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Pve players, why don't you like PvP?

attackjet
attackjet
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This is going to be good, I hope.

I honestly hate pve, and it has nothing to do with the content. OK, maybe a little bit of it has to do with the content. But there is still a lot of content I have yet to do. Completing veteran trials, doing the speed runs on dungeons (I cheated to get the hoarver pet, which I still think is stupid that they let something like that get into the game) I havnt beat maelstrom arena, and havnt beat the two dungeons that are from the most recent dlc.

But none of this content seems even remotely fun. The only reason I like to do Pve is to get cool stuff, I don't go after leaderboards, I don't care about showing off , I just like receiving stuff. Like weapons, costumes, pets and armor, while knowing I achieved something that took time and skill. That's the only reason I do pve. And it seems like alot of the pve content just dosnt offer anything I can't already get. Like the hoarver pet, or the skins from the new dungeons, or even stupid armor.

Why don't I have to do pve to attain these things?

Well, first off, that stupid glitch were you could just make all the enemy's level 10 and pretty much solo any veteran dungeon to get items. And that's why right after the dlc dropped, everyone had the new skins. I heard those dungeons were harder than imperial city prison and white gold tower, and now people with less than 300 cp can get beat these dungeon without dying and do the speed run? No. Maybe some, but not as many people as we see with those skins.

Second off, the armor. Why in the world would I step foot into white gold tower when I can just buy the helmet off the vendor? Leaves me with no choice, though i have completed the dungeon. But it just dosnt make sense. And I can see why people were so mad when they introduced this.

This is the most important. why is pve armor and weapons the best for PvP?

Take a second to take that in.

pve content offers the best and honestly the only good armor in this game.

What? Why would that ever be? Its like this, think about in halo, you have campaign and multiplayer (PvE and PvP). Now, what if you got an advantage from playing the campaign, like better weapons and what not. It would be stupid, right?

Wrong! At least In the eyes of most big mmorpgs.

PvP players absolutely love balance. They love knowing that if they won, its because of skill and not an advantage.

That's why games that make esports are extremely balanced!

But back to the point. Pve sucks for me, and many others. I've had people be extremely toxic experiences with pve players, and though I understand that pvp players can be just as bad, I always try to be nice. I understand if you are new to pvp, and I'm just trying to duel someone and learn my build a bit better.

But then I try to get people to play pvp, and teach them these meta builds, and then they can beat me. Wtf? Like seriously, I had some guy beat me on a templar I tough him how to use and told him exactly what build to use to get the upper advantage in pvp (black rose + viper). And guess what?

This guy didn't even know his to cc break. Tf?

Pvp is not balanced at all but I'm not going to get into that.

I've told you why I don't like pve, and my thoughts on the balance of pve and pvp, so what's your perspective?

Why don't a lot of pve players like pvp?

Is it the same reason most pvp players are getting sick of pvp? Or does it have to do with people being salty when they lose?

Please, leave your opinions below
  • skiptomyluau
    skiptomyluau
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    I like cyrodiil. But it is too glitchy. Getting kicked to home screen once an hour. Plus I suck and hate getting whooped over and over.
  • Nyghthowler
    Nyghthowler
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    I don't like PvP because I have M.S. .My reaction times are too slow, and my fingers don't always hit the buttons I tell them to.
    I play games to relax and have fun. PvP mixed with M.S. is not fun to me. Playing story line quests and not worrying about letting others down is my speed any more.
    Hope this answers your question.
    I'm not prejudiced; I hate everyone equally !
  • PieMaster1
    PieMaster1
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    I don't know how to survive after getting out of BwB for being lvl 50. I joined Haderus and EVERY TIME I get to an enemy base, there's some level 600+ moron (With no life and who has way too much time on their hands) who's been playing this non-stop since launch that kills me in a single hit.

    The guy in question actually had the nerve to message me after he one-hit/teabagged me. "Get rekd U nub and out of pvp cuz no skills", was the exact message.

    Right. I have skills in carpentry, masonry, plumbing and being an auto mechanic, while his skills were quick finger work :D It amazes me.

    Edited by PieMaster1 on December 20, 2016 3:50AM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Cause monsters under the bed are scary.
  • sdtlc
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    Cause people with your attitude bring a bad taste to it, ...
    Die Qualität verhält sich nicht zwingend proportional zur Masse...

