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Radiant Oppresion vs Radiant Glory

Sheuib
Sheuib
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Everyone always says that the best morph of radiant destruction is radiant oppresion. I am here to to give a plug for radiant glory. Simply put heals saves lives. People need to remember the point that they are using radiant destruction is during the execute phase and the tics are huge. In PVE you are getting 22% of a 30K+ tic. In PVP you are getting 22% of a 15K+ tic. It is significant. This heal has saved me many times in both PVE and PVP.

In addition if it is a long fight most likely you are not maxed out on magicka. This means you are not getting a 20% bonus but maybe 10% or 5% if you are really low on magicka. Is that amount of extra damage really more important than the amount of self healing you are receiving? It is a question that the answer is very much situationally dependent.

So when someone askes you which one should they pick don't just give the standard answer of Radiant Oppresion. Actually explane the differences and the benefits of both. In general I would like to see people stop giving standard answers when asked questions about skills. Information is always better than answers.
  • Lieblingsjunge
    Lieblingsjunge
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    For PvP I can't see how Radiant Glory can benefit you tbh. Normal hits when they're less than 25% HP are between 4-8k(mostly, some people are just paper though). And you have to add in healing-reduction from Battle Spirit.
    No matter how good you are at managing your resources, I would say that Radiant Oppression is always better for PvP, as that tiny heal won't save you anyway(And you got BoL as an active heal, why do you need another one as a templar?)

    For PvE I honestly don't see the point either. More DMG = More Deeps. I got no problem beaming the boss & healing at the same time in a 4-man dungeon. And my magicka never gets lower than 70% in normal vet-dungeons anyway. It's not like that heal is gonna save you in any way - unless you love doing Overland Bosses & appreciate the "I can beam you forever and heal myself"-part. Which imo, makes it super-situational and I wouldn't want to waste gold on re-morphing it every time I would want to use it for something else.
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  • Destruent
    Destruent
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    Radiant glory is great for vMSA, bc you can beam and just forget about everything. The heals you get are great. It's in the end also more DPS than radiant oppresion, bc you won't have to worry about heals. You will also notice, that you cannot use the extra damage from opression completely in vMSA when you run with 3x spelldmg on your jewelry :|
    Noobplar
  • Cinbri
    Cinbri
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    For PvP I can't see how Radiant Glory can benefit you tbh. Normal hits when they're less than 25% HP are between 4-8k(mostly, some people are just paper though). And you have to add in healing-reduction from Battle Spirit.
    No matter how good you are at managing your resources, I would say that Radiant Oppression is always better for PvP, as that tiny heal won't save you anyway(And you got BoL as an active heal, why do you need another one as a templar?)

    For PvE I honestly don't see the point either. More DMG = More Deeps. I got no problem beaming the boss & healing at the same time in a 4-man dungeon. And my magicka never gets lower than 70% in normal vet-dungeons anyway. It's not like that heal is gonna save you in any way - unless you love doing Overland Bosses & appreciate the "I can beam you forever and heal myself"-part. Which imo, makes it super-situational and I wouldn't want to waste gold on re-morphing it every time I would want to use it for something else.
    Oppression was stronger than Glory whan it was imbalanced 40% buff, but no longer.
    You are wrong about healing reduction. It was removed to avoid double reduction in PvP.
    I personally use Radiant Glory: 1. as OP mentioned in fights you will never be at full magicka and tho you will never have 20% damage buff on you, unless you play some full sustain-no damage build. While Glory will always heal you for 20% of your damage. 2. It decreasing only negative mechanic of execute as being channel that don't allow you to block, so when you outnumbered it decreases chances you will die when use execute while outnumbered that is important nowdays with all those procsets. 3. Also it can be increased by Major Mending passive and just perfectly synnergize with it. So i rate Glory > Oppression in PvP.
    In solo PvE like vMSA Glory ticking for like 14k heals allowing you simply ignore adds and instead of interrupt channel to heal or shield you can stay and channel it till enemy death.
    In raid PvE however if you have skilled healers you don't need heal however and only full dps, so you can use Oppression if this content you doing mostly. However, I still use Glory in trials coz, for example, have 14k hot on execute phase at Rakkhat when you don't even need to be healed by healers is feel great. :D
  • AcadianPaladin
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    This thread is very helpful, as my magplar is just debating this very question. My fingers are not that fast anymore and we play almost all solo pve so it sounds like perhaps Glory is the better choice for her. Thanks for the insights from experience!
    PC NA(no Steam), PvE, mostly solo
  • Akinos
    Akinos
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    Cinbri wrote: »
    For PvP I can't see how Radiant Glory can benefit you tbh. Normal hits when they're less than 25% HP are between 4-8k(mostly, some people are just paper though). And you have to add in healing-reduction from Battle Spirit.
    No matter how good you are at managing your resources, I would say that Radiant Oppression is always better for PvP, as that tiny heal won't save you anyway(And you got BoL as an active heal, why do you need another one as a templar?)

