OK..I got bored so I did my own cost breakdown.
Some items are approximations but you will get the general message.
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cyberjanet wrote: »My RNG isn't designed to give me fancy tempers as quest rewards. Even the glass motif pages are far and few between. I did get some characters to the point where they could get surveys in Craglorn to try and improve my chances of getting nirncrux, but now that I can't get voidcloth, voidstone and nightwood any more, I just stopped. I'm not going to buy materials to do writs, really. The rewards don't cover my costs.
I do the consumable writs. I can't recall that I've ever had a kuta in my reward packet. Mostly I get crappy green glyphs to deconstruct, and a soul gem. I have a fantastic number of soul gems, I will never have to buy them again.
It took a very long time to get the psijic ambrosia pages, even with trading my duplicates, though I do occasionally get frost merriam and bervez juice. Not enough to get rich on, though.
So, I don't think the writs are really worth doing regularly. But hey, if your RNG is designed to give you nice stuff, go for it.
Where did you find out that it is a 30% drop chance for tempering alloys and 20% for surveys?
I am getting way lower percentages (single digit % for surveys, and maybe 1/6 writ for a gold temper)
Reorx_Holybeard wrote: »
I'm in the process of collecting writ data after OT. The current spreadsheet is available here on Google Docs. Look in the "Raw Writ Data" tab to see the data collected for +90 max-level writs.
So far the statistics are looking like:
- 22-25% for Enchanter/Alchemy Survey Maps (assuming 25%)
- 8-14% for Blacksmith/Clothier/Woodworking Survey Maps (assuming ~12%)
- 31-38% for Kuta/Gold Tempers (assuming ~33%)
- 6-9% for a Psijic Ambrosia Fragment
I'd like to thank everyone who participated on this topic, because it addressed my frustrations I was having constantly grinding to get 60 or so mats a day for WW, BS, and CC.
After reading lots of the topics and paying close attention to all of my writs, I have a much better feel for the situation rather than just blindly doing the dailies as I was.
I realized that the reason it felt like I was taking a loss and not really getting anything worthwhile from the equip writs was because i wasn't actually selling any of my gold rewards and they were just going straight to my craft bag. By selling around 10 of each suddenly crafting seems very profitable..lol. I also took some funds to buy a buffer of materials so I'm not constantly going day to day.
I'm definitely "pro" equipment writs now, and even tempted to level them on my 3 alts.
Good Crafting everyone!!
I must say tho, doing bottom tier crafting writ with top level char seems good for equip.
level 50-cap char with no smith, wood, cloth skill
failkiwib16_ESO wrote: »If you do writs purely for profit, you can alternatively join random Craglorn groups for daily quests or trials, Celestial motifs and Yokudan motifs still sell for 10k+
Do writs if you enjoy doing them, it's slowpoke economy but relaxing and still profitable.
danielpatrickkeaneub17_ESO wrote: »I do all 6 top level writs about 5 times a week. That's about 20k right there. I think it's fair to say I get a gold temper back about every other day, but have frequently gotten two in one day so that evens out. It's the surveys that throw it over the top. They easily return half of the materials you use over a week.
Regardless of gold the drop rate on surveys is far too low to even break even on mats. Doing these on several crafters is exceptionally wasteful even with the chance for a gold mat.
danielpatrickkeaneub17_ESO wrote: »danielpatrickkeaneub17_ESO wrote: »I do all 6 top level writs about 5 times a week. That's about 20k right there. I think it's fair to say I get a gold temper back about every other day, but have frequently gotten two in one day so that evens out. It's the surveys that throw it over the top. They easily return half of the materials you use over a week.
Long story short, if you do your writs consistently and do all of them, you're gonna make a profit. However, you might not really notice that profit until the next time you gold out a set of gear. When you do and it costs you 100k instead of a million you'll instantly be thrilled you spent 12 minutes a week doing these writs.
What does low level writs got to do with thread topic?Regardless of gold the drop rate on surveys is far too low to even break even on mats. Doing these on several crafters is exceptionally wasteful even with the chance for a gold mat.
Innacurate.
First, its not true for consumables as far as i can tell - esp provisioning and alchemy.
