I would like to see the one crafting skill that doesn't have a hireling get one. Not sure how others feel, but I think it would be a good addition to the game. It wouldn't have to be overpowered to be useful, even getting a few of a couple reagents, or waters or whatever would make it a useful hireling IMO.
I would like to see the one crafting skill that doesn't have a hireling get one. Not sure how others feel, but I think it would be a good addition to the game. It wouldn't have to be overpowered to be useful, even getting a few of a couple reagents, or waters or whatever would make it a useful hireling IMO.
I would like to see the one crafting skill that doesn't have a hireling get one. Not sure how others feel, but I think it would be a good addition to the game. It wouldn't have to be overpowered to be useful, even getting a few of a couple reagents, or waters or whatever would make it a useful hireling IMO.
In a related note....IMO the echantment hireling is pretty useless....can't sell most for profit...except for kuta...got tons of $1 ta....
The reason there is no reagent hireling...is likely because reagents are valuable for the most part. They are valuable because using them in the right combo is EFFECTIVE?
I would like to see the one crafting skill that doesn't have a hireling get one. Not sure how others feel, but I think it would be a good addition to the game. It wouldn't have to be overpowered to be useful, even getting a few of a couple reagents, or waters or whatever would make it a useful hireling IMO.
In a related note....IMO the echantment hireling is pretty useless....can't sell most for profit...except for kuta...got tons of $1 ta....
The reason there is no reagent hireling...is likely because reagents are valuable for the most part. They are valuable because using them in the right combo is EFFECTIVE?
What I'd like to see is a comparison of the effects of glyphs vs potions as applied to weapons. Didn't know for a good while that glyphs only work a certain % of the time...just like potions.
I use dropped poisons sometimes...but have no way of knowing if they are as good as the glyphs I make. I COULD make poisons...but haven't because of this.
A lot of the terms used in the game are not wlll defined...so how can anyone make a decision?
I do make some lower level glyphs for the experience and to sell...uses up extra runes....
Replace useless Snake's Blood with a Hireling!