    For PvE I honestly don't see the point either. More DMG = More Deeps. I got no problem beaming the boss & healing at the same time in a 4-man dungeon. And my magicka never gets lower than 70% in normal vet-dungeons anyway. It's not like that heal is gonna save you in any way - unless you love doing Overland Bosses & appreciate the "I can beam you forever and heal myself"-part. Which imo, makes it super-situational and I wouldn't want to waste gold on re-morphing it every time I would want to use it for something else.
    Oppression was stronger than Glory whan it was imbalanced 40% buff, but no longer.
    You are wrong about healing reduction. It was removed to avoid double reduction in PvP.
    I personally use Radiant Glory: 1. as OP mentioned in fights you will never be at full magicka and tho you will never have 20% damage buff on you, unless you play some full sustain-no damage build. While Glory will always heal you for 20% of your damage. 2. It decreasing only negative mechanic of execute as being channel that don't allow you to block, so when you outnumbered it decreases chances you will die when use execute while outnumbered that is important nowdays with all those procsets. 3. Also it can be increased by Major Mending passive and just perfectly synnergize with it. So i rate Glory > Oppression in PvP.
    In solo PvE like vMSA Glory ticking for like 14k heals allowing you simply ignore adds and instead of interrupt channel to heal or shield you can stay and channel it till enemy death.
    In raid PvE however if you have skilled healers you don't need heal however and only full dps, so you can use Oppression if this content you doing mostly. However, I still use Glory in trials coz, for example, have 14k hot on execute phase at Rakkhat when you don't even need to be healed by healers is feel great. :D


    Burn an enemy with a ray of holy fire, dealing [x] Magic Damage over 2.8 seconds. Deals up to 20% additional damage in proportion to your current Magicka.
    Targets with less than 50% Health take up to 330% additional damage.
    Can critically hit.
    Deals additional damage in proportion to your current Magicka.



    CURRENT, not current max magicka. So if the skill works how the tooltip says, you will always have some of the damage bonus. It might not be the full 20%, but I'm pretty sure oppression will always do more damage even without being at full magicka.
    Edited by Akinos on November 27, 2016 5:29PM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I approve this thread.


    Plus the heals from glory get amped by major mending, so you get 25% more heals if you are standing in the rune or your extended ritual/ritual of retribution, makes the heal from glory get 5% more. I have seen in my combat log up to 35% of the damage become heals. Though that is on a dedicated healer.

    Glory is like a long range Sweeps, the heals are simply great. But you have to acknowledge that for a full blown dps, oppression is better.
  • Cinbri
    Cinbri
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    Akinos wrote: »
    Cinbri wrote: »
    For PvP I can't see how Radiant Glory can benefit you tbh. Normal hits when they're less than 25% HP are between 4-8k(mostly, some people are just paper though). And you have to add in healing-reduction from Battle Spirit.
    No matter how good you are at managing your resources, I would say that Radiant Oppression is always better for PvP, as that tiny heal won't save you anyway(And you got BoL as an active heal, why do you need another one as a templar?)

