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After You've Got Everything Nerfed Will You Finally Stop Moaning?

stevepdodson_ESO888
stevepdodson_ESO888
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Yes...we know who this is directed at, so I am prepared for the backlash from the PvP "community"

Nothing is "broken" in such a way that the game is unplayable when playing in PvE. Take the following, for example:

Nighblades skills have their place
The Destro Staff Ulti is nice
Proc sets add some damage and a helluva lot of fun and laughs
Undaunted sets are useful and bring a smile to the face
Heavy armour with S&B is used for Tanking

So after you finally persuade ZOS to ruin everything with your moaning and whining, and as the kids call it "QQ and Salt",
will you finally stop trying to ruin everyone's enjoyment in the game?

The only way you will be satisfied is when this game is separated into 2 different parts...and that truly is broken when that happens.

Just remember that it was your moaning that allowed you to go out and just buy Undaunted sets with AP and also all the armour/jewellery from the proc sets that are on sale.
  • AnviOfVai
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    Nothing is "broken" in such a way that the game is unplayable when playing in PvE.

    Well I only play PVP so if PVE is fine then that's good, keep it that way. PVP however needs fixing. Badly.

    If the sets are fine in PVE then the stats only need to change when entering Cyrodiil. When going back to PVE they can go back to how they were. Would this make everyone happy? no. ;)





    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • DannyLV702
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    Yes...we know who this is directed at, so I am prepared for the backlash from the PvP "community"

    Nothing is "broken" in such a way that the game is unplayable when playing in PvE.

    This is because NPCs don't have the voice to provide feedback. Comprende or no comprende?
  • DannyLV702
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    I'm pretty sure trial bosses would be complaining about wanting Minor Slayer nerfed if they could, but they can't!
  • Zakor
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    If the sets are fine in PVE then the stats only need to change when entering Cyrodiil. When going back to PVE they can go back to how they were. Would this make everyone happy? no. ;)

    Actually yes! I would celebrate that 3 days and nights! I'm so completly done with PvE nerfs due to PvP complains! Ruining DK since launch....

    Sadly ZoS officially announced they won't divide PvE and PvP Skills/Procs/we...

    Imho, when they wan't to have a CHANCE to balance this game PvE- AND PvP-wise they HAVE to divide it. Just my 2 cent...

  • Pangnirtung
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    Zakor wrote: »

    If the sets are fine in PVE then the stats only need to change when entering Cyrodiil. When going back to PVE they can go back to how they were. Would this make everyone happy? no. ;)

    Actually yes! I would celebrate that 3 days and nights! I'm so completly done with PvE nerfs due to PvP complains! Ruining DK since launch....

    Sadly ZoS officially announced they won't divide PvE and PvP Skills/Procs/we...

    Imho, when they wan't to have a CHANCE to balance this game PvE- AND PvP-wise they HAVE to divide it. Just my 2 cent...

    I remember too during launch when everyone who was NOT a DK was complaining about how OP they were. How many years later is it and PVP is still unfortunately affecting PVE

    I know that it is probably impossible but why can't things work differently in Cyrodiil than in the rest of Tamriel. Leave Cyrodiil and everything reverts.
  • Riga_Mortis
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    ZoS needs to have all sets seperate players from npcs and used accordingly in their respective areas.
    XBOX 1X
    GT - TAGNUTZ
  • Zakor
    Zakor
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    Zakor wrote: »

    If the sets are fine in PVE then the stats only need to change when entering Cyrodiil. When going back to PVE they can go back to how they were. Would this make everyone happy? no. ;)

    Actually yes! I would celebrate that 3 days and nights! I'm so completly done with PvE nerfs due to PvP complains! Ruining DK since launch....

    Sadly ZoS officially announced they won't divide PvE and PvP Skills/Procs/we...

    Imho, when they wan't to have a CHANCE to balance this game PvE- AND PvP-wise they HAVE to divide it. Just my 2 cent...

    I remember too during launch when everyone who was NOT a DK was complaining about how OP they were. How many years later is it and PVP is still unfortunately affecting PVE

    I know that it is probably impossible but why can't things work differently in Cyrodiil than in the rest of Tamriel. Leave Cyrodiil and everything reverts.


    @Pangnirtung
    It would be easily doable on code and game side, it's just ZoS that don't want it. Reason:
    "Players should be able to play the same whereever they are. That's also the reason we introduced CC-Immunity to NPC" - Freely adapted from ZoS
    Edited by Zakor on December 1, 2016 1:17PM
  • Jimbullbee85
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    Well said :) the real problem the moaners have is adapting to change. Theres always a counter to everything.
    Jimbullbee, Templar healer battlemage
  • Epona222
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    For the love of all that is good, have a cyro battle spirit buff/nerf that removes stuff like proc from vipers and all the the other stuff that they moan about endlessly, and let us keep it in PvE. Stop trying to play a balancing game between the 2 and just have some over-riding thing that kicks in when you are in Cyro so that stuff that the PvPers moan about all the time (but that we actually WANT in PvE) just doesn't work in PvP.

