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After You've Got Everything Nerfed Will You Finally Stop Moaning?

  • ConeOfSilence
    ConeOfSilence
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    They QQ yet still keep playing the game, if I don't like a game or think it is terribly broken I don't play it, simple really.
    Edited by ConeOfSilence on December 1, 2016 2:00PM
  • Hand_Bacon
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    I actually don't think its so much the whining and complaining that is to blame as it is ZoS's reaction. I've got to say @FENGRUSH nailed it in his recent rant video.

    Small, more frequent, changes and a general change to the landscape of pvp are points I agree with the most.

    I know a lot of you don't know much about DAOC, but that game did a very good job with their constant world, 3 faction, pvp. Not everything was roses in that game, but there are lessons ESO could take from it.
    #AlmostGood@ESO
  • NordSwordnBoard
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    Merf Noaning!
    Fear is the Mindkiller
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Merf Noaning!

    funny...and clever :)
  • leepalmer95
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    AzuraKin wrote: »
    Fyi blocking stoping regen was because of pve.

    ?? whats your proof? i would say anything it was from people complaining about people in pvp having unlimited block, example my nb could hold block indef and cast spell indef in light or heavy armor pre block nerf.

    There was post stating they nerfed it because they want tanking to be more challenging and not just hold block and taunt, they wanted you to manage your resources and support skills.

    Pve nerf killed off a lot of build in pvp

    It was the final nail in the coffin of the mag dk.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • stevepdodson_ESO888
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    AzuraKin wrote: »
    Fyi blocking stoping regen was because of pve.

    ?? whats your proof? i would say anything it was from people complaining about people in pvp having unlimited block, example my nb could hold block indef and cast spell indef in light or heavy armor pre block nerf.

    There was post stating they nerfed it because they want tanking to be more challenging and not just hold block and taunt, they wanted you to manage your resources and support skills.

    Pve nerf killed off a lot of build in pvp

    It was the final nail in the coffin of the mag dk.

    it's because other non-mag DK's in PvP moaned that they were all block-casting and killing them..."boo hoo their skills kill me and i can't kill them...it must be nerfed" and so it goes on and on until today
  • Epona222
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    Robbmrp wrote: »
    If ZOS would pull their heads out and only make the changes that people request to Proc sets for PVP then everyone would stop moaning.

    PVPer's want Proc sets removed from PVP because "chance" should have no bearing on who wins a fight, it should be based on skill and gear. Proc sets work perfectly fine in PVE and shouldn't have any changes made to them.

    PVPer's moan for balance, PVEr's moan because ZOS nerfed their setup to balance PVP.

    ZOS needs to stop making PVP nerfs affect PVE.

    That is kind of what I was trying to say earlier, but I think it was misinterpreted, just make proc sets not proc in Cyro. You said it better than I did.
    Edited by Epona222 on December 1, 2016 2:13PM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Wolfchild07
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    And Bombard is now a rubbish skill because of it.
  • Jamini
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    Robbmrp wrote: »
    PVPer's want Proc sets removed from PVP because "chance" should have no bearing on who wins a fight, it should be based on skill and gear.

    Using this logic, crit should not exist in PvP. Correct?

    I mean, critical chance is explicitly an RNG mechanic that boosts your damage and has a huge bearing on winning a fight. It is also the reason impen exists at all...
    "Adapt. or Die."
  • STEVIL
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    The amount of whining is a constant with just a bit of ebb and flow but not much.

    The "obvious" uptick after every patch is actually offset a lot between patches by the growth in "why havent we heard more" and "why havent they fixed this yet" the further we get from a patch.


    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • TequilaFire
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    The day PvE players stop starting threads with the sole purpose of trying to keep a war going between PVE and PvP players.
    There are plenty of skills broken in PvE as well not just overpowered but don't work consistently or make the game too easy.
    Please if you want to play Skyrim, please do so as I do from time to time.
    Edited by TequilaFire on December 1, 2016 2:26PM
  • Ankael07
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    Wollust wrote: »
    Yes ofc they are fine in PvE because who would complain about it? PvE is 99.9% complete braindead easy, it doesn't matter anyway if something is overperforming compared to other stuff.
    In PvP people are actually affected by bad decisions and design choices, there is legit reasons to complain.

    Notice how he says things like ''helluva fun and laughs, destro ulti is nice, and undaunted sets bring a smile to the face'' ?

    Hes not even defending things that effect pve badly but rather wants his shiny animated sets to be somewhat effective.
    Edited by Ankael07 on December 1, 2016 2:23PM
    If you want me to reply to your comment type @Ankael07 in it.
  • Alucardo
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    Nighblades skills have their place
    I have no issue with Nightblades.