    For PvE I honestly don't see the point either. More DMG = More Deeps. I got no problem beaming the boss & healing at the same time in a 4-man dungeon. And my magicka never gets lower than 70% in normal vet-dungeons anyway. It's not like that heal is gonna save you in any way - unless you love doing Overland Bosses & appreciate the "I can beam you forever and heal myself"-part. Which imo, makes it super-situational and I wouldn't want to waste gold on re-morphing it every time I would want to use it for something else.
    Oppression was stronger than Glory whan it was imbalanced 40% buff, but no longer.
    You are wrong about healing reduction. It was removed to avoid double reduction in PvP.
    I personally use Radiant Glory: 1. as OP mentioned in fights you will never be at full magicka and tho you will never have 20% damage buff on you, unless you play some full sustain-no damage build. While Glory will always heal you for 20% of your damage. 2. It decreasing only negative mechanic of execute as being channel that don't allow you to block, so when you outnumbered it decreases chances you will die when use execute while outnumbered that is important nowdays with all those procsets. 3. Also it can be increased by Major Mending passive and just perfectly synnergize with it. So i rate Glory > Oppression in PvP.
    In solo PvE like vMSA Glory ticking for like 14k heals allowing you simply ignore adds and instead of interrupt channel to heal or shield you can stay and channel it till enemy death.
    In raid PvE however if you have skilled healers you don't need heal however and only full dps, so you can use Oppression if this content you doing mostly. However, I still use Glory in trials coz, for example, have 14k hot on execute phase at Rakkhat when you don't even need to be healed by healers is feel great. :D


    Burn an enemy with a ray of holy fire, dealing [x] Magic Damage over 2.8 seconds. Deals up to 20% additional damage in proportion to your current Magicka.
    Targets with less than 50% Health take up to 330% additional damage.
    Can critically hit.
    Deals additional damage in proportion to your current Magicka.



    CURRENT, not current max magicka. So if the skill works how the tooltip says, you will always have some of the damage bonus. It might not be the full 20%, but I'm pretty sure oppression will always do more damage even without being at full magicka.
    Yes, CURRENT means your magicka pool left. You will never execute targets at 100% of your magicka pool and so will never get 20% buff, only Glory that will always heal you for 20% of damage coz it not dependant on your magicka. For example in my full dps build I will execute target when have only 30% magicka pool: Oppression will deal additional 5% damage while Glory will still heal for 20% of overall damage. For example in PvE - 14k HoT or 5% buff to average 40k dps(+2k dps)? Obviously I will choose morph that doesn't count on additional factors and will work on its maximum effectiveness all the time.
    I approve this thread.


    Plus the heals from glory get amped by major mending, so you get 25% more heals if you are standing in the rune or your extended ritual/ritual of retribution, makes the heal from glory get 5% more. I have seen in my combat log up to 35% of the damage become heals. Though that is on a dedicated healer.

    Glory is like a long range Sweeps, the heals are simply great. But you have to acknowledge that for a full blown dps, oppression is better.
    Yep, percentage number of healing may increse from basic 20% coz it can be buffed not only by Major/minor mending buffs but also by healing CP like Blessed or Quick Recovery(tho this one doesn't increase tooltip).
    P.S.: so if you take scaling in account - obviously both morphs scale on your total damage, but here is again Glory wins coz unlike Oppression it's additional effect actually scale: Oppression benefit from Ele Exp/Thaum, but it's 20% damage buff won't increase from default 20%, while Glory also benefit from Ele Exp/Thaum, but it's default 20% healing can be boosted even futher by increase healing passives(Major Mending that templar can get with 100% uptime) and CP.
    Edited by Cinbri on November 28, 2016 9:04AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Cinbri wrote: »
    Akinos wrote: »
    Cinbri wrote: »
    For PvP I can't see how Radiant Glory can benefit you tbh. Normal hits when they're less than 25% HP are between 4-8k(mostly, some people are just paper though). And you have to add in healing-reduction from Battle Spirit.
    No matter how good you are at managing your resources, I would say that Radiant Oppression is always better for PvP, as that tiny heal won't save you anyway(And you got BoL as an active heal, why do you need another one as a templar?)

