirm that it's aweful. In trial groups, aggressive warhorn is an ESSENTIAL skill to have up at all times because it increases your critical damage and the groups by like 30%. Since crit = win in pve, it is VERY important. Barrier I'm not too sure if it's necessarily NEEDED, but probably more of a fluff skill to get past heavy AOE fights, but someone correct me if I'm wrong.
FriedEggSandwich wrote: »
DannyLV702 wrote: »Shader_Shibes wrote: »
That's ONE ability that can be acquired in a few hours.
Shader_Shibes wrote: »
Gear is required for pvp
Alliance war skills are not required for pve
That's the difference
@Sigtric Funny you say that because most alliance skills are used MORE in PVE than in PVP.
Also, gear is required for PVP and theres more than enough sets available at the vendors to choose from so why the double standard of involving gear from OUT of Cyrodiil? Your point makes no sense.
Gear is required for pvp
Alliance war skills are not required for pve
That's the difference
Seeing as PVP players never need to leave Cyrodiil now that they get monster sets, gold jewellery and now even overground zone sets; can PVE-ers never have to go into Cyrodiil to get Alliance and Support skill lines to 10 (especially for War Horn or Barrier)?
I know people who have beat VMA using just rally on a stam dk and stamplar I done it with my NB.So you don't need vigor to even do VMA so like he said you don't need any alliance war skill for pve.Not even trials because if your doing vet trials your playing a magic build.Shader_Shibes wrote: »