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Can PVE-ers get a shortcut too?

mb10
mb10
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Seeing as PVP players never need to leave Cyrodiil now that they get monster sets, gold jewellery and now even overground zone sets; can PVE-ers never have to go into Cyrodiil to get Alliance and Support skill lines to 10 (especially for War Horn or Barrier)?

  • Lord-Otto
    Lord-Otto
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    Undaunted...
  • Wizzo91
    Wizzo91
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    Nope
    Edited by Wizzo91 on December 28, 2016 12:17AM
    [EU]

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    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • EldritchPenguin
    EldritchPenguin
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    PvP players still need to play PvE to grind up Undaunted, get Skyshards, and acquire quest-based skill points. PvP players are still not completely immune to having to set foot in PvE.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

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    Nephiah Telvanni - Dark Elf Nightblade
  • Sigtric
    Sigtric
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    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference

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  • Unsent.Soul
    Unsent.Soul
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    Getting ap / farming random bosses

    Are you that petty?

    Spam a keep wall to repair or spam LA to loot a boss...

    You can buy monster /jewelry pieces with gold and ap....
    Edited by Unsent.Soul on December 28, 2016 12:19AM
  • DannyLV702
    DannyLV702
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    Yes, you got your shortcut when they made vigor possible to get in 5 hours and not months.
  • Poss
    Poss
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    I don't mind pvp but the grind in such a broken and laggy environment to get vigor and caltrops is a ball ache. I agree with the OP
  • Zedrian
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    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference

    7 of the 10 alliance war skills are widely used in PVE and some of these skills are necessary in end game trial content.


  • AzraelKrieg
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    Zedrian wrote: »
    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference

    7 of the 10 alliance war skills are widely used in PVE and some of these skills are necessary in end game trial content.


    While true, obtaining them isn't the chore it used to be. ZOS cut the AP required to actually get them significantly last year to the point where my Stamplar who I have barely done any PvP on retroactively attained Vigor.
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  • Zedrian
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    While true, obtaining them isn't the chore it used to be. ZOS cut the AP required to actually get them significantly last year to the point where my Stamplar who I have barely done any PvP on retroactively attained Vigor.

    I am not arguing that, simply pointing out a false statement about PVE. I understand it is a bore to grind for gear in ESO with all this RNG madness. I do more PVE than PVP and I also hate the grind. I would prefer to focus my time on more questing, challenge my current vMA scores, get better with certain groups on vDSA, and succeed the hard mode trials. And like PVP players you need gear too in PVE. But gear doesn't make you into a good player right ? ;-)

    And I agree that thankfully we can reach rank 5 quickly in PVP when you join a boring and laggy Zerg group with à resto staff and display mad skills (chuckle)

    But PVP players please stop making the wrong assumption that PVE content doesn't require repeated practice, skills and certain gear. I don't consider PVE being just about grinding, on the contrary PVE players have a thirst for new content (lore, quests, dungeons and trials). And regardless PVP and PVE live off of one another in ESO :-)

    Edited by Zedrian on December 28, 2016 12:57AM
  • Acrolas
    Acrolas
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    PVE gets a shortcut by not having to play the equivalent of discount Castle Risk for 30 days.

    I mean, PVP is exactly like Risk. Whoever gets Australia wins.
    signing off
  • Bandit1215
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    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference

    I mainly pvp but I heavily disagree with you. Ask anyone who's tried doing vet maelstrom arena without vigor, especially on a NB or dk and they will confirm that it's aweful. In trial groups, aggressive warhorn is an ESSENTIAL skill to have up at all times because it increases your critical damage and the groups by like 30%. Since crit = win in pve, it is VERY important. Barrier I'm not too sure if it's necessarily NEEDED, but probably more of a fluff skill to get past heavy AOE fights, but someone correct me if I'm wrong.
    Edited by Bandit1215 on December 28, 2016 2:27AM
    CP 561
    • vSO HM - Completed
    • vAA - Completed
    • vHRC - Completed

  • mb10
    mb10
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    Lord-Otto wrote: »
    Undaunted...
    PvP players still need to play PvE to grind up Undaunted, get Skyshards, and acquire quest-based skill points. PvP players are still not completely immune to having to set foot in PvE.



    @Lord-Otto

    @EldritchPenguin

    Ah yes, you're dying to use trapping webs, necrotic orb, bone shield and blood alter in PVP
  • mb10
    mb10
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    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference


    @Sigtric Funny you say that because most alliance skills are used MORE in PVE than in PVP.

    Also, gear is required for PVP and theres more than enough sets available at the vendors to choose from so why the double standard of involving gear from OUT of Cyrodiil? Your point makes no sense.
  • Wollust
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    PvE got its shortcut when they reduced the amount of AP required to unlock every active skill to 1/6 or 1/7 of the original amount
    Susano'o

    Zerg Squad
  • DannyLV702
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    mb10 wrote: »
    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference


    @Sigtric Funny you say that because most alliance skills are used MORE in PVE than in PVP.

    Also, gear is required for PVP and theres more than enough sets available at the vendors to choose from so why the double standard of involving gear from OUT of Cyrodiil? Your point makes no sense.

    What kind of drugs are you on? Every single skill from the alliance war trees are used in pvp and I see them all the time. Tell me the last time you used a siege bubble in a trial? Or revealing flare? How about proxy? And how much traveling do you need to do in a dungeon that requires rapids more than in cyrodiil?

    In cyrodiil I see constant war horns when defending or invading a keep. I see barriers to save players from oils and other aoes. In pvp we just just about every skill AND passives.
  • dday3six
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    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference

    While they were made much easier to get. There are some situations that do require Alliance War Skills. Granted it's higher end stuff like VMSA and Trials, but those still fall under the PVE umbrella.