    For PvE I honestly don't see the point either. More DMG = More Deeps. I got no problem beaming the boss & healing at the same time in a 4-man dungeon. And my magicka never gets lower than 70% in normal vet-dungeons anyway. It's not like that heal is gonna save you in any way - unless you love doing Overland Bosses & appreciate the "I can beam you forever and heal myself"-part. Which imo, makes it super-situational and I wouldn't want to waste gold on re-morphing it every time I would want to use it for something else.
    Oppression was stronger than Glory whan it was imbalanced 40% buff, but no longer.
    You are wrong about healing reduction. It was removed to avoid double reduction in PvP.
    I personally use Radiant Glory: 1. as OP mentioned in fights you will never be at full magicka and tho you will never have 20% damage buff on you, unless you play some full sustain-no damage build. While Glory will always heal you for 20% of your damage. 2. It decreasing only negative mechanic of execute as being channel that don't allow you to block, so when you outnumbered it decreases chances you will die when use execute while outnumbered that is important nowdays with all those procsets. 3. Also it can be increased by Major Mending passive and just perfectly synnergize with it. So i rate Glory > Oppression in PvP.
    In solo PvE like vMSA Glory ticking for like 14k heals allowing you simply ignore adds and instead of interrupt channel to heal or shield you can stay and channel it till enemy death.
    In raid PvE however if you have skilled healers you don't need heal however and only full dps, so you can use Oppression if this content you doing mostly. However, I still use Glory in trials coz, for example, have 14k hot on execute phase at Rakkhat when you don't even need to be healed by healers is feel great. :D


    Burn an enemy with a ray of holy fire, dealing [x] Magic Damage over 2.8 seconds. Deals up to 20% additional damage in proportion to your current Magicka.
    Targets with less than 50% Health take up to 330% additional damage.
    Can critically hit.
    Deals additional damage in proportion to your current Magicka.



    CURRENT, not current max magicka. So if the skill works how the tooltip says, you will always have some of the damage bonus. It might not be the full 20%, but I'm pretty sure oppression will always do more damage even without being at full magicka.
    Yes, CURRENT means your magicka pool left. You will never execute targets at 100% of your magicka pool and so will never get 20% buff, only Glory that will always heal you for 20% of damage coz it not dependant on your magicka. For example in my full dps build I will execute target when have only 30% magicka pool: Oppression will deal additional 5% damage while Glory will still heal for 20% of overall damage. For example in PvE - 14k HoT or 5% buff to average 40k dps(+2k dps)? Obviously I will choose morph that doesn't count on additional factors and will work on its maximum effectiveness all the time.
    I approve this thread.


    Plus the heals from glory get amped by major mending, so you get 25% more heals if you are standing in the rune or your extended ritual/ritual of retribution, makes the heal from glory get 5% more. I have seen in my combat log up to 35% of the damage become heals. Though that is on a dedicated healer.

    Glory is like a long range Sweeps, the heals are simply great. But you have to acknowledge that for a full blown dps, oppression is better.
    Yep, percentage number of healing may increse from basic 20% coz it can be buffed not only by Major/minor mending buffs but also by healing CP like Blessed or Quick Recovery(tho this one doesn't increase tooltip).
    P.S.: so if you take scaling in account - obviously both morphs scale on your total damage, but here is again Glory wins coz unlike Oppression it's additional effect actually scale: Oppression benefit from Ele Exp/Thaum, but it's 20% damage buff won't increase from default 20%, while Glory also benefit from Ele Exp/Thaum, but it's default 20% healing can be boosted even futher by increase healing passives(Major Mending that templar can get with 100% uptime) and CP.

    As I said, I agree glory is the better morph for everyone but exclusive dps toons, where even a 5% increase in dps, is still an increase in dps.

