i think they added a level of strategy. im not even sure why people are complaining. just adapt and develop a different strategy. change isnt always bad people.
I think it's a lazy fix to minimise load screen appearance.The-Baconator wrote: »What I personally feel is perhaps the most secretly awful non balance change we've had in PvP in a while. The change essentially perpetuates lagtastic fights at the bridge and milgates by removing the ability for people to even momentarily cut off the outposts by hitting connected keeps. Now once you have +60 people turtled in an outpost, and ofc +60 people just running there because pug reasons, the game essentially becomes unplayable both because of the resulting lag and the fact that 90% of each alliance is literally fighting in two\three places. I realize most people have little to no interest in really playing the map, but that doesn't mean it should be nearly impossible to force everyone off of specific locations in the interest of providing quick and reliable access to fights.