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Is a wardrobe system possibly being looked into?

  • Arundo
    Arundo
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    Not sure but I hope they will, I want to look nice but sometimes I need to look crappy to get the best out of my build.
  • Aliyavana
    Aliyavana
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    with the success of the crown crate sells I hope they release how much customization means to many of us
  • DeadlyPhoenix
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    Personally I would love a costume/wardrobe system of some sort to allow us to look the way we want... If they're concerned with sales depleting here's a thought that may work for them. Place a custom costume design on the CD for 2000 crowns that allows you to save your currently equipped outfit to a costume of it's own permanently, account wide. This way we can create our own costumes, they make tons of money off people like me who enjoy creating different looks to fit my mood, while still being able to be at my best and most optimal gear... Each new costume you wish to save would cost an additional 2000 crowns for a new, unique outfit. I know I could personally see myself spending $100s on this feature if not more.

    Also they could start splitting costumes up into individual pieces like they did with the hats, hair, etc, while making all costumes unique. This way people would but said costume simply for those awesome boots that come with it or that tunic that finishes your desired look.

    They keep looking at wardrobes and custom costumes as a loss of sales when in reality they stand to gain much more than they would lose by implementing something along these lines.
  • Krym
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    Personally I would love a costume/wardrobe system of some sort to allow us to look the way we want... If they're concerned with sales depleting here's a thought that may work for them.

    truth is any system using mechanics already in the game would only lead to increased sales.

    for example let people craft/trade in armor pieces for costumes - for a full costume you'd need 7 pieces of gold armor to get the costume. people would still buy motifs/stones off the shop to get the costume or just buy it directly like before. it would also mean even more *** in your inventory which makes the crafting bag and thus eso plus attractive (it's not like zos exploited that fact before).

    however costumes have limitations, especially that you can't mix and match and guild tabards don't work, nor do they affect weapons. now remember that the imperial edition can already change the style of gear, so the system is already in place. why not let us reforge gear into a different style, requirement is we know that style and have the style item for it? which means people again would by the motif/stones to change gear into the stuff they want, and since you'll switch looks way more often now it leads to higher demand. and don't forget zos already started selling store exclusive motifs, it's baffling how stupid is to not give people more reason to actually buy and use those motifs.

    in a perfect world we would be able to do both so we can play and use it however we want (want to have heavy armor look when wearing 5/1/1? go costume).

    it's mindboggling it's not in the game already considering how easy and cheap it would be able to implement and means easy cash - but I guess crates are even cheaper with bigger return, so why bother?

    either way, whatever zos implements you can be assured you'll be paying for it. I can already see reforging looks costs crowns - or even better gems, so you HAVE to buy those crates!
    Edited by Krym on December 3, 2016 7:02PM
  • Aliyavana
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    With housing being released soon I hope they release a feature more players would use such as this to look fab
  • Preyfar
    Preyfar
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    With housing being released soon I hope they release a feature more players would use such as this to look fab
    I was debating crafting for my magblade tonight. Wanted to go Skinchanger, but realized all the sets I WANT to use are drop sets. Decided not to craft, because I can't use the motifs with anything I actually want.

  • Abeille
    Abeille
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    A transmogrification system would make me very happy.

    I bet that grinding for useless stuff that has with unique skins that you could apply to a piece of a set you can actually use would be a thing, like it is in GW2. I don't care, though. Actually, I much prefer grinding for something that has no effect on my character's power, it doesn't have the same sense of urgency.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Livvy
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    I would truly love this feature.

    Hopefully one day! Pretty please!
    ->--Willow--<-
  • Weasel_Tunneler
    Weasel_Tunneler
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    Personally I would love a costume/wardrobe system of some sort to allow us to look the way we want... If they're concerned with sales depleting here's a thought that may work for them. Place a custom costume design on the CD for 2000 crowns that allows you to save your currently equipped outfit to a costume of it's own permanently, account wide. This way we can create our own costumes, they make tons of money off people like me who enjoy creating different looks to fit my mood, while still being able to be at my best and most optimal gear... Each new costume you wish to save would cost an additional 2000 crowns for a new, unique outfit. I know I could personally see myself spending $100s on this feature if not more.

    Also they could start splitting costumes up into individual pieces like they did with the hats, hair, etc, while making all costumes unique. This way people would but said costume simply for those awesome boots that come with it or that tunic that finishes your desired look.

    They keep looking at wardrobes and custom costumes as a loss of sales when in reality they stand to gain much more than they would lose by implementing something along these lines.

