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What about racial ultimate?

  • ArchMikem
    ArchMikem
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    ESO: Night Eye: For 10 seconds, gives +30% spell critical and weapon critical values and +50% critical strike damage.

    I use my Ultimates for damage, not temporary buffs. Then again, I can already see that being incredibly abused by Khajiit Nightblade Gankers.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • bellanca6561n
    bellanca6561n
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    I enjoy Dunmers and could easily imagine something like...

    Air of Ludicrous Superiority

    All n'wah within 8 meters suffer 842 flame damage per second for 6 seconds, doubling every 0.5 seconds....to their ears.


    Just%20Neesha%20and%20another%20Gal_zpsddzjy3wf.png
  • Ghettokid
    Ghettokid
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    Ghettokid wrote: »
    I totally agree that there should be racial ultis. But everytime I see someone saying that it would be cool to add them into game, there comes some people who start whining "then some race is better than other"

    I mean seriously who the **** cares if some race is little bit better than other.

    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    Oh sorry. I forgot that everyone wants to follow meta and nobody likes to do unique builds.
  • glavius
    glavius
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    My god so many bad ideas here. 50% crit dmg (gankers are quite powerful already) , and blocking all dungeon progress if no high elf in group. No, just NO!!!!
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Ghettokid wrote: »
    I totally agree that there should be racial ultis. But everytime I see someone saying that it would be cool to add them into game, there comes some people who start whining "then some race is better than other"

    I mean seriously who the **** cares if some race is little bit better than other.

    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    This. Unless the top half dozen ultimates were nerfed no one would use them in Cyrodiil (can't speak for trials and such) unless these too became super powered as well.

    For example, should I stop using my 20k meteor that also increases my total magic pool, or my 70k soul assault that I use to magic shotgun proc set users ... to summon a bear?

    If it's a bear that does 10k damage a second to anyone within 20 meters for 20 seconds and also has 250k HP then I'd consider it.

  • Alucardo
    Alucardo
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    Alucardo wrote: »
    When Argonians find out Nords can shoot ice, Dark Elves summon spirit ancestors, Bretons absorb magic spells, and they get access to water breathing when you can't swim in ESO

    qL0iW-wv.jpeg

    Argonians had a Health Regen Ultimate
    Bretons had a shield akin to Annualment
    Khajiit had a REALLY crappy Nighteye ultimate that did absolutely nothing (probably why they scrapped racial ultimates honestly)
    Altmer had Magic regen
    Redguard had Stamina regen
    Dunmer could summon an Ancestral Spirit
    Bosmer could summon a bear

    Nords and Orcs ultimate I can't remember
    Imperial weren't around for Racial Ultimates.

    These would actually make pretty decent racial ultimates. I'd maybe give Khajiit a bonus to melee damage for a short period of time or something. Something tells me Night Eye would not be very useful in ESO.
  • Silver_Strider
    Silver_Strider
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    Ghettokid wrote: »
    Ghettokid wrote: »
    I totally agree that there should be racial ultis. But everytime I see someone saying that it would be cool to add them into game, there comes some people who start whining "then some race is better than other"

    I mean seriously who the **** cares if some race is little bit better than other.

    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    Oh sorry. I forgot that everyone wants to follow meta and nobody likes to do unique builds.

    Oh yeah, put words in my mouth. If I cared about competitiveness, I wouldn't be an Argonian. Try harder kid.

    I am merely stating that giving up your Ultimate slot for a super charged passive doesn't seem like the smartest thing to do when infinitely better Ultimates exist.
    Argonian forever
  • Asardes
    Asardes
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    I think that racial powers should not actually be part of the general play, but more like a personality:
    - Altmer adopts an air of superiority, sneering at PCs and NPCs of other races
    - Bosmer enrage when PCs around them pick flowers because they break the Green Pact
    - Orsimer pound their chests and flex their muscles, to make Moloch proud
    - Dunmer look down on Argonian PCs and NPC, and show them the cotton saltrice fields
    - Bretons start crying and whining for no apparent reason
    - Khajiit lift their paws in surrender and rock their heads from side to side whenever a guard is nearby
    - Argonians erect a random spine, depending on the situation
    - Imperials nostalgically look down on their former subjects, remembering the good old days
    - Nords look nauseated after all that cheap mead drinking (drunk personality + strange meat)
    Edited by Asardes on November 11, 2016 4:08PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
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    Veronique Nicole | 50 Breton Templar | DC AR 20 |
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    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
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    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
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  • CaptainVenom
    CaptainVenom
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    glavius wrote: »
    My god so many bad ideas here. 50% crit dmg (gankers are quite powerful already) , and blocking all dungeon progress if no high elf in group. No, just NO!!!!