    The Destro Staff Ulti is nice
    It's nice if you're the one using it. It currently does far too much damage, and there's evidence all over the forums to support that.

    Proc sets add some damage and a helluva lot of fun and laughs
    Yes, it's hilarious dying from one ability because 3 sets all proc at once. Proc sets are lazy and don't belong in the game. We didn't need them before they existed, and we certainly don't need them now. As far as PVE is concerned I get more damage from my old crit builds that relying on proc sets.

    Undaunted sets are useful and bring a smile to the face
    Is your only arguments about smiles and laughs? I'm seeing a pattern here. I've no issue with Undaunted sets. I use them all the time..

    Heavy armour with S&B is used for Tanking
    In PVP heavy armor with S+B is used for tanking and DPS. If you can't see a problem with that then you need help. With the Wrath passive and stacking proc sets, these heavy armor guys can pulverise any light/medium armor build without thought. Cyrodiil is littered with tank/DPS builds, which means insanely boring gameplay, or if you're not running heavy, a very rough time.

    Remember, we share this game too whether you like it or not. We complain because what we used to enjoy is no longer enjoyable. Trust me, you would too if you were in my position.
    Just like it's our right to complain when we're not happy with balance, it's your right to complain about us complaining.

  • Juhasow
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    Yes...we know who this is directed at, so I am prepared for the backlash from the PvP "community"

    Nothing is "broken" in such a way that the game is unplayable when playing in PvE. Take the following, for example:

    Nighblades skills have their place
    The Destro Staff Ulti is nice
    Proc sets add some damage and a helluva lot of fun and laughs
    Undaunted sets are useful and bring a smile to the face
    Heavy armour with S&B is used for Tanking

    So after you finally persuade ZOS to ruin everything with your moaning and whining, and as the kids call it "QQ and Salt",
    will you finally stop trying to ruin everyone's enjoyment in the game?

    The only way you will be satisfied is when this game is separated into 2 different parts...and that truly is broken when that happens.

    Just remember that it was your moaning that allowed you to go out and just buy Undaunted sets with AP and also all the armour/jewellery from the proc sets that are on sale.

    Oh dear what a selfish and partial comment @stevepdodson_ESO888 . You saying everything is ok only because it's ok from You perspective and for Your playstyle? Yo're saying that PvP players ruining everyone's enjoyment so that means PvP players are noone for You ? PvP is same part of this game like PvE and both deserves balance and improvements if there are things that concern players there. For Your knowledge I am saying this as a player not as member of PvP or PvE community.
    Edited by Juhasow on December 1, 2016 2:29PM
  • stevepdodson_ESO888
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    Jamini wrote: »
    Robbmrp wrote: »
    PVPer's want Proc sets removed from PVP because "chance" should have no bearing on who wins a fight, it should be based on skill and gear.

    Using this logic, crit should not exist in PvP. Correct?

    I mean, critical chance is explicitly an RNG mechanic that boosts your damage and has a huge bearing on winning a fight. It is also the reason impen exists at all...

    interesting...following on from that then any passives from skill lines that proc (e.g Sorcerer Implosion, Templar Burning Light) should also be removed
  • Prof_Bawbag
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    People moan about something being OP, then the next lot moan when the next update hits, that their old uber weapon/skill hits like a soggy paper mache weapon and that shield has the resistance of a wet paper bag. People moan because they can't accept sometimes a change of tactic is required or their own simplistic build only ever worked because it utilised cheap tactics that now need to change.

    There are things that need improvement, but rather than improve, the devs weaken other aspects of the game because it's obviously easier and less time consuming to nerf any given thing than it is to be creative and give us all something that works well in certain situations. It's like arguing the toss that a real life tank isn't as mobile as a humvee, whilst ignoring that tank is able to sustain larger impacts because of the very thing that makes it less mobile. So people then start moaning that the tank needs its armour nerf'd because their armoured humvee isn't able to sustain the same amount of damage as the tank. In other words, people always fail to appreciate what makes something better at doing 'A', means they have to sacrifice a little bit of part 'B'. Or they're just *** and want to use cheap tactics and now they can't their true level of ability is having an effect of their own self worth.
    Edited by Prof_Bawbag on December 1, 2016 2:33PM
  • deevoh1991
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    PVP and PVE should be mutually exclusive. I really think the tweaks on either shouldn't affect the other. They can never agree on anything. It can be nerfed in PVP but it should buffed back when you return out of Cyrodil.

    Most people like Dest staff ultimates to take down large mobs in dungeons and cause damage to bosses. The Sorcs have barely anything else that's substantial, They don't have beserk Melee I Hit Slams with Sharpened Axes and moves that damage and add bleed Damage Debuffs. Also We all know Sorcs are frail as ***. Next we can remove Wards as well. Also after that we can remove magic.