    The game is already split in two - there are people who only PvP and people who only PvE, and never the twain shall meet - it just seems churlish to make us share gear bonuses (and resulting nerfs, resulting in us having to find another set of gear) with one side always arguing against the other.
    Edited by Epona222 on December 1, 2016 1:28PM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • stevepdodson_ESO888
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    Nothing is "broken" in such a way that the game is unplayable when playing in PvE.

    Well I only play PVP so if PVE is fine then that's good, keep it that way. PVP however needs fixing. Badly.

    If the sets are fine in PVE then the stats only need to change when entering Cyrodiil. When going back to PVE they can go back to how they were. Would this make everyone happy? no. ;)





    that is a fair point and perfectly acceptable I am sure by pretty much everyone (me included)...well played
  • Eldorhaan
    Eldorhaan
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    Just to mention a very old game who bring the pvp to a esport, was Guildwars 1st. They easily put in place a system for skills, that make them totally different depending if you are in pve or pvp. With that no impact on pvp balance and everything was so fine. Pve gamers can continue to enjoy skills combination and pvp doesn't suffer about abuse... So simple, it was 10 years ago, don't reinvent the wheel.
    Edited by Eldorhaan on December 1, 2016 1:25PM
  • Valencer
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    Noone uses tremorscale, viper and selene in PvE.
    Noone uses the Eye of the Storm morph of the destro ulti in PvE.
    Most of the heavy armour buffs of the DB update arent really that big of a deal for actual PvE tanking.

    Why even bother talking about non-issues? Just looks like a PvEer complaining for the sake of complaining, to be honest.

    Edited by Valencer on December 1, 2016 1:30PM
  • crowfl56
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    Is all this moaning coming from all the griefers out there playing pvp ?

    I run with my guild, and we could have 2-4 players in the group or 12 or even more at time's.

    We play most time's in Haderus AD< PC< NA.

    TF just sucks, lots of lag, to many exploiters and on and on.

    We have a great time in pvp, and as I said we run as a guild.

    Our guild has some of the best pvp player's in the game.

    Oh yes we have to deal with the same bug issue's everyone else does, difference is we look for fixes, and find them too.

    Smart and calm is how we roll :)
    Edited by crowfl56 on December 1, 2016 1:39PM
  • Epona222
    Epona222
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    Valencer wrote: »
    Noone uses tremorscale, viper and selene in PvE.
    Noone uses the Eye of the Storm morph of the destro ulti in PvE.
    Most of the heavy armour buffs of the DB update arent really that big of a deal for actual PvE tanking.

    Why even bother talking about non-issues? Just looks like a PvEer complaining for the sake of complaining, to be honest.

    LOL
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Aquanova
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    Why doesnt ZOS just make us play naked in Cyrodill? That way no one can cry OP proc set or some other BS like that and it can be based entirely off of skill?

    Maybe then the whiners will stop???????


    I doubt it........ :|
    NA/PC
  • Wollust
    Wollust
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    Yes ofc they are fine in PvE because who would complain about it? PvE is 99.9% complete braindead easy, it doesn't matter anyway if something is overperforming compared to other stuff.
    In PvP people are actually affected by bad decisions and design choices, there is legit reasons to complain.
    Susano'o

    Zerg Squad
  • Tryxus
    Tryxus
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    Aquanova wrote: »
    Why doesnt ZOS just make us play naked in Cyrodill? That way no one can cry OP proc set or some other BS like that and it can be based entirely off of skill?

    Maybe then the whiners will stop???????


    I doubt it........ :|

    "No, cuz the light/heavy attacks of the other classes still hit harder than mine!" :trollface:
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Wollust wrote: »
    Yes ofc they are fine in PvE because who would complain about it? PvE is 99.9% complete braindead easy, it doesn't matter anyway if something is overperforming compared to other stuff.
    In PvP people are actually affected by bad decisions and design choices, there is legit reasons to complain.

    you don't need to wear the proc sets or the Undaunted sets (even if others do use them)...but it was asked for an easy way for you to get hold of them with your AP...i guess that was a bad decision/design choice that ZOS implemented due to PvP feedback too :)
  • THEDKEXPERIENCE
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    Hey look!

    It's the 10 millionth thread created by an angry PVE only player disparaging those meanie PVPers. Never have a seen such a large group of less self aware people.

    Why do you even care if everything gets nerfed? Balancing PVE is easy. You give monsters more or less HP. If you are all of a sudden hitting like a noodle it's gonna cost you a few thousand gold in a skill respec at worst. And if you're good enough to be one of those trial running gods who get a leaderboard ranking on VMA you'll adjust in about 36 hours tops.

    Meanwhile PVP is filled with, surprisingly, many genius level players who are constantly in an arms race against each other. Not everyone is a blood thirsty mouth breather. In fact very few are.

    Generally speaking PVP area and group chats are quite civil while places like Mournhold are crawling with racist, homophobic bros shouting nonsense at people who are just trying to do a few writs. Don't even get me started on the "pro" dungeon runners. Those guys are always quite charming.