    Those were merely an example for a possible racial ultimate, not asking for an overpowered ultimate, just giving ideas for new ultimate abilities in the future. It's quite obvious it would need balancing.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • Ghettokid
    Ghettokid
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    Ghettokid wrote: »
    Ghettokid wrote: »
    I totally agree that there should be racial ultis. But everytime I see someone saying that it would be cool to add them into game, there comes some people who start whining "then some race is better than other"

    I mean seriously who the **** cares if some race is little bit better than other.

    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    Oh sorry. I forgot that everyone wants to follow meta and nobody likes to do unique builds.

    Oh yeah, put words in my mouth. If I cared about competitiveness, I wouldn't be an Argonian. Try harder kid.

    I am merely stating that giving up your Ultimate slot for a super charged passive doesn't seem like the smartest thing to do when infinitely better Ultimates exist.

    I didnt try to be offensive...

    Just said how the things are.

  • SickDuck
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    Ghettokid wrote: »
    I mean seriously who the **** cares if some race is little bit better than other.

    Like all who are playing trials or any end-game pve/pvp? And that little difference is already not that little.
    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    So the reasoning is to have something that noone wants/uses in the end anyway?
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • Silver_Strider
    Silver_Strider
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    SickDuck wrote: »
    Ghettokid wrote: »
    I mean seriously who the **** cares if some race is little bit better than other.

    Like all who are playing trials or any end-game pve/pvp? And that little difference is already not that little.
    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    So the reasoning is to have something that noone wants/uses in the end anyway?

    It's more that they wouldn't negatively impact the game if they were reintroduced than anything. They are largely useless for most everything but more options never hurt anyone either.
    Argonian forever
  • Silver_Strider
    Silver_Strider
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    Ghettokid wrote: »
    Ghettokid wrote: »
    Ghettokid wrote: »
    I totally agree that there should be racial ultis. But everytime I see someone saying that it would be cool to add them into game, there comes some people who start whining "then some race is better than other"

    I mean seriously who the **** cares if some race is little bit better than other.

    Not to mention, you have to give up your Ultimate slot to even use these "Advantage". Who would give up their Meteor/Dawnbreaker for magic/stamina regen in a competitive setting?

    Oh sorry. I forgot that everyone wants to follow meta and nobody likes to do unique builds.

    Oh yeah, put words in my mouth. If I cared about competitiveness, I wouldn't be an Argonian. Try harder kid.

    I am merely stating that giving up your Ultimate slot for a super charged passive doesn't seem like the smartest thing to do when infinitely better Ultimates exist.

    I didnt try to be offensive...

    Just said how the things are.

    Alright, my mistake.
    Argonian forever
  • Pirhana7_ESO
    Pirhana7_ESO
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    Kinda a bad idea because who ever has the best ultimate would be the race everyone uses. They would have to made very situational and for specific builds
  • DaveMoeDee
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    SickDuck wrote: »
    Please no. If anything make race choice less important apart from appearance and RP. Race change costs irl money and already quite expensive.

    Agreed. I am not a fan of the suggestion.
  • Anti_Virus
    Anti_Virus
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    For orcs how about:

    Berserker rage: gain major berserk and major protection for 10 secs.

    [Edit]

    Argonians, Hist skin: gain major vitality, and increases HP regen by 200% for ten secs

    Redguard, Adrenaline rush: increases stam regen by 50% reduces the cost of break free by 60%

    Breton, dragon skin: increases spell reistance by 18K for ten seconds, while active magicka dmg abilities restore magicka equal to 3% of your max magicka can only proc one every 3 seconds. Lasts 10 secs

    Khajiit, Nights eye: grants major expedition( plus minor expedition if in stealth) and major force for ten seconds.

    Altmer, Highborn: increases magicka recovery by 100%, reduces the cost of spells by 10%

    Bosmer, Command animal: summon and animal to aid you in battle for 10 secs, both you and your pet gain minor berserk for 10 secs.

    Nord, Battle cry: roar with ferocity, causing all enemies around you to flee in fear, feared ememies ( after recovering) take 20% addtional dmg and gain major maim for 10 secs.

    Dunmer, ancestral wrath: Summon and flame shield around you, you take 50% less dmg from flame dmg ( 10% against all other magical dmg) and heal your self every 3 sec for 2% of your max stat ( which ever is higher) while active you deal x amount of flame dmg every 2 secs.

