I like many other people have been having internet issues lately. There's still server / lag issues in large scale PvP though that's outside the scope of this discussion.
In order to try and improve my connection and stability in PvP I've been working on some traffic management profiles for the PFSense traffic shaper. The results (when complete) should be usable in any other product if it supports traffic priority.
This site notes the ports being used by ESO as the following in additoin to TCP/80 and TCP/443 (normal web traffic which is probably the launcher downloading patches and visual content):
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24300 through 24331
TCP / UDP Ports 24500 through 24507
Regarding IP addresses of the servers, I know that the North American servers are at least in the 198.20.200.0/24 range, though there may be more.
If anyone would like to help their fellow players it will take you less than a minute to do the following:
1. With the game open / logged in, open your task manager
2. At the bottom of the Performance tab, Open Resource Monitor
3. In the bottom half of the Network tab, look for eso64.exe and note the Address beside it
4. Post that Address here. It will be in the format of three separate numbers with a . (period) between them (like 192.20.200.25) if you're in the range of 192.20.200.something (from 1 to 254) then you can just say "in the range".
5. If there are multiple numbers, post them all (there will probably be two)
If you're familiar with using netstat, use PFSense already and can check your state tables, or have some other network monitoring app open, confirm if you see any ports outside the range of 24100-24507 (I've already seen a few outside that).
Once we have all this info, and can complete the instructions on how to set up higher priority for ESO traffic, what this will do is let you (if your router / firewall supports it) set traffic shaping rules, so that ESO traffic will take HIGHER priority than your room mate or sibling who is downloading torrents, and you should have less trouble with lag spikes in PvP (when they're due to YOUR network or internet connection being shared with other people - or being slower than all the things you try to do at the same time - such as watching movies or downloading things).
Serjustin19 wrote: »Hi. Great post. however I am on PS4. Would the above ports still work. Regardless of platform? Including the firewall on router? Thanks in advance.
Sorry, but it does not make sense to tune endpoint when issue on server-side, it will not help due to obvious reasons.I like many other people have been having internet issues lately. There's still server / lag issues in large scale PvP though that's outside the scope of this discussion.
In order to try and improve my connection and stability in PvP I've been working on some traffic management profiles for the PFSense traffic shaper. The results (when complete) should be usable in any other product if it supports traffic priority.
This site notes the ports being used by ESO as the following in additoin to TCP/80 and TCP/443 (normal web traffic which is probably the launcher downloading patches and visual content):
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24300 through 24331
TCP / UDP Ports 24500 through 24507
Regarding IP addresses of the servers, I know that the North American servers are at least in the 198.20.200.0/24 range, though there may be more.
If anyone would like to help their fellow players it will take you less than a minute to do the following:
1. With the game open / logged in, open your task manager
2. At the bottom of the Performance tab, Open Resource Monitor
3. In the bottom half of the Network tab, look for eso64.exe and note the Address beside it
4. Post that Address here. It will be in the format of three separate numbers with a . (period) between them (like 192.20.200.25) if you're in the range of 192.20.200.something (from 1 to 254) then you can just say "in the range".
5. If there are multiple numbers, post them all (there will probably be two)
If you're familiar with using netstat, use PFSense already and can check your state tables, or have some other network monitoring app open, confirm if you see any ports outside the range of 24100-24507 (I've already seen a few outside that).
Once we have all this info, and can complete the instructions on how to set up higher priority for ESO traffic, what this will do is let you (if your router / firewall supports it) set traffic shaping rules, so that ESO traffic will take HIGHER priority than your room mate or sibling who is downloading torrents, and you should have less trouble with lag spikes in PvP (when they're due to YOUR network or internet connection being shared with other people - or being slower than all the things you try to do at the same time - such as watching movies or downloading things).
Sugaroverdose wrote: »Sorry, but it does not make sense to tune endpoint when issue on server-side, it will not help due to obvious reasons.I like many other people have been having internet issues lately. There's still server / lag issues in large scale PvP though that's outside the scope of this discussion.
In order to try and improve my connection and stability in PvP I've been working on some traffic management profiles for the PFSense traffic shaper. The results (when complete) should be usable in any other product if it supports traffic priority.
This site notes the ports being used by ESO as the following in additoin to TCP/80 and TCP/443 (normal web traffic which is probably the launcher downloading patches and visual content):
TCP / UDP Ports 24100 through 24131
TCP / UDP Ports 24300 through 24331
TCP / UDP Ports 24500 through 24507
Regarding IP addresses of the servers, I know that the North American servers are at least in the 198.20.200.0/24 range, though there may be more.
If anyone would like to help their fellow players it will take you less than a minute to do the following:
1. With the game open / logged in, open your task manager
2. At the bottom of the Performance tab, Open Resource Monitor
3. In the bottom half of the Network tab, look for eso64.exe and note the Address beside it
4. Post that Address here. It will be in the format of three separate numbers with a . (period) between them (like 192.20.200.25) if you're in the range of 192.20.200.something (from 1 to 254) then you can just say "in the range".
5. If there are multiple numbers, post them all (there will probably be two)
If you're familiar with using netstat, use PFSense already and can check your state tables, or have some other network monitoring app open, confirm if you see any ports outside the range of 24100-24507 (I've already seen a few outside that).
Once we have all this info, and can complete the instructions on how to set up higher priority for ESO traffic, what this will do is let you (if your router / firewall supports it) set traffic shaping rules, so that ESO traffic will take HIGHER priority than your room mate or sibling who is downloading torrents, and you should have less trouble with lag spikes in PvP (when they're due to YOUR network or internet connection being shared with other people - or being slower than all the things you try to do at the same time - such as watching movies or downloading things).
Sugaroverdose wrote: »Sorry, but it does not make sense to tune endpoint when issue on server-side, it will not help due to obvious reasons.
Sugaroverdose wrote: »PS: Try switching to OPNsence, they at least trying to be modern, it should help more than traffic prioritisation on legacy distro.
Did you heard about FQ_CoDel anything? It's made for low bandwidth and do it's job perfectly.I also have three guildies who live in a house with another dude who is downloading torrents 24/7 and saturating their 25 MBit connection. Using the default traffic shaping (we spent about 10 minutes setting it up) settings they've now limited him to 50% and a limited number of sockets (they're messing with it as I write this). Seems to have solved their problem.
While we understand the intention the move was made to the Support/Tech forum since it is a discussion of assisting technical issues. Here it can be of help to a wider audience and also stick around a little longer. So you know, the thread was left available on the PVP Alliance forum as well just in case anyone was looking for it. It simply leads here.This isn't a "General Help" topic, this is intended specifically to help people in PvP who have connectivity / network challenges and whose games are impacted by it.
Here it can be of help to a wider audience and also stick around a little longer. So you know, the thread was left available on the PVP Alliance forum as well just in case anyone was looking for it. It simply leads here.