Since Tamriel is already so instanced anyway, it would make for a vast improvement. Here's what I'm suggesting...
An instanced world would mean that players could have world zones according to whatever difficulty they desire. Casual for those who want to be able to solo world bosses, right up to Nightmare for those who'd like to see bosses require a group of 80~ people to take them down. This would also scale all public dungeons. Furthermore, two more options could be added called 'chaos' and 'order.' On a chaos instance, PvP would be allowed everywhere and town guards could be killed. On an order instance, PvP is only allowed outside of areas sanctioned as safe spots (such as towns, wayshrines, et cetera) and guards cannot be killed.
Instanced content would lead to a happier playerbase. No one likes forced grouping. It's the cancer that's plagued so many modern MMOs and the vast, vast majority of people hate it, it makes them resent the MMO developer. So don't do it. No more forced grouping, no more pseudo-forced grouping. Instead, all group dungeons and delves will now scale to a difficulty according to the number of players entering. Also, players can choose to have public or private (to their party, or themselves if they're solo) instances of delves. Thus giving everyone the choice to play as they want.
Finally, instance resources, please. Guild Wars 2 does it, so why can't ESO? And I know ESO can do it because the technology is already there. It's being used to scale nodes to one's crafting knowledge/level, after all. It could also be used to instance nodes to the player, so if three people end up at a node, all three can harvest the node. This would allow people to feel happy and comfortable about seeing other players around, without the anxiety and competition of fighting over nodes. This fighting over nodes is WoW-minded, outmoded, and frankly antiquated. It has no place in ESO.
by adding these additions, you could truly call Tamriel a 'Play Your Way' game. You could even make that a new marketing campaign. Play Your Way. No more forced grouping, no more frustration, just a game you can have fun with, Your Way. Let that be ESO's new motto.@ZOS_GinaBruno
- Please, pass this on. It needs to be heard.