Second, running a lot of low tier equips and i gotta say, with 27-30 mats spent and 25 returned plus a piece the mats are basically a wash without surveys. Since every non-crafter casually harvests tier-1 mats 505 the supply keeps exceeding the demand anyway.
You are basically trading style tokens for gold, xp, insp and surveys now and again.
Even better if the char is top end as the "piece" has about 50/50 chance it seems to be at character level - so you trade some iron mats for a rubedite gear drop intrinsic or ornate.
Surveys hand off to higher harvester for max gains (or other if needed).
Regardless of gold the drop rate on surveys is far too low to even break even on mats. Doing these on several crafters is exceptionally wasteful even with the chance for a gold mat.
danielpatrickkeaneub17_ESO wrote: »Regardless of gold the drop rate on surveys is far too low to even break even on mats. Doing these on several crafters is exceptionally wasteful even with the chance for a gold mat.
Using XBox prices (which are probably 3-4 times higher than PC but what I know) a stack of 200 rubedite sells for 10 to 14k. If you buy 2 stacks at a terrible price I guess you would be out 30k. 1 Tempering Alloy is worth 20k minimum. It would take you 1.5 TAs to replace the cost of those 400 rubedite. If you deconstruct trash drops and farm even a minimum amount you'll never burn through 400 rubedite doing only writs on 1 character. And this example removes every other reward you're bound to get ... like surveys which net you about 120 back anyway.
Sorry but you're wrong.
What does low level writs got to do with thread topic?Regardless of gold the drop rate on surveys is far too low to even break even on mats. Doing these on several crafters is exceptionally wasteful even with the chance for a gold mat.
Innacurate.
First, its not true for consumables as far as i can tell - esp provisioning and alchemy.
Second, running a lot of low tier equips and i gotta say, with 27-30 mats spent and 25 returned plus a piece the mats are basically a wash without surveys. Since every non-crafter casually harvests tier-1 mats 505 the supply keeps exceeding the demand anyway.
You are basically trading style tokens for gold, xp, insp and surveys now and again.
Even better if the char is top end as the "piece" has about 50/50 chance it seems to be at character level - so you trade some iron mats for a rubedite gear drop intrinsic or ornate.
Surveys hand off to higher harvester for max gains (or other if needed).
Fudly_budly wrote: »This is a zero-sum cost basis analysis of my blacksmithing writ from yesterday. It very clearly lays out why doing these repeatable quests are a gold sink. I'll never do another.
Blacksmithing
Toon level 50 Blacksmithing 50 ALL Passives. level T10
Writ: Craft Helm 1 Pauldon 2 Dagger 2
Materials: Amount MM price Gold cost
Rubedite Ingots: 59 36 2124g
Motif stones: 5 4 20g
Total Marginal Cost 2144g
Reward:
Blacksmith Crate 10
Grand Repair Kit 1 159 159g
Sardonyx 1 4 4g
Sabatons (ornate) 1 105 105g
Quicksilver Ingots 25 10 250g
Inspiration 20,000 (worthless!)
Gold 604g
Total Marginal Reward 1122g
Net profit -1022g -91.09%
Now, I obviously didn't buy the materials but even assuming that savings; my most profitable action would be to merely sell the rubedite. Further, I don't even have to do the clothier or woodworking writs because, intuitively, I know they are also gold sinks.
Next, can the level 50/T10 writs be re-crafted by ZOS to be profitable for crafters? Sure! ZOS could simply raise the gold payout but that's both unimaginative and arbitrary. There are any number of approaches to make level 50/T10 writs viable.
Here's what I would do:
1. Move the level 50/T10 crafting writs to Cyrodiil and have the quest given by the siege equipment vendor.
2. Change the item crafted to siege machines (catapults, ballistas, etc.) and tents, tabards, and banners. Make the writs weekly vs. daily (except Haderus)
3. Allow use of any level mats. Crafter can complete only one component part of siege gear per day. (Haderus would be components only) Crafter must use Cyrodiil crafting stations.
4. When complete report to siege vendor for writ turn-in.
5. Change inspiration reward to appropriate level of alliance points for achievement of level 3 campaign rewards. Tweak and balance type of reward. Crafters are in a support role - not combat!
Such a system could also open up the crafting of siege equipment and allow crafter to sell to other players for gold. After all, isn't the war in Cyrodiil what we're supposed to be winning? Can't be done without siege machines.