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Sorcerer vs other classes

WikileaksEU
WikileaksEU
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Sorcerers heal on damage is insane. They can selfheal so *** good without sacrificing too much of their damage. Some other classes like magicka DK has to sacrifice alot of damage to be able to selfheal and stay alive as good as a sorcerer. Nightblade has good selfheals, almost as good as sorcerer, without sacrificing too much damage. Templar? Almost same case as DK.
  • Birdovic
    Birdovic
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    In my opinion, NB heals better, Templar, too :neutral:
    Edited by Birdovic on December 8, 2016 10:25AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Templars have Sweeps and radiant glory. Those are amazing self heals alone but then you can toss down ritual of retribution and bam all self heals are 25% stronger AND you get another hot on yourself and Dot on the enemy. Ezpz.

    Not sure about magdk, I know that one of the whips morph heals on damage percentage and then there is inhale, more crazy heals, plus igneous shield and the draconic armor, those two give you 37% higher heals together.


    Sorcs have surge, while great, is simply different.

    Overall, not sure what you are trying to say.
    Edited by Lightspeedflashb14_ESO on December 8, 2016 10:29AM
  • Tryxus
    Tryxus
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    Templars have Sweeps and radiant glory. Those are amazing self heals alone but then you can toss down ritual of retribution and bam all self heals are 25% stronger AND you get another hot and DotA on the enemy. Ezpz.

    Not sure about magdk, I know that one of the whips morph heals on damage percentage and then there is inhale, more crazy heals, plus igneous shield and the draconic armor, those two give you 37% higher heals together.


    Overall, not sure what you are trying to say.

    DK:

    - Flame Lash -> Turns into Power Lash on an enemy that's set off-balance (pretty easy to do on a DK) -> Self Heal
    - Deep Breath or Draw Essence -> AoE Heal depending on the number of targets hit (like Sap Essence of the NB)
    - Burning Embers -> When the DoT ends, heals for the damage the DoT did
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  • Panth141
    Panth141
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    For all of the things mDKs do struggle with, healing on damage isn't really one of them.

    Burning Embers & Deep Breath

    mDK class healing without damage, though? lol yeah
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  • Birdovic
    Birdovic
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    Tryxus wrote: »
    Templars have Sweeps and radiant glory. Those are amazing self heals alone but then you can toss down ritual of retribution and bam all self heals are 25% stronger AND you get another hot and DotA on the enemy. Ezpz.

    Not sure about magdk, I know that one of the whips morph heals on damage percentage and then there is inhale, more crazy heals, plus igneous shield and the draconic armor, those two give you 37% higher heals together.


    Overall, not sure what you are trying to say.

    DK:

    - Flame Lash -> Turns into Power Lash on an enemy that's set off-balance (pretty easy to do on a DK) -> Self Heal
    - Deep Breath or Draw Essence -> AoE Heal depending on the number of targets hit (like Sap Essence of the NB)
    - Burning Embers -> When the DoT ends, heals for the damage the DoT did

    Hilarious but sad at the same time, not seeing Dragon Blood on the list :unamused:
    I wonder if some buff is incoming for that, it used to be good like...2,5 years ago? xD
  • DRXHarbinger
    DRXHarbinger
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    All of them have epic heals. You just need epic damage to get them. My NB heals to pretty much full on one swallow soul, my DK is a full heal after 2s of embers. Templar is always pinging up and down so long as I have magic.

    Sorc in fact is only good if you have surge up. We've all been knocked down just as it expires.
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  • Panth141
    Panth141
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    @Birdovic

    Dragonblood rework confirmed for U13
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  • Birdovic
    Birdovic
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    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:
  • Panth141
    Panth141
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    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse
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  • Flameheart
    Flameheart
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    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    You are right. I think my

    latest?cb=20060815191246

    needs a buff in PvE and it's super urgent.

    Edited by Flameheart on December 8, 2016 10:50AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

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  • Dubhliam
    Dubhliam
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    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    Exactly.
    It can't be any worse than it already is.
    Btw, they confirmed they want to reword Dragon Blood, but they still want it to be a viable percentage heal for all those high Health DKs.

    Once DB gets reworked, all classes will have enough self heal. The only advantage Sorc have over other classes is that their self healing buff also applies to stamina builds. Whereas all other classes rely on Rally and Vigor.
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  • Panth141
    Panth141
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    Flameheart wrote: »
    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    You are right. I think my

    latest?cb=20060815191246

    needs a buff in PvE and it's super urgent.

    Meteor?
    Skoria?
    Flames of Oblivion?

    Dubhliam wrote: »
    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    Exactly.
    It can't be any worse than it already is.
    Btw, they confirmed they want to reword Dragon Blood, but they still want it to be a viable percentage heal for all those high Health DKs.

    Once DB gets reworked, all classes will have enough self heal. The only advantage Sorc have over other classes is that their self healing buff also applies to stamina builds. Whereas all other classes rely on Rally and Vigor.