    Meisterangler vor dem perfekten Rogen...
    +Kaiserstadt, Wrothgar, Hew's Fluch, Goldküste, Vvardenfell, Stadt der Uhrwerke, Sommersend, Artaeum, Trübmoor, Elsweyr (nördliches & südliches), Graumoor, Reik, Dunkelforst

    [PC][DC]Zunft der Helden[PvX]
    Feierabendgilde mit Ambitionen
  • NewBlacksmurf
    NewBlacksmurf
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    Honestly it's pointless.

    It's literally pointless.
    Let's look at what PvP provides that's useful if you don't PvP........

    I'll wait.....

    .......and I'm not saying entering Cyrodil or IC for shards
    The only thing I can see are skill points but if you don't use any PvP skill lines....it's literally pointless

    So my whole argument has been since day one.....because it's pointless just create PvE campaigns or expect ppl to always stay out.
    Edited by NewBlacksmurf on December 20, 2016 3:46AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I don't know how to survive after getting out of BwB for being lvl 50. I joined Haderus and EVERY TIME I get to an enemy base, there's some level 600+ moron (With no life and who has way too much time on their hands) who's been playing this non-stop since launch who kills me in a single hit.

    Defense is more about battlefield movement than blocking or gear. Sure, there are many battles that you simply cannot win (don't try to bite off more than you can chew) but in a large battle of Zergs, there is an ebb and flow to the mass of bodies. You only want to be in the first row momentarily. I use mist form to dart in and out.

    Also, impen is a crutch. Even the best players die a lot. Just strap on as much damage as possible and after a few days you'll realize that it's better to not get hit than absorb damage.

    Also, if you're not up in your opponent's face you're MUCH less likely to get procced to death.

    In large fights range is king. In small fights melee is king. And above all else, if it looks to good to be true it is.
    Edited by THEDKEXPERIENCE on December 20, 2016 3:51AM
  • DigitalShibby
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    attackjet wrote: »
    I heard those dungeons were harder than imperial city prison and white gold tower, and now people with less than 300 cp can get beat these dungeon without dying and do the speed run? No.
    Simply not true. All veteran dungeons can be completed by players of all CP levels. Skill counts far more than CP, and will take you further.
    attackjet wrote: »
    Second off, the armor. Why in the world would I step foot into white gold tower when I can just buy the helmet off the vendor?
    Last time I checked you couldn't buy a 5pc set, including jewelry, like spell power cure, from a vendor. Some people also like the feeling of earning what they have not buying it.
    attackjet wrote: »
    This is the most important. why is pve armor and weapons the best for PvP?
    To encourage people to do both sets of content, so the game isn't completely allowing you to live your entire ESO existence in Cryo.
    This is an MMORPG... not just a pew pew pvp game.



    I think pvp is the most boring thing you can do in eso personally but I don't knock those that like it. I see no point in kill, die, rinse, repeat. That's for games like call of duty.

    PvE is far more challenging, sure, the majority of dungeons are far too easy especially once you get the mechanics down, but when you play with random guild mates, group finder or brand new players the challenge is helping them learn and complete something for the first time. I do three vet pledges per day, and about 10-15 dungeons per day after that, because I'm helping new guys, getting whispers to help on final bosses, help farm gear sets, help someone try out their brand new alt that's a tank, helping guild members on their first ever run or CoS.. those things are rewarding, fun, social and enjoyable.

    The Cryo horse riding simulator where practically everyone copies a YouTuber's latest build isn't that cool to me, but when someone calls for my help after they've spent 2 hours struggling through a dungeon and I get to teach them and be there for their joy when finally finishing it that makes me feel good, so that's what I do.
  • lnxrwb17_ESO
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    I'm just not a PVP player - every time I do something PVP in MMORPGs I'll fall into a constant nervous/adrenaline rush/whatever it is called state.
    It feels just like when you play CS:GO and you're the last man standing fighting a 1 on 1 fight, teammates shouting at you through mics, you're low on health and don't want to lose. Heartbeat is speedy, hands are shaky, palms are sweaty, knees weak, arms are heavy, bomb dropped on the ground already, mom's spaghetti
    Raka-loah, from China. Currently the one and only member of Planetary Lizard Alliance(NA).

    "I disapprove of what you say, but I will defend to the death your right to say it."
  • attackjet
    attackjet
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    I don't like PvP because I have M.S. .My reaction times are too slow, and my fingers don't always hit the buttons I tell them to.
    I play games to relax and have fun. PvP mixed with M.S. is not fun to me. Playing story line quests and not worrying about letting others down is my speed any more.
    Hope this answers your question.

    It definetly does.
  • andreasranasen
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    From a PvPer, PvP is way too toxic. Don't even bother.
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • MissKiwiana
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    I've not yet tried PVP in this game but did in WoW and reason I don't like it is my reaction is slow and it is also gang up style tactics that make it extremely unfair and wrong.

