LeifErickson wrote: »
I agree with some of the points you made, but also don't agree with others. While I do feel stamina healing is too strong, it takes him 6 seconds to get to full but all you have to do is hit healing ward and you are basically fully healed. And assuming you are wearing light armor, those guys actually didn't do that much damage to you. I do think it's stupid you have no chance of killing them when they are on the ground out of stam, but your soul tethers were hitting really hard and 4k uncrit concealed is pretty good on heavy armor. But you running out of magicka that fast with your regen is kind of dumb as well.
LeifErickson wrote: »
I agree with some of the points you made, but also don't agree with others. While I do feel stamina healing is too strong, it takes him 6 seconds to get to full but all you have to do is hit healing ward and you are basically fully healed. And assuming you are wearing light armor, those guys actually didn't do that much damage to you. I do think it's stupid you have no chance of killing them when they are on the ground out of stam, but your soul tethers were hitting really hard and 4k uncrit concealed is pretty good on heavy armor. But you running out of magicka that fast with your regen is kind of dumb as well.
"Hit healing ward and you're basically fully healed" no, hit healing ward and wait 6 seconds to get the heal from it. Having 10k shield at 30% hp and heal instantly for 10k to have 80% hp is not nearly the same thing. If you want to go back to full health on a magicka mele nb you need to cast helaing ward then not get hit for 6 seconds; if you want to go back to full health on a stamina build you have to hit rally, or rally+vigor if the rally wasnt up for long then you can just spam dps. (Healing Ward is a really strong skill for sure but dont make it sound like its instant heal)
The only reason those guys didnt do that much damage is because Erdril spends most of his time avoiding the damage with mist, cloak or los but everytime he tries to go offensive and the nb ambush on him he goes down to 30% hp again. More damage would mean getting insta gibbed everytime you're not in cloak or with healing ward up.
LeifErickson wrote: »
I agree with some of the points you made, but also don't agree with others. While I do feel stamina healing is too strong, it takes him 6 seconds to get to full but all you have to do is hit healing ward and you are basically fully healed. And assuming you are wearing light armor, those guys actually didn't do that much damage to you. I do think it's stupid you have no chance of killing them when they are on the ground out of stam, but your soul tethers were hitting really hard and 4k uncrit concealed is pretty good on heavy armor. But you running out of magicka that fast with your regen is kind of dumb as well.
"Hit healing ward and you're basically fully healed" no, hit healing ward and wait 6 seconds to get the heal from it. Having 10k shield at 30% hp and heal instantly for 10k to have 80% hp is not nearly the same thing. If you want to go back to full health on a magicka mele nb you need to cast helaing ward then not get hit for 6 seconds; if you want to go back to full health on a stamina build you have to hit rally, or rally+vigor if the rally wasnt up for long then you can just spam dps. (Healing Ward is a really strong skill for sure but dont make it sound like its instant heal)
The only reason those guys didnt do that much damage is because Erdril spends most of his time avoiding the damage with mist, cloak or los but everytime he tries to go offensive and the nb ambush on him he goes down to 30% hp again. More damage would mean getting insta gibbed everytime you're not in cloak or with healing ward up.
LeifErickson wrote: »I miss the light/medium armor meta. You were playing so much better than them but it didn't even matter. I really liked that first clip.
you will love this one
https://youtu.be/dy8yp9mghxw
this fight is almost everything I hate in this patch heavy armor + shuffle, stack health, full life in 6s, proc's build, well I haven't see poison proc but it's not needed with the price of my concelead weapons maybe I should go seducer+liche+2*1 regen monster set and drinks, just because I want to play DW
imo this is why every melee magblade give up
thankyourat wrote: »You have to use assassins will as magblade or you won't kill anyone anymore it's ridiculous. I'm also using clever alchemist now as well. And i try to time a ultimate with my assassins will. I wish magblade would get a execute that scales up to 50% it's crazy stamina users have two
LeifErickson wrote: »LeifErickson wrote: »
I agree with some of the points you made, but also don't agree with others. While I do feel stamina healing is too strong, it takes him 6 seconds to get to full but all you have to do is hit healing ward and you are basically fully healed. And assuming you are wearing light armor, those guys actually didn't do that much damage to you. I do think it's stupid you have no chance of killing them when they are on the ground out of stam, but your soul tethers were hitting really hard and 4k uncrit concealed is pretty good on heavy armor. But you running out of magicka that fast with your regen is kind of dumb as well.