    Omg....
  • GabiAlex
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    Changing the style on items is something I always wanted and to be honest I don't care about cost as long I can wear a nice armor and look a bit different than the others.
    @GabiAlex - PC EU Megaserver
    Delora Xiaphia - Aldmeri Dominion - Nightblade Bosmer
    Ugrim gro-Khar - Daggerfall Covenant - Dragonknight Orsimer
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    Fjorik Firebeard - Ebonheart Pact - Templar Nord
    Ophelia Adel Maris - Aldmeri Dominion - Sorcerer Breton
    Drinks-In-Silence - Ebonheart Pact - Dragonknight Argonian
    Floriancen Larethian - Aldmeri Dominion - Warden Altmer
    Zahir at Unar - Daggerfall Covenant - Nightblade Redguard


  • Mush55
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    They didn't put storage in your house and you want a wardrobe feature, they'll probably mess that up so you can only see your legs and feet and have to pay in the crown store to be able to see the other half........
  • magnusthorek
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    I would be awesome grind the best gear and choose the style for them, as many are ugly
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • Weasel_Tunneler
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    Zaldan wrote: »
    Devs have already said that a wardrobe/transmog system is too difficult and isn't being looked into

    Meanwhile in Lord of the Rings Online a 10 years old game with outdated engine have a better costumization:

    My character equipment:

    15540865_1190617391052048_8608689349815395712_o.jpg?oh=018483a5f57708e3d379b6e5c7163457&oe=58FD2DBF

    My character using others armor pieces to cover my real equipment visual:

    15626435_1190617401052047_7707939135276001678_o.jpg?oh=cb230c5b760c605b958a1d2df2511bf9&oe=58F2C801

    Meanwhile in DC Universe Online a game almost 6 years old have an even better and extremely complex costumization system:

    In DCUO you are able to acquire a new style by simple equipping any item piece with the desired style you still dont have, and then only the item style VISUAL will be saved to that character and you can choose to show it or not using the Style tabs in the Style Menu:

    The Style Menu is devided by various categories: Hair, Head, Face, Accessory, Shoulders, Emblem, Hands, Waist, Feet, Chest, Legs, Back, Skin Primary Weapon and Secundary Weapon.

    Here is my main character, I'm a freaking GREEN LANTERN! BEWARE MY POWER!

    15577896_1190627457717708_173504216922964546_o.jpg?oh=95a1cd37559643562f5a9caea64711a1&oe=58AF3975

    So Devs think that it too difficult to implement? Geez even Indies studants Developers can do more.
    Edited by Weasel_Tunneler on December 18, 2016 8:06PM
  • Aliyavana
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    These types of threads pop up pretty much every week at least once and lots of voices in support. Dos knows we want it
  • Valethar
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    They can't even code a decent chat system, I'm fairly sure a wardrobe is beyond their current capabilities.

    On the other hand, recoloring existing assets and charging a premium for them? That they've got down to perfection.
    Resistance is not futile! Say no to the Greed Collective™. Boycott Crown Crates.
  • Wolfshead
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    Zaldan wrote: »
    Devs have already said that a wardrobe/transmog system is too difficult and isn't being looked into

    It is funny WoW which over 10 years that really outdated engine have working transmog system and also if things are true that some people on ZoS have been work on SWTOR before the start on ZoS can the gave Bioware a call and ask them gave/buy there transmog system again there is also a game that is 5 years old then transmog system.

    The problem atm with ZoS the are not focus on a transmog system and why not say true instead :)

    Other thing i found very funny is that how ZoS have say that cant add feature for us to look at armor before we can make them but in crown store if you click on craft books you see how different look on char but when you are in carft menu on char you cant look how armor will look like i think that is really amusing :)
    Edited by Wolfshead on December 19, 2016 5:29AM
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • MasterSpatula
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    To be honest, I've never been a fan of appearance tabs. I'd much rather be able to craft genuinely-useful and good-looking gear than wear ugly but useful gear and just have a skin of something that looks good. I almost never use costumes in the game for the same reason--I want the gear that gives me my protection and stats to actually look cool.

    Appearance Tabs and "Transmogrification" seem like kludges, cheap workarounds to keep from having to address the real problem. I've never understood why MMO communities are so accepting of them.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Weasel_Tunneler
    Weasel_Tunneler
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    To be honest, I've never been a fan of appearance tabs. I'd much rather be able to craft genuinely-useful and good-looking gear than wear ugly but useful gear and just have a skin of something that looks good. I almost never use costumes in the game for the same reason--I want the gear that gives me my protection and stats to actually look cool.

