Not using clever alchemist XD. Oooo budy AND vma staff. Sounds like a fun build! If i could only get that lightning staff in sharp! You must stack the *** out of spell pen CP cuase youd have 9-10k pen without it.
The reason i wanted LA armor was mainly because i heard rumors about BGs not having all the sustain from CP. Wanting more damage as a rusult was very important. Also there are so many players complaining about CP being a crutch, and even though i do NOT agree that it is, i wanted to be able to have a build that did not utilize regen sustain CPs, and my heavy armor build was not cutting it. Having to run a sustain set in cyrodil or BGs...no thanks. So i stacked different sources of damage, the best way to stack damage in no CP is to run LA armor and still be able to get better sustain through LA passives and harness magick. So yeah man, ultimately if it you the kills it gets you the kills. The CP changes ive given myself allow me to stack break free cost. (I still run 50 in cost reduction, but am weening myself off of it). Good convo man. Thats a lot of spell damage from different sources on ur build. Good luck!
@Joy_Division @Baconlad @Lexxypwns
Interesting discussion. I would sum it up this way.
Light armor
Pros - Mad magicka sustain, higher damage (especially against heavy armor user) & higher crit = better heals too
Cons - Stamina sustain is harder without constitution, Less physical/spell resistance & vulnerable against full gank build
Heavy armor
Pros - Tanky AF, decent damage (can stack SD with passive), easy stam sustain(could block a lot more), decent mag sustain
Cons - lower crit, lower penetration
Conclusion:
So if u can survive with light armor go for it. Because if u can get away being a glass canon I dont see the point going for heavy armor. But for heavy armor user u have an insurance because u can almost never get one shotted in open world. There is just more room for error in open world fights(vampire low HP passive makes heavy armor even tankier too!).
Lol...um, i dont know man, run tri stat, you dont get much stam from 1 heavy, but you should still magage, i use tri stat pots too if that helps.
If you find X amount of players that are half their salt in cyrodil, youre not 1vXing them. With my team, running with two of us, your NOT winning, i dont care what build you run. At the most youre too tanky for us to beat but your not killin us. That leaves "everyone else" so to speak, the "potatoes". And in LA yeah you can win, may have more of a chance at beating em in heavy sure, but the extra damage i throw down means i can put a ton more pressure. If i run across all stamina toons i may have a bit more trouble. But there are counters to every build. If you as a heavy templar run across a few builds that can dirrectly counter you, your gonna have a hard time too. Fighting mag builds, ive got unlimited magick, leaving me to be able to put that much more pressure.
My point, is its a different playstyle, i dont run sword and board, i run resto for the heal ult, or lightning for group play and destro ult. It works man, you have to try it out XD. Five light spinners/ grothdar/ willpower and Soulshine weaps for 1 piece mag. (Only cause i had em golded already). Try it out, adjust ur build you wont regret it man!
5 Alchemist 3 Heavy + SNB back bar
5 Spinners 3 Jewels, waist+gloves
2 Skoria
1 VMA lightning staff
That's over 3200 spell damage AND 15k spell pen without alchemist proc, plus the skoria burst. I can't imagine why you'd need MORE damage than that. I'm glad you're making light armor work for magplar, but its certainly not the best choice available because you don't actually need any extra damage to get kills.
Lol...um, i dont know man, run tri stat, you dont get much stam from 1 heavy, but you should still magage, i use tri stat pots too if that helps.
If you find X amount of players that are half their salt in cyrodil, youre not 1vXing them. With my team, running with two of us, your NOT winning, i dont care what build you run. At the most youre too tanky for us to beat but your not killin us. That leaves "everyone else" so to speak, the "potatoes". And in LA yeah you can win, may have more of a chance at beating em in heavy sure, but the extra damage i throw down means i can put a ton more pressure. If i run across all stamina toons i may have a bit more trouble. But there are counters to every build. If you as a heavy templar run across a few builds that can dirrectly counter you, your gonna have a hard time too. Fighting mag builds, ive got unlimited magick, leaving me to be able to put that much more pressure.
My point, is its a different playstyle, i dont run sword and board, i run resto for the heal ult, or lightning for group play and destro ult. It works man, you have to try it out XD. Five light spinners/ grothdar/ willpower and Soulshine weaps for 1 piece mag. (Only cause i had em golded already). Try it out, adjust ur build you wont regret it man!