    People need to cheat to be good at PVP ie: Bot

    I've tried DPS and heals at PVP I last a little longer with a dps char but my healers were dead in mere secs.

    Who loves dying ? and dying a bucket load to players who get their kicks out of beating up another player.

    My experience with PVP is that's its bullying.

    PVP for me does not = fun and good times but misery and loathing.
    PC Platform all the way! Windows 10.
    Guilds I belong to: Lone Wolf Help & The Conclave of Shadows.
  • MissKiwiana
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    I'm just not a PVP player - every time I do something PVP in MMORPGs I'll fall into a constant nervous/adrenaline rush/whatever it is called state.
    It feels just like when you play CS:GO and you're the last man standing fighting a 1 on 1 fight, teammates shouting at you through mics, you're low on health and don't want to lose. Heartbeat is speedy, hands are shaky, palms are sweaty, knees weak, arms are heavy, bomb dropped on the ground already, mom's spaghetti



    This is me as well. I have the same symptoms as you've described. I don't use a mic however that would just throw me over the edge.
    PC Platform all the way! Windows 10.
    Guilds I belong to: Lone Wolf Help & The Conclave of Shadows.
  • STEVIL
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    "PvP players absolutely love balance. They love knowing that if they won, its because of skill and not an advantage."



    So this explains why there are so many "normal-white non-set gear" PVP campaigns then - the pvp players insisted they exist so that its not a playground where BIS gold metas stomp over the rest?

    That explains it then - thanks.

    i had always wondered why 3 out of 4 PVP campaigns forbade major gear sets imbalanced fights.

    live and learn.

    keeps one young if you learn something new every day.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • NBrookus
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    I don't like PvP because I have M.S. .My reaction times are too slow, and my fingers don't always hit the buttons I tell them to.
    I play games to relax and have fun. PvP mixed with M.S. is not fun to me. Playing story line quests and not worrying about letting others down is my speed any more.
    Hope this answers your question.

    I have the same problem, although not from MS. I find PvP easier on my hands than end game and harder content PvE because of the higher duration and intensity involved in PvE. In PvP there are lots of mini breaks, or I can just take one. And in PvP if I mess up and die or my fingers decide to just not work, I rez up and go back instead of maybe having blown a speed run or a no death.

    I was one of those people who originally was NEVER going to PvP. Ever. Stories and questing for me, thanks.

    Heh.
    Edited by NBrookus on December 20, 2016 4:17AM
  • GawdSB
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    Here's what happened when I gave PVP a try:

    Go out
    Find someone you fight, they start losing and run away
    Like a few seconds later that same person is running at you with an additional 5 other people that just kill you off
    Or you're fighting and it's a nightblade and they just for some dumb reason get to just disappear, they later show up out of nowhere behind you and kill you.

    So basically PVP is filled with a bunch of punks looking for cheap easy kills. I probably have to play it more and just get better at it, but just those two frustrate the hell out of me enough for me not to touch it again.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    attackjet wrote: »
    I heard those dungeons were harder than imperial city prison and white gold tower, and now people with less than 300 cp can get beat these dungeon without dying and do the speed run? No.
    Simply not true. All veteran dungeons can be completed by players of all CP levels. Skill counts far more than CP, and will take you further.
    attackjet wrote: »
    Second off, the armor. Why in the world would I step foot into white gold tower when I can just buy the helmet off the vendor?
    Last time I checked you couldn't buy a 5pc set, including jewelry, like spell power cure, from a vendor. Some people also like the feeling of earning what they have not buying it.
    attackjet wrote: »
    This is the most important. why is pve armor and weapons the best for PvP?
    To encourage people to do both sets of content, so the game isn't completely allowing you to live your entire ESO existence in Cryo.
    This is an MMORPG... not just a pew pew pvp game.



    I think pvp is the most boring thing you can do in eso personally but I don't knock those that like it. I see no point in kill, die, rinse, repeat. That's for games like call of duty.

    PvE is far more challenging, sure, the majority of dungeons are far too easy especially once you get the mechanics down, but when you play with random guild mates, group finder or brand new players the challenge is helping them learn and complete something for the first time. I do three vet pledges per day, and about 10-15 dungeons per day after that, because I'm helping new guys, getting whispers to help on final bosses, help farm gear sets, help someone try out their brand new alt that's a tank, helping guild members on their first ever run or CoS.. those things are rewarding, fun, social and enjoyable.