    Appearance Tabs and "Transmogrification" seem like kludges, cheap workarounds to keep from having to address the real problem. I've never understood why MMO communities are so accepting of them.

    So you want a very limiting way to costumize your character???

    I've never understood why some people like you like things that way lol
    Edited by Weasel_Tunneler on December 19, 2016 8:16PM
  • exeeter702
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    Xabien wrote: »
    Kamatsu wrote: »
    I also think it would be a great idea - and the tech isn't already in the game. Yes, the tech is already there - costumes, hair swapping, accessory swapping, etc. You can already switch hair styles, as well as full-on costume sets... being able to switch armor styles is only a short step further.

    The tech has been there since early development - equipment slots. Add in a new tab with a second set of slots, have those slots overwrite the visuals of the equipment tab.

    The same kind of system mmos have been using for years now :)

    Nope.. You do that and you will truly kill crafting in any long term fasion.

    The commitment needs to be in a one time use. A craftable item that converts target item to the visual style desired. And can only be made by a crafter that knows the style. There needs to be value attached to it ie requiring x amounts of crafting materials including the style gems.

    Otherwise you create an environment where people will craft a shanty white set in the desired style and call it a day forever more..
  • Weasel_Tunneler
    Weasel_Tunneler
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    exeeter702 wrote: »
    Xabien wrote: »
    Kamatsu wrote: »
    I also think it would be a great idea - and the tech isn't already in the game. Yes, the tech is already there - costumes, hair swapping, accessory swapping, etc. You can already switch hair styles, as well as full-on costume sets... being able to switch armor styles is only a short step further.

    The tech has been there since early development - equipment slots. Add in a new tab with a second set of slots, have those slots overwrite the visuals of the equipment tab.

    The same kind of system mmos have been using for years now :)

    Nope.. You do that and you will truly kill crafting in any long term fasion.

    The commitment needs to be in a one time use. A craftable item that converts target item to the visual style desired. And can only be made by a crafter that knows the style. There needs to be value attached to it ie requiring x amounts of crafting materials including the style gems.

    Otherwise you create an environment where people will craft a shanty white set in the desired style and call it a day forever more..

    Why would this happen? Isn't the point of crafting to craft good equipments? Why this system would kill crafters? Because people want a actual costume system in the game? People will still need good equipments.
  • exeeter702
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    exeeter702 wrote: »
    Xabien wrote: »
    Kamatsu wrote: »
    I also think it would be a great idea - and the tech isn't already in the game. Yes, the tech is already there - costumes, hair swapping, accessory swapping, etc. You can already switch hair styles, as well as full-on costume sets... being able to switch armor styles is only a short step further.

    The tech has been there since early development - equipment slots. Add in a new tab with a second set of slots, have those slots overwrite the visuals of the equipment tab.

    The same kind of system mmos have been using for years now :)

    Nope.. You do that and you will truly kill crafting in any long term fasion.

    The commitment needs to be in a one time use. A craftable item that converts target item to the visual style desired. And can only be made by a crafter that knows the style. There needs to be value attached to it ie requiring x amounts of crafting materials including the style gems.

    Otherwise you create an environment where people will craft a shanty white set in the desired style and call it a day forever more..

    Why would this happen? Isn't the point of crafting to craft good equipments? Why this system would kill crafters? Because people want a actual costume system in the game? People will still need good equipments.

    You are completely missing the point.. Crafting value needs an influx as 90 percent of the sets in this game that are worth a *** are looted not crafted. The entire point of this thread is that people want a way to make use of the large veriety of visual styles but are hamstrung because the gear they wear and frankly atm the only gear really usefull cant be altered visually.

    Think bigger just for a moment.. The system i proposed will maintain value in crafters and style motifs in general because there will always be a demand as new gearing avenues are created. At the moment, the value of crafting outside of gearing up an alt or new player, is exclusively tied to the currrent environment where player power is obtained. When crafted sets are at the forefront its fine, but in situations like now there isba huge lull and im sure im not the only one that would be hesitant in purchasing an awesome motif style if they were to release one on the crown store tomorrow.

    The system that was mentioned from whom i quoted, would do very little to stimulate the crafting style lull atm as people would just craft each and every set they wanted and be done with it. That would be a huge wasted opprotunity where they could create a supply and demand indefinitely for players to use unique items to transform the visual style of an individual peice of gear to something desireable on a per use basis.
  • Aliyavana
    Aliyavana
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    exeeter702 wrote: »
    Xabien wrote: »
    Kamatsu wrote: »
    I also think it would be a great idea - and the tech isn't already in the game. Yes, the tech is already there - costumes, hair swapping, accessory swapping, etc. You can already switch hair styles, as well as full-on costume sets... being able to switch armor styles is only a short step further.