    I used oppression for a long time, like a year, from when I first had the game till IC dropped, I farmed a lot of telvar, and bone shards for willpower rings, when they were hard to get and kept dieing a lot, as I was by myself most of the time, switched to this morph and bam, like a long range Sweeps, perfect for survival.

    Now that toon is a full time healer, and glory is still amazing on it, I can heal through kenas lighting wall while executing her. Your point about glory being impacted by more cp is also a good one.
  • Joy_Division
    Joy_Division
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    Maybe.

    In PvE, the healing should not be necessary (although in vMA it is convenient for sure).

    In PvP, if you dont get the kill, considering how everyone can pretty much go from 1% to 100% in the blink of an eye, Glory is hurting you if you aren't getting beat upon. if average damage is only 10% that's still good because executable damage is, as people hve constantly pointed out, is high.

    It;s actually one of the few skills that ZoS did a good job where we can actually debate which is the better morph.
  • Sheey
    Sheey
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    Can you stop beaming me
    Thanks!
  • Ashamray
    Ashamray
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    Sheey wrote: »
    Can you stop beaming me
    Thanks!

    nope!
    Boadrig, EU PC

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  • Kutsuu
    Kutsuu
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    Good arguments in here, I'll have to give Glory a try.

    I'm a master of beaming at 100% life when I see a good stam DPS get on top of a target. Usually ends up in death by the end of the channel lol.
    PC/NA

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  • Lieblingsjunge
    Lieblingsjunge
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    Cinbri wrote: »
    For PvP I can't see how Radiant Glory can benefit you tbh. Normal hits when they're less than 25% HP are between 4-8k(mostly, some people are just paper though). And you have to add in healing-reduction from Battle Spirit.
    No matter how good you are at managing your resources, I would say that Radiant Oppression is always better for PvP, as that tiny heal won't save you anyway(And you got BoL as an active heal, why do you need another one as a templar?)

    For PvE I honestly don't see the point either. More DMG = More Deeps. I got no problem beaming the boss & healing at the same time in a 4-man dungeon. And my magicka never gets lower than 70% in normal vet-dungeons anyway. It's not like that heal is gonna save you in any way - unless you love doing Overland Bosses & appreciate the "I can beam you forever and heal myself"-part. Which imo, makes it super-situational and I wouldn't want to waste gold on re-morphing it every time I would want to use it for something else.
    Oppression was stronger than Glory whan it was imbalanced 40% buff, but no longer.
    You are wrong about healing reduction. It was removed to avoid double reduction in PvP.
    I personally use Radiant Glory: 1. as OP mentioned in fights you will never be at full magicka and tho you will never have 20% damage buff on you, unless you play some full sustain-no damage build. While Glory will always heal you for 20% of your damage. 2. It decreasing only negative mechanic of execute as being channel that don't allow you to block, so when you outnumbered it decreases chances you will die when use execute while outnumbered that is important nowdays with all those procsets. 3. Also it can be increased by Major Mending passive and just perfectly synnergize with it. So i rate Glory > Oppression in PvP.
    :D

    I absolutely see your point. However, you shouldn't be spamming an execute anyway, it should be simply used to execute someone. So in PvP you won't get more than 1, maybe 2 ticks tops anyway. I rather have that extra damage on my first tick, so I can turn my attention towards the next opponent, instead of waiting 2 ticks, because the first one failed to execute. And that heal on 1 tick, won't make a difference(imo). But it's just a personal preference, I don't have any mathematics to support my claim :)

    But I can see how it can be useful in vMA if you run it. I despise solo-content in MMOs, so I never do it anyway. I got a precise inferno staff so I'm happy anyway.
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
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  • idk
    idk
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    @Sheuib

    oppression is great for those going for highest damage. Since the more damage done means less heals needed. Best for anyone wanting to run trials

    Glory shines in solo content like vMA, etc and if one runs with a more casual guild where healers maybe not very experienced. The more serious raised will not use it except in vMA.
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