    Very, very true. Though stamplars and stamdk do have access to Major Mending; Surge heals are incredibly strong.
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  • Birdovic
    Birdovic
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    Flameheart wrote: »
    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    You are right. I think my

    latest?cb=20060815191246

    needs a buff in PvE and it's super urgent.

    Heh, funny. Thats what I discussed in another thread.
    There is just way too much focus on the already strong abilities, while the ones that nobody uses...will never be used, because nobody talks about them. one of circle of protections' morphs gives 20% dodge roll reduction while in it, hilarious right? Then there is equilibrium, the scalding rune morph of fire rune, the new stamina webs from undaunted, the list goes on and on.
    Edited by Birdovic on December 8, 2016 10:56AM
  • SaRuZ
    SaRuZ
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    How so? Other than Dark Exchange and Crit Surge, Vigor is just as good. Hurricane is probably the best but you gotta have it active 24/7.

    Templar can have one self heal skill slotted and manage while a stamsorc needs 3 or 4 so it's def not the best.
    Edited by SaRuZ on December 8, 2016 10:56AM
  • DurzoBlint13
    DurzoBlint13
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    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    never say that where ZOS is involved. They can broke the log-out on ps4 last patch and the patch had nothing to do with logging out. ZOS has no QC and anything can happen if you do not check and double check everything before it goes live
  • Dral_Shady
    Dral_Shady
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    Sorcerers heal on damage is insane. They can selfheal so *** good without sacrificing too much of their damage. Some other classes like magicka DK has to sacrifice alot of damage to be able to selfheal and stay alive as good as a sorcerer. Nightblade has good selfheals, almost as good as sorcerer, without sacrificing too much damage. Templar? Almost same case as DK.

    You must be crazy. Templar wins hands down here easily.
  • Flameheart
    Flameheart
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    Birdovic wrote: »
    Flameheart wrote: »
    Panth141 wrote: »
    Birdovic wrote: »
    Panth141 wrote: »
    @Birdovic

    Dragonblood rework confirmed for U13

    Yea sure, but what I mean is: Will it be a buff in the end? There is still a chance to do it wrong, you know :no_mouth:

    ...well they couldn't make it any worse

    You are right. I think my

    latest?cb=20060815191246

    needs a buff in PvE and it's super urgent.

    Heh, funny. Thats what I discussed in another thread.
    There is just way too much focus on the already strong abilities, while the ones that nobody uses...will never be used, because nobody talks about them. one of circle of protections' morphs gives 20% dodge roll reduction while in it, hilarious right? Then there is equilibrium, the scalding rune morph of fire rune, the new stamina webs from undaunted, the list goes on and on.

    I agree to a rework for dragon blood, this class skill is just meh at moment (and it would be a good chance to give it a self heal where you don't have to be in melee range to get it to work), but I wonder what they should change in addition. The DK as tank is fine and the DK as magicka DD is just awesome. As far as I can read parces the Khajiit stamina DK DD is the utter top of the dps rankings at moment.

    Hmm maybe something for a healer role to *** off the whole DK community ? Actually I would like that :-)

    I wholeheartly agree to the mage skill line stuff. There are some skills/morphs I rate not even meh.

    Edited by Flameheart on December 8, 2016 11:19AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
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    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
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  • raj72616a
    raj72616a
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    well ya i guess all classes have amazing self heal. theoretically.

    so why am i seeing all classes die like flies in vet dungeons and normal trials?
  • Birdovic
    Birdovic
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    raj72616a wrote: »
    well ya i guess all classes have amazing self heal. theoretically.

    so why am i seeing all classes die like flies in vet dungeons and normal trials?

    Wrong abilities used, wrong equipment, unexperienced people?
  • Flameheart
    Flameheart
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    raj72616a wrote: »
    well ya i guess all classes have amazing self heal. theoretically.

    so why am i seeing all classes die like flies in vet dungeons and normal trials?

    Taking onehits because no buff food, taking onehits because no knowledge of mechanics (you can't heal oneshots btw, it's a logical impossibility), mouse-cklicker with reaction times and movement capabilities of a rock, a healer who thinks spamming BoL but no circles is a great idea in 12-man-groups, tank who "lost" some axes, a DD or healer who "forgot" to block those "lost" axes at least once or twice ?

    Numerous possibilities. This reminds me for that:

    George-Carlin-Quotes-3.jpg

    Just one advice: In a normal 4-man- or trial-group with tanks, healers and DDs, a DD won't slot a self heal which adds nothing to dps. Usually a Sorc has no space for power surge if he uses the meta for PvE group dps. You might change it for Mage's Wrath in 4-men-groups if you don't want to use pots, but you will lose your execute though.

    Edited by Flameheart on December 8, 2016 1:46PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • AcadianPaladin
    AcadianPaladin
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    I agree that my bow/bow stamsorc can generate massive healing when she is under her own volley and Hurricane with Crit Surge up. That takes skill to set up though. Her other self-heals (Clannfear and Dark Exchange) have cast times.

    That said, my magplar healer is ever so much more effective at healing herself (and others) with very little thought/set up, distraction or decrease in damage. She is much safer in combat.
    PC NA(no Steam), PvE, mostly solo
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