    The tech has been there since early development - equipment slots. Add in a new tab with a second set of slots, have those slots overwrite the visuals of the equipment tab.

    The same kind of system mmos have been using for years now :)

    Nope.. You do that and you will truly kill crafting in any long term fasion.

    The commitment needs to be in a one time use. A craftable item that converts target item to the visual style desired. And can only be made by a crafter that knows the style. There needs to be value attached to it ie requiring x amounts of crafting materials including the style gems.

    Otherwise you create an environment where people will craft a shanty white set in the desired style and call it a day forever more..

    where is the lol button when you need it
  • Aurielle
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    If they're concerned with sales depleting here's a thought that may work for them. Place a custom costume design on the CD for 2000 crowns that allows you to save your currently equipped outfit to a costume of it's own permanently, account wide. This way we can create our own costumes, they make tons of money off people like me who enjoy creating different looks to fit my mood, while still being able to be at my best and most optimal gear... Each new costume you wish to save would cost an additional 2000 crowns for a new, unique outfit. I know I could personally see myself spending $100s on this feature if not more.

    Is this supposed to be satire, or...?

    Something like LOTRO's cosmetic system would be great. Two free outfit tabs, plus the option to purchase more in the cash store FOR A REASONABLE PRICE. I can't remember how much each outfit tab was, as the endless endgame legendary item/essence gear grind drove me away from LOTRO quite some time ago, but I do know they definitely did not charge anywhere near $20 for each additional cosmetic tab.
  • jgshankles
    Yes! Please!! That would be so awesome. I also made a post about this. Like let us change that piece of gear into some style that we know and then use that style material or multiple even.
  • EldritchPenguin
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    Hell, I'd be content if I could, at the bare minimum, convert my Burning Spellweave set to Imperial style.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • Donnasnowheart_ESO
    Donnasnowheart_ESO
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    I honestly don't understand why this isn't possible I'm still fairly new to this game and was in absolute shock that this wasn't possible I can only imagine this being a massive turn off for everyone trying to keep a certain look I really don't even see how this would impact costumes as the majority look wonderful and ppl will still buy it simply to use it right? A game that I was told looked beautiful (and it does) lacks something that's such a basic option in terms of customization is well just very disappointing.... I would personally love it if someone could link where the devs have stated it's to difficult to implement this feature or havea dev give somewhat detailed info on why it's not possible?/?? Is it the engine not capable, not enough money, not enough staff to focus on that etc its just simply for me atm makes no sense!!!!!!
  • Integral1900
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    Can't believe I'm saying this but stick it in the crown store in the service tokens bit, I don't think I'd have any objection to that and if ZOS can make money out of it they are a lot more likely to do it
  • Aliyavana
    Aliyavana
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    I just want to look cool while min/maxing without loss to stats
  • Weasel_Tunneler
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    Aurielle wrote: »
    If they're concerned with sales depleting here's a thought that may work for them. Place a custom costume design on the CD for 2000 crowns that allows you to save your currently equipped outfit to a costume of it's own permanently, account wide. This way we can create our own costumes, they make tons of money off people like me who enjoy creating different looks to fit my mood, while still being able to be at my best and most optimal gear... Each new costume you wish to save would cost an additional 2000 crowns for a new, unique outfit. I know I could personally see myself spending $100s on this feature if not more.

    Is this supposed to be satire, or...?

    Something like LOTRO's cosmetic system would be great. Two free outfit tabs, plus the option to purchase more in the cash store FOR A REASONABLE PRICE. I can't remember how much each outfit tab was, as the endless endgame legendary item/essence gear grind drove me away from LOTRO quite some time ago, but I do know they definitely did not charge anywhere near $20 for each additional cosmetic tab.

    495 Turbines points each, quite expensive .-.
  • Aeladiir
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    Rosveen wrote: »
    Matt Firor in September 2016 Reddit AMA:
    Now, to your question: this is something we have talked about, but it is more complex than you otherwise might imagine - item transmogrication can work in a limited fashion pretty easily (like the ability to change everything to Imperial Style if you own the Imperial Edition), but not something we are currently considering on a mass scale.

    Poor dude isn't even aware that the majority of useful item sets can't be transformed to Imperial.

    He literally said "limited". Grow up.
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