Understand this is only for groups using activity finder.
In context of players having adverse experiences amongst others in environments like a dungeon a sure way to create a One Tamriel feeling and to establish a much better "help others" or to remove elitism would be to remove the visual problem first.
*They should remove the visual character levels and cp levels from being seen by other players.
Why:
-Because pre-level 50 you can use CP but no one can see it. That's really a silly decision IMO but to resolve what it causes, remove the indicators all together for others. I don't feel it makes any sense to show both the level and CP.
Clearing a few things up:
It's only if you enter a random or specific queue.....if a group is pre-formed and they go to a dungeon on their own....none of this should apply.
I don't feel we ourselves shouldn't be able to see our own level and CP but if we can't inspect others, we also shouldn't see their level or CP in dungeons when using the activity finder.
The overall goal is for random groups, to create an environment where ppl will work together.
Idea:
There is an idea I have about offering undaunted skills but this isn't to create a nerf to the ease of content but it's to equip ppl with min requirement skills so the group knows it's very possible to complete the activity.
BUT maybe it should be a penalty if they are not unlocked or maybe too low to access skills but because ZOS is throwing them into various dungeons by queue it's an issue.
***I'd rather ZOS not allow ppl to enter dungeons that are harder until their level and skills are both unlocked. Not just levels but skills based on role selection
Overall the ideas are that this should really let ppl play with their friends and not worry so much about an ideal build just for running group content.
Veteran dungeons:
Logically this impacts normal moreso rather than Vet dungeons. I do feel that Vet could use tweaks but I personally feel that those tweaks should be limiting role selection until a skill and morph are unlocked and equip on one of the bars prior to entering a queue. The rest is just a limit to accessing certain Vet dungeons using the old VR tiered setup.
I don't think this should apply to trials or PvP. It's just for group dungeons as there are other posts an ideas around problematic things outside of dungeons.
Thoughts?
Edited by NewBlacksmurf on December 21, 2016 4:06PM -PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501