5 Alchemist 3 Heavy + SNB back bar
5 Spinners 3 Jewels, waist+gloves
2 Skoria
1 VMA lightning staff
That's over 3200 spell damage AND 15k spell pen without alchemist proc, plus the skoria burst. I can't imagine why you'd need MORE damage than that. I'm glad you're making light armor work for magplar, but its certainly not the best choice available because you don't actually need any extra damage to get kills.
Where do you get sustain. Tried this it doesnt check out.
Lol...um, i dont know man, run tri stat, you dont get much stam from 1 heavy, but you should still magage, i use tri stat pots too if that helps.
If you find X amount of players that are half their salt in cyrodil, youre not 1vXing them. With my team, running with two of us, your NOT winning, i dont care what build you run. At the most youre too tanky for us to beat but your not killin us. That leaves "everyone else" so to speak, the "potatoes". And in LA yeah you can win, may have more of a chance at beating em in heavy sure, but the extra damage i throw down means i can put a ton more pressure. If i run across all stamina toons i may have a bit more trouble. But there are counters to every build. If you as a heavy templar run across a few builds that can dirrectly counter you, your gonna have a hard time too. Fighting mag builds, ive got unlimited magick, leaving me to be able to put that much more pressure.
My point, is its a different playstyle, i dont run sword and board, i run resto for the heal ult, or lightning for group play and destro ult. It works man, you have to try it out XD. Five light spinners/ grothdar/ willpower and Soulshine weaps for 1 piece mag. (Only cause i had em golded already). Try it out, adjust ur build you wont regret it man!
5 Alchemist 3 Heavy + SNB back bar
5 Spinners 3 Jewels, waist+gloves
2 Skoria
1 VMA lightning staff
That's over 3200 spell damage AND 15k spell pen without alchemist proc, plus the skoria burst. I can't imagine why you'd need MORE damage than that. I'm glad you're making light armor work for magplar, but its certainly not the best choice available because you don't actually need any extra damage to get kills.
Where do you get sustain. Tried this it doesnt check out.
It's pretty good for duels though. I do not think Alchemist is good on mplar due to overal damage dealing clumsiness of the class, but it can work.
@Joy_Division @Baconlad @Lexxypwns
Interesting discussion. I would sum it up this way.
Light armor
Pros - Mad magicka sustain, higher damage (especially against heavy armor user) & higher crit = better heals too
Cons - Stamina sustain is harder without constitution, Less physical/spell resistance & vulnerable against full gank build
Heavy armor
Pros - Tanky AF, decent damage (can stack SD with passive), easy stam sustain(could block a lot more), decent mag sustain
Cons - lower crit, lower penetration
Conclusion:
So if u can survive with light armor go for it. Because if u can get away being a glass canon I dont see the point going for heavy armor. But for heavy armor user u have an insurance because u can almost never get one shotted in open world. There is just more room for error in open world fights(vampire low HP passive makes heavy armor even tankier too!).
This is true. For me, the way I build magplar is I build for just enough damage to kill good players then u start adding from there's. since I get enough damage and sustain in heavy I see no reason to go light. At this point, I've got the damage I need, all the heavy armor Passives, and enough sustain which makes the decision easy.
cazlonb16_ESO wrote: »I like Shacklebreaker a lot as well. On the beta forums, most people dismissed it out of hand, unfairly imo.
cazlonb16_ESO wrote: »I like Shacklebreaker a lot as well. On the beta forums, most people dismissed it out of hand, unfairly imo.
Yea that set didnt really excites me at 1st glance. But then as soon as I tried it, it changed my mind instantly
@crusnik91 How do you think 5 Soulshine+5spinner + Valkyn works??
Worked really well for me last patch playing as a more offensive magplar?
cazlonb16_ESO wrote: »I like Shacklebreaker a lot as well. On the beta forums, most people dismissed it out of hand, unfairly imo.
Yea that set didnt really excites me at 1st glance. But then as soon as I tried it, it changed my mind instantly
Between that set and alteration mastery, it seems they have been receptive in trying to provide sets that work for both Stam/mag as secondary sets. Very good patch for itemization for all classes (aside from procs sets and those nasty Oblivion DMG procs lol).