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Buff Restro ulti

  • Malmai
    Malmai
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    @Strider_Roshin In which situation? 1vX pvp?

    I use it in dueling with my templar. I keep it on my back bar, and I DW with my front. What I typically do is wait for my opponent to use their ultimate, then I use the resto ult. The reason I do those is because people typically make themselves more vulnerable after using their ult because they're going on the offensive. Therefore use your resto ult at that time to make yourself un-killable while at the same time giving you a huge boost in damage. Definitely recommend keeping your opponent DoTed with Vampires bane for the extra crit chance, and spell damage. The only thing that makes this move OP is it's cost. Other than that it's fine.

    Meh with that ult you just prolong fight u deal no dmg...
  • Strider_Roshin
    Strider_Roshin
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    Malmai wrote: »
    @Strider_Roshin In which situation? 1vX pvp?

    I use it in dueling with my templar. I keep it on my back bar, and I DW with my front. What I typically do is wait for my opponent to use their ultimate, then I use the resto ult. The reason I do those is because people typically make themselves more vulnerable after using their ult because they're going on the offensive. Therefore use your resto ult at that time to make yourself un-killable while at the same time giving you a huge boost in damage. Definitely recommend keeping your opponent DoTed with Vampires bane for the extra crit chance, and spell damage. The only thing that makes this move OP is it's cost. Other than that it's fine.

    Meh with that ult you just prolong fight u deal no dmg...

    Yes, because 30% increase crit damage is not offensive whatsoever.
  • N0TPLAYER2
    N0TPLAYER2
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    Question

    I'm using barrier on my resto back bar in vma. Would the resto ultimate be more beneficial in helping to survive? I'm working on flawless

    Thanks
  • Cinbri
    Cinbri
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    Malmai wrote: »
    @Strider_Roshin In which situation? 1vX pvp?

    I use it in dueling with my templar. I keep it on my back bar, and I DW with my front. What I typically do is wait for my opponent to use their ultimate, then I use the resto ult. The reason I do those is because people typically make themselves more vulnerable after using their ult because they're going on the offensive. Therefore use your resto ult at that time to make yourself un-killable while at the same time giving you a huge boost in damage. Definitely recommend keeping your opponent DoTed with Vampires bane for the extra crit chance, and spell damage. The only thing that makes this move OP is it's cost. Other than that it's fine.

    Meh with that ult you just prolong fight u deal no dmg...

    Yes, because 30% increase crit damage is not offensive whatsoever.
    There is reason why zerg no matter how big doesn't spam Agressive Horn. Unlike pve in pvp: 1. In pvp Impenetrable trait starting to reduce damage from crit. This is top trait in pvp and majority people use it. 2. People can baff crit resistant even further by Resistant CP. 3. Damage shields make your crit rating equal to zero and majority of magicka builds use any kind of it. 4. Unlike pve block is very widespread thing in pvp for those who dont stack damage shields and block also ignore crit rating.
    So, in pvp this very strong offensive part becoming irrelevant and tho this part of Champion's Light is very weak advocating it's low cost.
    N0TPLAYER2 wrote: »
    Question

    I'm using barrier on my resto back bar in vma. Would the resto ultimate be more beneficial in helping to survive? I'm working on flawless

    Thanks
    Resto staff ult in such content is 5 times stronger and effective than Barrier. You need Light's Champion morph that will heal you and boost offense-defense simultaneously to very high extent. With major protection buff you will survive any mechanic.
    Edited by Cinbri on November 24, 2016 8:52PM
  • Joy_Division
    Joy_Division
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    Before people try to sound smarter than everyone else in the room, let's be specific.

    This ultimate is only good if you pick the Panacea morph and:
    • You are *not* a healer, rather a solo player
    • The heal actually lands on you. Someone asked why they dont see this often in Cyrodiil. The third time a PUG steals your heal will make you want to throw your computer out the window. An actual dual is something very different from open world Cyrodiil
    • This is incredibly inefficient for an actual healer: it overheals a single target for 100 ultimate and does nothing for your group.
    • There is no guarantee the user will even survive with this ultimate: I got killed in vMA with it active where the heal is not cut in half by Battlesprit. If anything, I would argue the sword and shield in noticeably better because it actually lands on you (most important), reflects all enemy projectiles, prevents most stuns, and the amount mitigated is not reduced by Battlespirt whereas Panacea's heal is.

    This is a poorly designed ultimate: not offering much for the people most apt to use a restoration staff in group play (healers) and unreliable in the one specific instance where it can potentially shine (solo) because there is no guarantee some PUG wont steal your ultimate. It is way too situational and very disappointing for healers looking to use something else besides Warhorn.
    Edited by Joy_Division on November 24, 2016 9:12PM
  • silky_soft
    silky_soft
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    Before people try to sound smarter than everyone else in the room, let's be specific.

    This ultimate is only good if you pick the Panacea morph and:
    • You are *not* a healer, rather a solo player
    • The heal actually lands on you. Someone asked why they dont see this often in Cyrodiil. The third time a PUG steals your heal will make you want to throw your computer out the window. An actual dual is something very different from open world Cyrodiil
    • This is incredibly inefficient for an actual healer: it overheals a single target for 100 ultimate and does nothing for your group.
    • There is no guarantee the user will even survive with this ultimate: I got killed in vMA with it active where the heal is not cut in half by Battlesprit. If anything, I would argue the sword and shield in noticeably better because it actually lands on you (most important), reflects all enemy projectiles, prevents most stuns, and the amount mitigated is not reduced by Battlespirt whereas Panacea's heal is.

    This is a poorly designed ultimate: not offering much for the people most apt to use a restoration staff in group play (healers) and unreliable in the one specific instance where it can potentially shine (solo) because there is no guarantee some PUG wont steal your ultimate. It is way too situational and very disappointing for healers looking to use something else besides Warhorn.

    exactly make it more useful. Not asking for increase stats
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • Minalan
    Minalan
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    Before people try to sound smarter than everyone else in the room, let's be specific.

    This ultimate is only good if you pick the Panacea morph and:
    • You are *not* a healer, rather a solo player
    • The heal actually lands on you. Someone asked why they dont see this often in Cyrodiil. The third time a PUG steals your heal will make you want to throw your computer out the window. An actual dual is something very different from open world Cyrodiil
    • This is incredibly inefficient for an actual healer: it overheals a single target for 100 ultimate and does nothing for your group.
    • There is no guarantee the user will even survive with this ultimate: I got killed in vMA with it active where the heal is not cut in half by Battlesprit. If anything, I would argue the sword and shield in noticeably better because it actually lands on you (most important), reflects all enemy projectiles, prevents most stuns, and the amount mitigated is not reduced by Battlespirt whereas Panacea's heal is.

    This is a poorly designed ultimate: not offering much for the people most apt to use a restoration staff in group play (healers) and unreliable in the one specific instance where it can potentially shine (solo) because there is no guarantee some PUG wont steal your ultimate. It is way too situational and very disappointing for healers looking to use something else besides Warhorn.

    So much this. @ZOS_BrianWheeler let's make this ultimate worth having. It should only work on yourself or at the most group mates. Having some dimwitted idiot pug grab this ult and run off and die on the enemy keep porch is just insulting.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    My bats does 10k a tick and costs less than the destro ulti
    Edited by PS4_ZeColmeia on November 25, 2016 1:31AM
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
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