    PSN GT : Divzor
  • Aiphaton
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    Nighblades skills have their place
    The Destro Staff Ulti is nice
    Proc sets add some damage and a helluva lot of fun and laughs
    Undaunted sets are useful and bring a smile to the face
    Heavy armour with S&B is used for Tanking

    Well first thing is you have a ult which cost 50ult --> CC,Healdebuff and insane Dmg.
    This Ult is up in 10 sec after using a potion, so is this fair?

    Destro-Ult
    Well press one button, use a skill like mistform --> invisible destro-ult = alright !
    The Dmg is to good damn high in PvP, im actually using it swell on my Magicka Dk and its just hilarious.
    Groups with Nbs, death and destro-ult scaling to much.

    Prods-Sets :)
    Give the bad player to outskill you --> oh wait you got outproced, its no skill if you have like 5k tremor and 4k viper every 4 second on you.

    Undaunted Sets -->
    Infernal Guardian bugged (decloaking before sneak, even hitting you when you wasn't in fight with the player)
    Grothgar --> usefull in PVE (dropped first your Fps)
    Skelletonset (trollset)

    Heavy-Amor
    Sadly people don't need heavy amor for the most Pve Content ;)
  • stevepdodson_ESO888
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    Alucardo wrote: »
    Nighblades skills have their place
    I have no issue with Nightblades.



    Proc sets add some damage and a helluva lot of fun and laughs
    Yes, it's hilarious dying from one ability because 3 sets all proc at once. Proc sets are lazy and don't belong in the game. We didn't need them before they existed, and we certainly don't need them now. As far as PVE is concerned I get more damage from my old crit builds that relying on proc sets.



    Proc sets have existed since the game launched...if you want to go back to a "time before they existed" then you need to be in a different game

    oh and yes...if a game isn't fun then why play it...of course i want a laugh and bring a smile to my face...it is called "playing" after all
  • Prof_Bawbag
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    I've been killed a few times by the destro Ult, but at the same time, I've killed a lot of people with a proc set or poison injection. I can cheese other players, just like they can cheese me with their ganks/procs/ults
  • Alucardo
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    Alucardo wrote: »
    Nighblades skills have their place
    I have no issue with Nightblades.



    Proc sets add some damage and a helluva lot of fun and laughs
    Yes, it's hilarious dying from one ability because 3 sets all proc at once. Proc sets are lazy and don't belong in the game. We didn't need them before they existed, and we certainly don't need them now. As far as PVE is concerned I get more damage from my old crit builds that relying on proc sets.



    Proc sets have existed since the game launched...if you want to go back to a "time before they existed" then you need to be in a different game

    oh and yes...if a game isn't fun then why play it...of course i want a laugh and bring a smile to my face...it is called "playing" after all

    I meant the proc sets people are complaining about, not all proc sets in existence.
    Yes, I want to have fun too, and I used to. I'm complaining because I want some resemblance of balance in PVP so I can enjoy ESO again. If we said nothing then ZOS would just assume everything was fine and dandy.
  • Isellskooma
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    DannyLV702 wrote: »
    Yes...we know who this is directed at, so I am prepared for the backlash from the PvP "community"

    Nothing is "broken" in such a way that the game is unplayable when playing in PvE.

    This is because NPCs don't have the voice to provide feedback. Comprende or no comprende?
    LMFAO honestly, why can't NPCs have Blackrose on with Viper, tremor while holding block and healing.
  • raglau
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    The nature of what PvP players want is that they won't actually stop moaning until there is only one character type with identical skills, HP, AC etc. Even then they would moan that my PC was faster than their's and try to ban SLI or 12 core, or gaming mice, or whatever, until the entire game and our own gaming hardware was a tepid sea of uniform blanchmanche. They are like those teachers who insist that 'every child is a winner and equal', and nerf Sport Day to an 'events day'. Well, some kids are just better at some things.

    I am not saying there's anything wrong with PvP players being like that, if that's how they were raised then so be it, I am sure their parents felt they were giving their children some sort of value set. I mainly view the ZoS response as quite alarming. I would tend to treat such moanings in the way I do treat the moanings of tiny children; behaviours that get a response become more prevelant, i.e. you ignore negative behaviours. But ZoS leap to action with the nerf bat and inflict mortal would after mortal wound on the game as a whole, which next update they have to counter and on and on and on until it's an organically grown mess that risks pleasing none of the people none of the time.

    Edited by raglau on December 1, 2016 2:55PM
  • UppGRAYxDD
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    Im fine with all the sets, just shuffle on a stam character vs a magicka character is waaaaaayyyyy out of balance
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We've closed this discussion as there are already several more constructive discussions regarding class balancing and the differences between PVP and PVE.
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