    The Cryo horse riding simulator where practically everyone copies a YouTuber's latest build isn't that cool to me, but when someone calls for my help after they've spent 2 hours struggling through a dungeon and I get to teach them and be there for their joy when finally finishing it that makes me feel good, so that's what I do.

    The way you describe how you help PVE players in dungeons to learn the mechanics is EXACTLY what I do in PVP because I find dungeons boring after once or twice through. Believe it or not but there are some serious mechanics to taking out an emperor group. Also starting a keep siege by yourself with 3 stone trebs only to see people arrive when it's at 50% and the whole thing gradually become a 100 person fight is quite fulfilling to me. There isn't really an award for it but you know what you did. Almost every siege is not started by an Uber guild. Many are simply a long soldier doing their part.
  • TheDarkRuler
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    Three points
    - lags
    - one-shot Proc sets
    - too fast, too little tactis in battles
  • disintegr8
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    I have to be in the right mood for PVP and usually when I am there, I am travelling solo, rejecting group invites, or with only 1 or 2 friends. There is also so much lag that large fights tend not to be much fun for me and I end up getting killed due to lag.

    The main thing about PVE is that there is so much you can do: you can quest today, dungeon tomorrow, do writs the next day, etc. I have tanks, DD's and Healers, so can pretty much play whatever I feel like when I feel like it.

    I don't see this same level of variety in PVP.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • raj72616a
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    because pvpers love nerfs.

    i like buffs, so i pve.
  • Nyghthowler
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    NBrookus wrote: »
    I don't like PvP because I have M.S. .My reaction times are too slow, and my fingers don't always hit the buttons I tell them to.
    I play games to relax and have fun. PvP mixed with M.S. is not fun to me. Playing story line quests and not worrying about letting others down is my speed any more.
    Hope this answers your question.

    I have the same problem, although not from MS. I find PvP easier on my hands than end game and harder content PvE because of the higher duration and intensity involved in PvE. In PvP there are lots of mini breaks, or I can just take one. And in PvP if I mess up and die or my fingers decide to just not work, I rez up and go back instead of maybe having blown a speed run or a no death.

    I was one of those people who originally was NEVER going to PvP. Ever. Stories and questing for me, thanks.

    Heh.
    I don't do end game raids and trials, either. Like I said, I don't like letting others down and causing them to fail because of my personal problem. I play mostly solo, and if I screw up it doesn't inconvenience others.

    I'm not prejudiced; I hate everyone equally !
  • THEDKEXPERIENCE
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    I'm just not a PVP player - every time I do something PVP in MMORPGs I'll fall into a constant nervous/adrenaline rush/whatever it is called state.
    It feels just like when you play CS:GO and you're the last man standing fighting a 1 on 1 fight, teammates shouting at you through mics, you're low on health and don't want to lose. Heartbeat is speedy, hands are shaky, palms are sweaty, knees weak, arms are heavy, bomb dropped on the ground already, mom's spaghetti

    Area chat in Cyrodiil is hardly ever obnoxious for more than a moment or two. I highly doubt that XBox is somehow more cordial than any other platform, but I can count the completely obnoxious people on 2 hands. Most of them are long gone. EP's text chat is generally quite quiet and cordial. Tonight we had a chat about pizza and tipping your driver.
  • THEDKEXPERIENCE
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    From a PvPer, PvP is way too toxic. Don't even bother.

    Once again, maybe it's your system, but EP XBox NA Haderus is quite friendly. Sure you get a bad apple or two but most people are pretty cool. Scourge was similar.

    No idea about the sub 50 campaign.
  • STEVIL
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    Answering the base question:

    When i engage in competitive gaming it is important to me the battle is a fair one, that both players start with the same possibilities OR if anything that a handicapping system be used to empower weaker v stronger play that is fun and challenging for all.

    At a minimum - evenstart hopefully with seeding/zoning/tiers. At best, handicapping or seeding to make all competitions fun and challenging for all.

    Examples of the latter include GO, pool, bowling.

    Examples of the former include chess, poker, scrabble.

    ESO does not have this. its expected and accepted that having better gear means you have better chances as a matter of course. That means skill and luck are not necessarily the determining factors.

    So its off my list of "competitive gaming" choices.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • dem0n1k
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    I like them both! Sorry if that's not what the post is about but I'm going to reply anyway :) My bias leans slightly towards the PVP.

    Some PVE content is challenging because the enemies have massive health pools, massive damage outputs & environmental mechanics... but they attack slowly & predictably. Even when there are multiple NPCs attacking, the pressure is low because they all attack so slowly & do not react defensively to your attacks. They will chase you if you kite but they won't do it intelligently. They can CC but again, they don't do it in such a way that it applies much pressure.