    No one wants to take away your fun. You can keep running whatever wacky set you want. PVPers just want it to hit a bit less hard or less often. Hardly a game breaking PVE worry.
  • Wollust
    Wollust
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    Wollust wrote: »
    Yes ofc they are fine in PvE because who would complain about it? PvE is 99.9% complete braindead easy, it doesn't matter anyway if something is overperforming compared to other stuff.
    In PvP people are actually affected by bad decisions and design choices, there is legit reasons to complain.

    you don't need to wear the proc sets or the Undaunted sets (even if others do use them)...but it was asked for an easy way for you to get hold of them with your AP...i guess that was a bad decision/design choice that ZOS implemented due to PvP feedback too :)

    The only ones asking for easy AP are the carebears that want everything handed to them.
    Susano'o

    Zerg Squad
  • Delimber
    Delimber
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    Or we could all just run with the same gear as it isn't exclusive to the 1%.

    Of course there would be a lack of variety.

    Those that care about stats and their kill to death ratio will run what ever set will let them achieve those kills.

    Yeah it sucks being done in by 170 procs from 50 other players at the same time. At least siege weapons aren't causing procs....or are they lol.

    Me, I've reached that 6th stage and accept the way things are...
    Solo PvP and PvE most of the time.
    CP 2300+
  • leepalmer95
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    Nothing it OP in pve when a mag sorc can solo vet cradle of shadows.

    You can run around naked in most of pve and spam sweeps.

    Again like someone said not sure why a tank would use velidreth or viper in pve.
    Neither would someone use eye of the storm..

    ...

    When the carebears get brave, it gets funny.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • OOJIMMY
    OOJIMMY
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    Well you're slightly wrong. PvE had had moments where it broken. Before the nerf bat all you needed were mag sorcs. When IC droped you wouldn't be picked up for the WGT unless you're a sorc.
  • leepalmer95
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    Fyi blocking stoping regen was because of pve.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Fyi blocking stoping regen was because of pve.

    FYI - it was not asked for or moaned about
  • Epona222
    Epona222
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    Hey look!

    It's the 10 millionth thread created by an angry PVE only player disparaging those meanie PVPers. Never have a seen such a large group of less self aware people.

    Why do you even care if everything gets nerfed? Balancing PVE is easy. You give monsters more or less HP. If you are all of a sudden hitting like a noodle it's gonna cost you a few thousand gold in a skill respec at worst. And if you're good enough to be one of those trial running gods who get a leaderboard ranking on VMA you'll adjust in about 36 hours tops.

    Meanwhile PVP is filled with, surprisingly, many genius level players who are constantly in an arms race against each other. Not everyone is a blood thirsty mouth breather. In fact very few are.

    Generally speaking PVP area and group chats are quite civil while places like Mournhold are crawling with racist, homophobic bros shouting nonsense at people who are just trying to do a few writs. Don't even get me started on the "pro" dungeon runners. Those guys are always quite charming.

    No one wants to take away your fun. You can keep running whatever wacky set you want. PVPers just want it to hit a bit less hard or less often. Hardly a game breaking PVE worry.

    Don't try to make out that the PvP crowd are somehow more socially aware than PvE people, that's absolutely dispicable - I've been in zone chat in Cyro and the idea that you are a more civilised bunch of people is utterly laughable.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Hand_Bacon
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    I would actually start asking for nerfs at this point, nerfs for the nerfs that is.
    #AlmostGood@ESO
  • Robbmrp
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    If ZOS would pull their heads out and only make the changes that people request to Proc sets for PVP then everyone would stop moaning.

    PVPer's want Proc sets removed from PVP because "chance" should have no bearing on who wins a fight, it should be based on skill and gear. Proc sets work perfectly fine in PVE and shouldn't have any changes made to them.

    PVPer's moan for balance, PVEr's moan because ZOS nerfed their setup to balance PVP.

    ZOS needs to stop making PVP nerfs affect PVE.
    NA Server - Kildair
  • AzuraKin
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    Yes...we know who this is directed at, so I am prepared for the backlash from the PvP "community"

    Nothing is "broken" in such a way that the game is unplayable when playing in PvE. Take the following, for example:

    Nighblades skills have their place
    The Destro Staff Ulti is nice
    Proc sets add some damage and a helluva lot of fun and laughs
    Undaunted sets are useful and bring a smile to the face
    Heavy armour with S&B is used for Tanking

    So after you finally persuade ZOS to ruin everything with your moaning and whining, and as the kids call it "QQ and Salt",
    will you finally stop trying to ruin everyone's enjoyment in the game?

    The only way you will be satisfied is when this game is separated into 2 different parts...and that truly is broken when that happens.

    Just remember that it was your moaning that allowed you to go out and just buy Undaunted sets with AP and also all the armour/jewellery from the proc sets that are on sale.

    pvp is the heart and soul of mmo's.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • AzuraKin
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    Fyi blocking stoping regen was because of pve.

    ?? whats your proof? i would say anything it was from people complaining about people in pvp having unlimited block, example my nb could hold block indef and cast spell indef in light or heavy armor pre block nerf.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
This discussion has been closed.