"Hit healing ward and you're basically fully healed" no, hit healing ward and wait 6 seconds to get the heal from it. Having 10k shield at 30% hp and heal instantly for 10k to have 80% hp is not nearly the same thing. If you want to go back to full health on a magicka mele nb you need to cast helaing ward then not get hit for 6 seconds; if you want to go back to full health on a stamina build you have to hit rally, or rally+vigor if the rally wasnt up for long then you can just spam dps. (Healing Ward is a really strong skill for sure but dont make it sound like its instant heal)
The only reason those guys didnt do that much damage is because Erdril spends most of his time avoiding the damage with mist, cloak or los but everytime he tries to go offensive and the nb ambush on him he goes down to 30% hp again. More damage would mean getting insta gibbed everytime you're not in cloak or with healing ward up.
I was comparing it to what happened in the video. It looked like in the video vigor was the only heal that guy used. So he used vigor and then did not get hit for a whole 6 seconds. So that vigor and not getting hit for 6 seconds got him to full. With healing ward, it will do the same thing. Cast it and don't get hit and in 6 seconds you will be to full. However, the difference with healing ward and vigor is that you get a shield with healing ward so popping healing ward before a dawnbreaker will save your life when low while popping vigor before a dawnbreaker won't do anything.
And I disagree with you about the damage part. He is a light armor build with about 23k health I think. Those guys at one point jumped him and I believe at least one of them used an ult and I'm guessing a proc hit him as well. If I was on my medium armor build, when I happen to take that much damage that fast, I usually either die or get below 15%. He still had a decent amount of health left when it happened to him.
LeifErickson wrote: »LeifErickson wrote: »
I agree with some of the points you made, but also don't agree with others. While I do feel stamina healing is too strong, it takes him 6 seconds to get to full but all you have to do is hit healing ward and you are basically fully healed. And assuming you are wearing light armor, those guys actually didn't do that much damage to you. I do think it's stupid you have no chance of killing them when they are on the ground out of stam, but your soul tethers were hitting really hard and 4k uncrit concealed is pretty good on heavy armor. But you running out of magicka that fast with your regen is kind of dumb as well.
"Hit healing ward and you're basically fully healed" no, hit healing ward and wait 6 seconds to get the heal from it. Having 10k shield at 30% hp and heal instantly for 10k to have 80% hp is not nearly the same thing. If you want to go back to full health on a magicka mele nb you need to cast helaing ward then not get hit for 6 seconds; if you want to go back to full health on a stamina build you have to hit rally, or rally+vigor if the rally wasnt up for long then you can just spam dps. (Healing Ward is a really strong skill for sure but dont make it sound like its instant heal)
The only reason those guys didnt do that much damage is because Erdril spends most of his time avoiding the damage with mist, cloak or los but everytime he tries to go offensive and the nb ambush on him he goes down to 30% hp again. More damage would mean getting insta gibbed everytime you're not in cloak or with healing ward up.
I was comparing it to what happened in the video. It looked like in the video vigor was the only heal that guy used. So he used vigor and then did not get hit for a whole 6 seconds. So that vigor and not getting hit for 6 seconds got him to full. With healing ward, it will do the same thing. Cast it and don't get hit and in 6 seconds you will be to full. However, the difference with healing ward and vigor is that you get a shield with healing ward so popping healing ward before a dawnbreaker will save your life when low while popping vigor before a dawnbreaker won't do anything.
And I disagree with you about the damage part. He is a light armor build with about 23k health I think. Those guys at one point jumped him and I believe at least one of them used an ult and I'm guessing a proc hit him as well. If I was on my medium armor build, when I happen to take that much damage that fast, I usually either die or get below 15%. He still had a decent amount of health left when it happened to him.
Both players had both rally and vigor, but on the first impact the templar didnt have rally up yet so no burst heal, he used it tho (it was weapon swap anime canceled). And you're reasonning is good if theres only vigor used but a vast majority also have rally, which goes for the people in the video. And well obv this coupled to dodgeroll which for amny reasons is a much more powerfull damage mitigation than anything magicka has imo.
I dont really see how you could have get more damaged on a stambuild considering you have 50% more armor (and probably shuffle?), but ye those guys were most likely not fully optimised.