    PVP on the other hand... every enemy is more or less the same health pool as you have, similar damage outputs & can only use the environment the same as you can... but they attack like you attack... as fast as they can! The pressure of the fights is usually high, with the enemy reacting to your movements & defences. Then there is the increased pressure of the possibility of greater enemy numbers, players in stealth, siege weapons, etc...

    Edited by dem0n1k on December 20, 2016 4:30AM
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I've not yet tried PVP in this game but did in WoW and reason I don't like it is my reaction is slow and it is also gang up style tactics that make it extremely unfair and wrong.

    People need to cheat to be good at PVP ie: Bot

    I've tried DPS and heals at PVP I last a little longer with a dps char but my healers were dead in mere secs.

    Who loves dying ? and dying a bucket load to players who get their kicks out of beating up another player.

    My experience with PVP is that's its bullying.

    PVP for me does not = fun and good times but misery and loathing.

    You get an over dramatic lol.

    It's not bullying unless you are seriously talking about people hate messaging you or ... I guess ... relentlessly tea bagging you. Conversely every opponent is a walking sachel of alliance points. If I'm riding solo or with 23 others and I see you, I'm going to attack. It's nothing personal. You're just PVPing and in the way.

    Also if there is a fight where there is a 561 and a level 14, I'm killing the lowbie first every time. It's just easier to deal with less opponents, so knocking off the easier one just makes sense. Furthermore if I'm in a Zerg battle it's easier to proc Vicious Death on a low CP player. A lot goes into it other than just, "I'm gonna ruin that guy's day! Muhuhaha!"

    Anyway, it's really not alll that scary and just takes some practice. Don't take it so personally. 99% of people aren't trying to bully you, they just want more AP.
  • FriedEggSandwich
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    Why can't we live and let live? Why should a pve'r need to understand the attraction of pvp, or vice versa? Everyone who has played the game knows what the game has to offer, just be glad you have the choice to play the way you want. For me ESO is a collection of things that scratch different itches. I would primarily call myself a pvper because I consider pvp as the end game, and I came to eso from a long stint in the battlefield franchise (and cod before that - on pc), but I get tired of the same thing all the time so pve provides something different without me needing to switch game. In the past I would play something twitchy like bf3 to scratch my pvp itch, and then when I was feeling less competetive I would play skyrim, terraria or minecraft to scratch a different itch. ESO tries, and succeeds to some extent, to be the jack-of-all-trades game, so I don't see much point in questioning aspects of the game that don't interest you. Just be glad you enjoy doing what you do #carebearmasterrace ;)
    PC | EU
  • DannyLV702
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    Honestly it's pointless.

    It's literally pointless.
    Let's look at what PvP provides that's useful if you don't PvP........

    I'll wait.....

    .......and I'm not saying entering Cyrodil or IC for shards
    The only thing I can see are skill points but if you don't use any PvP skill lines....it's literally pointless

    So my whole argument has been since day one.....because it's pointless just create PvE campaigns or expect ppl to always stay out.

    How is it pointless? It's about competing with other real players and not repetitive npcs who swing their sword the same way every time. If anything, pvp is the real end game content. People grind pve to be ready for pvp, not the other way around. Other than maybe getting vigor and war horn.
    Edited by DannyLV702 on December 20, 2016 4:45AM
  • Jaronking
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    Pve to easy you could do the majority sleeping so I PvP so I actually have to be awake to do the content.
  • STEVIL
    STEVIL
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    DannyLV702 wrote: »
    Honestly it's pointless.

    It's literally pointless.
    Let's look at what PvP provides that's useful if you don't PvP........

    I'll wait.....

    .......and I'm not saying entering Cyrodil or IC for shards
    The only thing I can see are skill points but if you don't use any PvP skill lines....it's literally pointless

    So my whole argument has been since day one.....because it's pointless just create PvE campaigns or expect ppl to always stay out.

    How is it pointless? It's about competing with other real players and not repetitive npcs who swing their sword the same way every time. If anything, pvp is the real end game content. People grind pve to be ready for pvp, not the other way around. Other than maybe getting vigor and war horn.

    there are a great many games which are not about competing with other players. Co-operative gaming has been around longer than computer games have been of any stripe.

    The point of any game is fun.

    Different people just have different flavors of fun, none better than the others as long as consensual is a starting point, IMO.

    playing vs npcs swinging the same swords is no more or less pointless than competing against real players with gold gear vs green gear - any more than enjoying rocky road is more or less worthwhile than enjoying mint chocolate chip.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

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