    I don't think any major changes need to be made, but for the sake of truth it's important to mention that skills like Vigor, Warhorn, Caltrops, and Siege Shield (Magicka Dump for SO) all fill needs in PVE activities.
  • EldritchPenguin
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    mb10 wrote: »
    Lord-Otto wrote: »
    Undaunted...
    PvP players still need to play PvE to grind up Undaunted, get Skyshards, and acquire quest-based skill points. PvP players are still not completely immune to having to set foot in PvE.



    @Lord-Otto

    @EldritchPenguin

    Ah yes, you're dying to use trapping webs, necrotic orb, bone shield and blood alter in PVP
    More like, "Undaunted Mettle is irreplaceable and way too good to pass up."
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • Skinzz
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    Mages guild, fighters guild and undaunted is all pve and so we gotta grind for that plus all the dungeon sets we need.
    Anybody got a group? LFG, anybody? Hello?
  • raidentenshu_ESO
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    DannyLV702 wrote: »
    mb10 wrote: »
    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference


    @Sigtric Funny you say that because most alliance skills are used MORE in PVE than in PVP.

    Also, gear is required for PVP and theres more than enough sets available at the vendors to choose from so why the double standard of involving gear from OUT of Cyrodiil? Your point makes no sense.

    What kind of drugs are you on? Every single skill from the alliance war trees are used in pvp and I see them all the time. Tell me the last time you used a siege bubble in a trial? Or revealing flare? How about proxy? And how much traveling do you need to do in a dungeon that requires rapids more than in cyrodiil?

    In cyrodiil I see constant war horns when defending or invading a keep. I see barriers to save players from oils and other aoes. In pvp we just just about every skill AND passives.

    We use rapids for speed runs in trials (particularly in vHRC). Also rapids are extremely helpful during AA trial to avoid getting entrapped by the frost in the frozen room after you defeat a horde of Flame Atronachs.
    Edited by raidentenshu_ESO on December 28, 2016 3:09AM
  • SnubbS
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    The simple fact of the matter is that we spend more time Grinding undaunted, lorebooks & skyshards than PVE players do grinding to alliance war level 7.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
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  • Skinzz
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    SnubbS wrote: »
    The simple fact of the matter is that we spend more time Grinding undaunted, lorebooks & skyshards than PVE players do grinding to alliance war level 7.

    Yup. It took me only 2 hours to get vigor for one of my alts. 98k ap is not a grind at all but here i am trying to get undaunted 9 for days now.
    Anybody got a group? LFG, anybody? Hello?
  • Pandorii
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    Why can't PvPers and PvErs get along?

  • ArchMikem
    ArchMikem
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    Sigtric wrote: »
    Gear is required for pvp
    Alliance war skills are not required for pve

    That's the difference

    Vigor only stamina based heal though. Only unlockable in Cyrodiil though.
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  • DisgracefulMind
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    I mean, PvPers still have to grind dungeons for gear just like everyone else. They still have to get undaunted, and they still have to obtain most of the games skillpoints and lorebooks through PvE lands.

    So I think it's fair. Sorry /:
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  • Baconfat79
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    dday3six wrote: »
    I don't think any major changes need to be made, but for the sake of truth it's important to mention that skills like Vigor, Warhorn, Caltrops, and Siege Shield (Magicka Dump for SO) all fill needs in PVE activities.

    OK, the curiosity is killing me. Why are you using Siege Shield in SO? I'm not sure what you mean by "magicka dump." Please enlighten me.
  • Unsent.Soul
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    Baconfat79 wrote: »
    dday3six wrote: »
    I don't think any major changes need to be made, but for the sake of truth it's important to mention that skills like Vigor, Warhorn, Caltrops, and Siege Shield (Magicka Dump for SO) all fill needs in PVE activities.

    OK, the curiosity is killing me. Why are you using Siege Shield in SO? I'm not sure what you mean by "magicka dump." Please enlighten me.

    Last boss in SO has an attack that damages players the more magicka they have, when they see this telegraph they know to "dump magicka" by burning their magicka pool. This lessens the damage instead of wiping players.
  • Lord-Otto
    Lord-Otto
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    mb10 wrote: »
    Lord-Otto wrote: »
    Undaunted...
    PvP players still need to play PvE to grind up Undaunted, get Skyshards, and acquire quest-based skill points. PvP players are still not completely immune to having to set foot in PvE.



    @Lord-Otto

    @EldritchPenguin

    Ah yes, you're dying to use trapping webs, necrotic orb, bone shield and blood alter in PVP

    Yes, I used Webs on my DW sorc when it was magicka-based. Bone Shield is somewhat viable on a tank. And Necrotic Orb has value on a healer.
    But the real winner is Undaunted Mettle, no way around it. And I remember leveling Undaunted being more of a pain than alliance.
  • Qbiken
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    xskinzcity wrote: »
    SnubbS wrote: »
    The simple fact of the matter is that we spend more time Grinding undaunted, lorebooks & skyshards than PVE players do grinding to alliance war level 7.

    Yup. It took me only 2 hours to get vigor for one of my alts. 98k ap is not a grind at all but here i am trying to get undaunted 9 for days now.
    How do you get 98k AP in 2 hours?? Please teach me. Took me 2 days to get to alliance war rank 5 (not a lot of time but in comparison to you)

  • Wolfshead
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    SnubbS wrote: »
    The simple fact of the matter is that we spend more time Grinding undaunted, lorebooks & skyshards than PVE players do grinding to alliance war level 7.

    What now that have be one of big lie this year i grind undaunted, lorebooks & skyshards hell i even go in to Cyrodiil get all lorebooks & skyshards that are in there and i even join pvp group to get those those 4 skyshards that inside there other factions base so dont you come here assume that PvPer put more effort then PvE player do that is not true.
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