Players would actually have to use the PTS too.
The amount of players who use PTS compared to those on live is a very big difference. The data will never fully correlate with what will and could happen by population alone, let alone many other variables.
So, let's not beat around the bush, this game is broken. Like, seriously broken. Like, more broken than Oblivion and Morrowind combined broken. That's pretty broken.
ok it's not that bad, but we really can't balance the game with a handful of heavy-handed changes every four months that just break it in new ways for the next four months. So, why not use the PTS more often? Just throw changes on there whenever you guys want! Just throw 'em in there, could be something crazy like...Sorc pets have infinite health and can't die. Or DK dragon blood as a 100% heal, or all players health values are halved, or all players' regen values are halved, or...
You get the idea. Crazy changes. Stuff you wouldn't dream of putting on live. And then we test them. Find out what works, find out what could be tweaked to work, then come the next major update, you've got way more information on deciding which balance changes should be pushed.
Because we really can't balance the game like this, guys. We can't just suddenly have OP proc sets out of nowhere and have to deal with it for a quarter of a year, to be followed up with whatever the next FOTM is due to such a drastically changed meta
DMuehlhausen wrote: »So, let's not beat around the bush, this game is broken. Like, seriously broken. Like, more broken than Oblivion and Morrowind combined broken. That's pretty broken.
ok it's not that bad, but we really can't balance the game with a handful of heavy-handed changes every four months that just break it in new ways for the next four months. So, why not use the PTS more often? Just throw changes on there whenever you guys want! Just throw 'em in there, could be something crazy like...Sorc pets have infinite health and can't die. Or DK dragon blood as a 100% heal, or all players health values are halved, or all players' regen values are halved, or...
You get the idea. Crazy changes. Stuff you wouldn't dream of putting on live. And then we test them. Find out what works, find out what could be tweaked to work, then come the next major update, you've got way more information on deciding which balance changes should be pushed.
Because we really can't balance the game like this, guys. We can't just suddenly have OP proc sets out of nowhere and have to deal with it for a quarter of a year, to be followed up with whatever the next FOTM is due to such a drastically changed meta
Stopped reading as soon as you compared this to Single Player game that aren't ever changing with new huge patches and events on a quarterly basis.
lordrichter wrote: »Minus the crazy changes, this is largely what ZOS does with PTS. Rather than being radical about things, they release what they think they want to do and tweak from there. PTS is not for bug fixing, it is about tuning theIr vision.
Yes, they should use PTS to help decide on the scope of the vision, which is the real change suggested in the OP.
LOL I'm pretty damn sure they have their own test server.
And I must be playing a completely different game to most people here because I genuinely have a smooth experience every single time I play.
Have you never stopped to think that its your PC and your internet connection thats the problem?
Im personally on console, PS4 and can confidently tell you that any major problem you have atm gameplay wise is your connection. Its not broken at all and the game is actually very smooth.
Giles.floydub17_ESO wrote: »@Browiseth
How much time have you spent with the last 2 PTS offerings before they went live? How much if the new content and major changes have you tested?
That's the question one needs to ask before telling Zos they need to use the PTS.
Additionally, a great many that follow the PTS and feedback from the PTS know changes are made based on sound and logical feedback provided.
Furthermore, some are more sensative to issues in a game than others (sans PvP which has never been right). No one should expect every bug to be fixed. Every MMO has bugs that have existed from launch.
Zos has come a long way and while some complain about maintenance times, Zos has been doing decent work and correctly my serious issues overall.
We can't deny that there's a certain disconnect between ZOS, the game and the players, and I think this change in managing the game could help alleviate that.
Giles.floydub17_ESO wrote: »No one should expect every bug to be fixed.
Giles.floydub17_ESO wrote: »@Browiseth
How much time have you spent with the last 2 PTS offerings before they went live? How much if the new content and major changes have you tested?
That's the question one needs to ask before telling Zos they need to use the PTS.
Additionally, a great many that follow the PTS and feedback from the PTS know changes are made based on sound and logical feedback provided.
Furthermore, some are more sensative to issues in a game than others (sans PvP which has never been right). No one should expect every bug to be fixed. Every MMO has bugs that have existed from launch.
Zos has come a long way and while some complain about maintenance times, Zos has been doing decent work and correctly my serious issues overall.
I played around for a while with the Wrothgar and Dark Brotherhood PTS's, mostly trying out ability changes and such
I completely agree that this game has come a long way, and ZOS does good work. But they can potentially do more with the PTS, rather than it being reserved to exist for just one month every quarter of a year.
Giles.floydub17_ESO wrote: »No one should expect every bug to be fixed.
With that line of thinking, why even have a forum to discuss and bring attention to these bugs if we can't even expect it to be taken to heart?