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Magicka DK open world pvp

  • cpuScientist
    cpuScientist
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    Quickline wrote: »
    EvoAZN wrote: »
    I think they need to give DK's their class finisher ability. Maybe make it stonefist since almost no one uses that.
    Interested to see how the "balancing" patch goes in the next update

    or maybe a dot finisher like poison injection? I think that would fit well to the magicka dk

    This would fit alot better IMO. However magDK are ALREADY high up the totem pole of DPS in PvE. So mehhhhh, they are fine in PvP they have been for a long time, they are not burst and not the best 1vX but they are fantastic group and 1v1. They could use some help on Dragons blood though, I'd rather see it as a hot honestly and their shield could go off Magicka but that would mess with tanks. They need some tweaking just hopefully they don't go overboard...
  • lucky_Sage
    lucky_Sage
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    why not change elder dragon to increase max Hp by like 8% for having a draconic power slotted instead of 5% for each one slotted when NB have 15% all regen for nothing not saying nerf that. nut when most magdks are vampires and health regen is only good if that's what your building as main stat.

    dragon blood needs buff I like it being at hot

    DoTs need to be looked at if fighting a group with a Templar your dmg is gone.
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • EldritchPenguin
    EldritchPenguin
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    PaSch69 wrote: »
    Quickline wrote: »
    EvoAZN wrote: »
    I think they need to give DK's their class finisher ability. Maybe make it stonefist since almost no one uses that.
    Interested to see how the "balancing" patch goes in the next update

    or maybe a dot finisher like poison injection? I think that would fit well to the magicka dk
    But I like the idea! For me it would be enough to let the dots tick a bit harder in general. And perhaps a little buff to the power lash. In this case i would not miss a real finisher.
    And it wouldnt be OP cause u can't spam power lash. You have to time dots and your power lash (and u need to cast another skill like talons, deep breathe or fossilize before, so no-one can say its a cheap, spammable skill)
    There are some sets, that make dots more effective. But with most of them the power lash is a wet noodle.
    I have an idea.

    What if, instead of giving DK's an execute, we gave them a combo that could have really heavy burst damage if executed correctly?

    Make Power Lash knock down targets, then buff the bonus damage that Stone Fist gets from knocked down targets. Then DK's could potentially nuke down targets with Talons->Flame Lash->Power Lash-Stone Giant. Only problem is that break free completely screws up your damage potential there.

    But I think if DK's had easy, consistent access to a reliable knockdown, and if Stone Giant got a bigger boost against knocked down targets, then DK's would be sitting real pretty in PvP.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • Adenoma
    Adenoma
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    I just want a fix for DB and honestly just a % based change for flame lash like they did for incap. I would be careful to make sure it still hit less than the PvE morph so that it would not affect magDK PvE dps.

    As we get closer to the patch, I expect less and less because of the PTSD associated with the magDK era.
    Edited by Adenoma on December 24, 2016 6:07AM
    Adenoma-Badenoma-Sadenoma
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