    Imperial, voice of the emperor: call upon akatosh as a septim would and grant you and your allies, major force, savagery, prophecy and mending for 10 secs.
    The caster gains less threat.
    Edited by Anti_Virus on November 17, 2016 4:55PM
    Power Wealth And Influence.
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Code2501 wrote: »
    Not keen on racial "ultimate" but it would be interesting to see racial passives that morph to enable more lore friendly variety. E.g. orc could spec as either forge master or berserker but not both. The former providing some craft related passive and the latter a combat passive to 2h.
    I really like this idea. I like the idea of having an "ultimate" in the sense it specs your character more. It could be simple as a carebear spec, and a combat spec, but maybe improves the CP gain on that stat with some other little bonus that benefits both. My example would be with Khajiit:

    If you had a khajiit at 50, you could choose to be a "shade walker" (random thought on name) which would give a 10% higher return on magicka and stamina per CP than previously returned, and this opens up a level 1-10 shade walker skill line which grants a passive that would allow 1-10% of stamina regen rate to be regened while moving in stealth or could be all regen while in stealth is increased by 20%.

    Nothing game breaking, but would be fun and good improvements to racial picks. Like your forge master could be improves your chances to upgrade material by 1-12.5% less upgrade resource as a carebear upgrade.
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  • AzuraKin
    AzuraKin
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    no on having racial ultimates, and no active racials have not always been a part of elder scrolls, active racials were introduced in chapter 3, not chapter 1.
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  • KimoBitz
    KimoBitz
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    These Ults need to be implemented into the game
  • Enslaved
    Enslaved
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    Necro ultimate?
  • Milvan
    Milvan
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    Racial ultimate makes no sense. No race in Tamriel have inherit special combat abilities that make use for a ultimate.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
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  • Hand_Bacon
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    I can appreciate the idea, but I can't say I'm in favor of more ultimates atm.

    I'd much rather see something like "personal attributes" added. Where you choose 3 or so from a list. They could be anything from personality traits to general backstory. They could give a 1% bonus to this or that, maybe a passive similar to "treasure hunter" in the CP tree. Just something for more diversity.
    #AlmostGood@ESO
  • idk
    idk
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    Jamini wrote: »
    Before we even think about racial ultimates there needs to be some alternatives so races aren't locked into specific play-styles.

    There needs to be a reason someone would want to play Magicka user as Khajiit or stamina as Breton.

    @Jamini

    I've seen a wood elf play as magika DD in one of the top guilds on my server.

    Is it their best character, probably not but they can pull the required dps.
  • Strider_Roshin
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    The more ZOS creates, the more ZOS breaks. And if they try to bring in anything remotely similar to Skyrim, Orcs are going to be incredibly OP.
  • Jamini
    Jamini
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    Jamini wrote: »
    Before we even think about racial ultimates there needs to be some alternatives so races aren't locked into specific play-styles.

    There needs to be a reason someone would want to play Magicka user as Khajiit or stamina as Breton.

    @Jamini

    I've seen a wood elf play as magika DD in one of the top guilds on my server.

    Is it their best character, probably not but they can pull the required dps.

    @Giles.floydub17_ESO

    Fair point. Such an attitude isn't terribly common however.
    "Adapt. or Die."
  • theher0not
    theher0not
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    I don't like it. IMO the game already have way too imoactfull racials, this would only worsen the situation and I see no benefit from it.
    Edited by theher0not on December 21, 2016 4:12PM
  • mvffins
    mvffins
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    I would be up for more unique racial passives like they added in a previous patch,

    - Bosmer could half fall damage
    - Dunmer could half lava damage
    - Argonians could half slaughterfish damage
    - Khajiit could cut down enemy line of sight

    Imperials/Altmer/Bretons/Nords get something crappy cause they already are slightly stronger
  • starkerealm
    starkerealm
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    I recall that there was Racial Ultimates back in the early stages Beta but were removed for balancing issues of some sort.

    I only recall the Bosmer Ultimate as a 100 costing Ultimate that would summon a Bear companion to fight alongside you.

    The Khajjiti one was a version of Eye of Terror, as I recall.
  • Leandor
    Leandor
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    I don't like the idea of racial passives. So far, you have 4 classes with 3 ultimates each. They have gotten this mostly right.

    Now imagine racial passives. They would need to balance 3×4×10=120 unique combinations that depend on the initial choice of character.

    It may have worked if it would have been in from release, but to do this now, is just a cash grab on race change tokens. Also, I must admit that I doubt that this could be successfully balanced.
    Edited by Leandor on December 22, 2016 2:33AM
  • ArgonianAustin
    ArgonianAustin
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    Huh? Argonians racial is health recovery, see my post about argonians needing 20% health recovery makes sense. The ultimate would scale nicely.
    Just a Lizard Man that plays ESO with my twin brother khajiit_kyle
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