Hello and welcome to the written guide of my latest solo and small group templar PvP build, the Triple Threat!
I made this build in order to suit my own balanced playstyle of being tanky yet still able to burst people down fairly quickly, and with the help of some of the new sets in One Tamriel, it is now possible to do this and still maintain high resource regeneration without sacrificing too much damage or durability or relying on RNG proc sets.
Let's get it started with the top races for this build. Ideally you want a class with some kind of natural magicka sustain, either Breton or High Elf. However I believe that this build would also work well as a Dark Elf or Argonian also, since they both have natural magicka attributes as well as other stats that would help.
Attributes, Mundus Stone choices, stats and which food/drink buffs to use:
44 Magicka | 20 Health | 0 Stamina or 64 Magicka if you have all health glyphs on your plague doctor heavy set.
You may want to have different attributes set, depending on character race, gear enchants and personal preference. The goal should be to have around 30k max magicka and around 40k health or higher.
You can either go with the Thief for higher critical chance or the Atronach for even higher magicka regeneration. I suggest running the Atronach, especially if you plan on using a destruction staff on the offbar. If you do choose to go with Thief, I strongly suggest using the new witches event drink buff.
You have 3 choices of buffs with this build:
Tri-stat purple food
Dual stat blue food(max magicka/health
The new drink introduced during the Witches Festival, which gives max magicka, max health and magicka regeneration.
Here are my stats with the 3 different buffs I mentioned above:
Tri-stat:
Dual-stat magicka/health
Witches drink buff:
[img]
http://image.prntscr.com/image/3eb29ade07014e8c89c113f835e4b2bf.jpeg[/img
Another way to do it is with 64 points into magicka and all health glyphs on your plague doctor set.[/img]
I usually go with tri-stat or the witches drink.
Gear setup:
5 Heavy pieces of Plague Doctor for the big health boost it gives:
http://elderscrollsonline.wiki.fextralife.com/Plague+Doctor+Set which drops in Deshaan.
2 Light pieces of the Slimecraw monster set for the perma 8% boost to all outgoing damage, including Blazing Shield :
http://elderscrollsonline.wiki.fextralife.com/Slimecraw+Set which drops from the last boss in Wayrest Sewers 1. Also gives your characters arms an awesome glow every few seconds.
2 sharpened Rattlecage swords with the crusher enchant on one and the weapon/spell damage enchant on the other. and 3 arcane pieces of Rattlecage jewelry for the perma 20% spelldamage boost without the need of spell damage potions or Entropy:
http://elderscrollsonline.wiki.fextralife.com/Rattlecage+Setwhich drops from Vaults of Madness.
Rattlecage resto or destruction staff for offbar weapon, precise or defending for resto and sharpened on the destruction staff. If you don't have a Rattlecage staff, any kind of staff would work.
All armor pieces should have max health on them except the monster set, which should of max magicka. Everything should be impen trait.. If you think 7 impen is too much, try doing 2 infused or divines and 5 impen.
On the jewelry you should have all magicka regeneration. If you think the regen is too high or you are really good at managing resources in heavy, a stamina recovery or spell damage glyph will also work well.
Skill bars and potions:
Dual wield sword bar:
1. Toppling Charge: Gap closer, use it get closer to enemies fast and interrupt or knock them down. I like to hit the destro staff ultimate and then charge in to enemy groups.
2. . Puncturing Sweep: Main damage dealing skill with a built in heal and slow debuff. Watch how fast enemies die while they attack your Blazing Shield at the same time you are hitting them with sweeps.
3. Radiant Destruction: When the target enemy gets low on HP, use this to end them quickly.
4. Blazing Shield: The best offensive and defensive skill in this build. With around 40k HP you should have a 7k shield to defend yourself and destroy enemies with simultaneously . The tooltip for Blazing Shield with this build is 74%, which is 8% higher then the average Blazing Shield build, thanks to the dual wield swords and Slimecraw set.
5. Inner Light: This is here for the passive critical chance and max magicka it gives mainly, not so much for the stealth detection it also has when activated. Also gives Empower buff when used.
Ultimate: Either morph of Radial Sweep to be tankier for 10 seconds or to do 66% more damage on targets in front of you.
Resto or destruction staff bar:
1. Channeled Focus: Grants physical and spell resist, major mending and causes magicka to regen much faster.
2. Extended Ritual: Removes 5 debuffs, grants major mending and heals you while you stand in it.
3. This is an extra spot, you can pretty much put anything here, doesn't have to be blazing spear.
4. Some kind of heal should be here, honor the dead, BoL or if you use a resto staff, healing ward.
5. Mist form: Get from point A to point B quicker if you happen to get stuck in combat, or you want to attempt to get out of a bad situation. Channeled focus will still regen magicka while in mist form. You can also still damage people while in mist form with prox det, bat swarm or the destro ult.
Ultimate: Eye of flame, will most likely melt everything around you. Especially when used in conjunction with Blazing Shield. Using the destro ult first and then use something like vamp drain or some kind of stun or slow on somebody to lock them down so that they get hit by more ult ticks is another good idea.
Ultimate if using a resto staff: Bats or meteor work pretty well here.
The best potions to use are tri-potions and some kind of immovable potion.
CP Allocation(561 points):
This is the allocation that I use most of the time, you may want more or less points in things, depending on personal preference.
Tower: 100 into Magician
Lover: 48 into Arcanist
Shadow: 22 into Tumbling and 17 into Shadow Ward.
Apprentice: 48 into Elfborn, 2 into Spell Erosion and 100 into Elemental Expert.
Atronach: None.
Ritual: 37 into Thaumaturge.
Steed: 37 into Resistant
Lady: 48 into Hardy and 48 into Elemental Defender
Lord: 54 into Bastion
Being a vampire is a must for this build as it increases survival rate and increase both stamina and magicka regeneration, as well as giving access to the vampire line of skills.
I suggest watching the video and reading this guide:
https://youtu.be/MPJTRwzcfXY
Also sorry for the last minute or so, the video broke somehow, but the audio is there, which is the important part :P.
New video of the fully finished build:
https://youtu.be/KGAcfYe1f9c
Any questions about the build or any ideas on how it can be improved? Feel free to post here or whisper me ingame on the NA-PC server
@majestic862.
Good luck out there, fellow templars!