disintegr8 wrote: »Sorry OP but you have started a few discussions where you come across as bragging about having completed this or that dungeon solo or gained this or that achievement.
You cannot blame people for getting the idea that you are seeking attention, especially with subject headings like:
Scaling/World bosses are way too easy.
Veteran Crypt of Hearts I hard mode solo'd.
Veteran Fungal Grotto I hard mode solo'd.
I can finally quit VMA (followed later by)
Is Maelstrom Arena really not for everyone?
I am not saying that this is all you post, you have started some informative and positive threads, but if people see the above and think "here we go again", how can you have a go at them?
Many opinions on this ofc: it touches the emotional discussion on solo TES vs group MMO.
I think that controversity is rubbish: ESO is both TES and MMO and much more.
Most important for me is that the dungeon design team creates good and many dungeons,
and is not handicapped in that, by thinking all the time "how would this dungeon be when doing solo"
But artificial conditions that do not add to the real challenge for a group, like pressure plates, that eliminate solo without any benefit are imo no good for this game.
MasterSpatula wrote: »It's hard to imagine myself ever doing VMA. It does't sound like much fun at all to me. It sounds about like banging my head against a wall.
That said, I'm glad it's in the game, and I fully support adding more stuff like it. There's not a lot of hard solo stuff out there, and there probably should be.
disintegr8 wrote: »Sorry OP but you have started a few discussions where you come across as bragging about having completed this or that dungeon solo or gained this or that achievement.
You cannot blame people for getting the idea that you are seeking attention, especially with subject headings like:
Scaling/World bosses are way too easy.
Veteran Crypt of Hearts I hard mode solo'd.
Veteran Fungal Grotto I hard mode solo'd.
I can finally quit VMA (followed later by)
Is Maelstrom Arena really not for everyone?
I am not saying that this is all you post, you have started some informative and positive threads, but if people see the above and think "here we go again", how can you have a go at them?
How dare you rob this snowflake of his moment in the sun.
Bryanonymous wrote: »The only reason you boast about completing the dungeons solo, is because they were made for groups. So asking that they be made more solo friendly is actually against your own interests, as you would no longer be able to boast about doing them solo if everyone could solo them. So as the post above hinted at, this is just another thread where you want some attention.
That was incredibly rude of you, but you like many others failed to understand what I'm saying. I want things to be more solo-friendly in regards that dungeon advancement can be done without multiple people physically having to be there to do things (e.g. Open games, step upon pads, etc.). I'm not mentioning anything about making the mechanics easier or bosses hit harder.
Damn, people are so rude and obnoxious on the forums. The hate is real. Instead of trying to put me down, and flame me — why not do what I do? If what I do is so easy, then record yourself doing it. Don't just sit there, make these comments, and think you're good/experienced. Step up to the plate, get it done as I have or better, and then feel free to mouth off at me. Until then, you're just a hater in my opinion. Am I proud of my accomplishments? Yup. You're damn right I am. It gives me a rush and huge sense of accomplishment doing what it is that I do. Don't like it? Don't open the thread, or set me to ignore. Or, if you think you're better than me? Do it for yourself, but 'better' than me. Problem solved.
What you're running into is a perception...which is that most people read this and think, 'This guy wants more ways to brag.'
Which I basically agree with. The point of dungeons is to group with your friends and tackle a challenge, if you can solo them all, then guess what...we need to be making them harder, not easier.
... Did you not read what I wrote? I'll say it once more. Solo-friendly as in not requiring extra bodies to be there to advance into content via standing on pressure plates or pulling gates at the same time. Things like that. Not easier as in mechanics and — why am I even wasting my time? Forums has gone from bad to worse in that short time span of me ceasing to contribute.
Apparently you missed what I said.
It is irrelevant to me if you can push the pressure plates or not because the content is designed to be challenging for 4 people.
If you can solo it, something is wrong with either the balance of the game, or the dungeon design.
Uriel_Nocturne wrote: »But I still get a kick out of Solo'ing a good Public Dungeon. Delves are more for my "light work" days, and the Public Dungeons are for when I want to challenge my Solo skills.
Yes less dungeons that involve mandatory props like 2 or more people stepping on a pressure plate at the same time.
No nerfs or anything like that just no dumb mechanics that cannot be done solo. Like 2 people stepping on pressure plates at the same time.
People want to try soloing group dungeons and don't care about how strong the enemies are but don't want to be held back solely by a mechanic
lolo_01b16_ESO wrote: »Can't most dungeons be done solo already?
The only dungeons that come to my mind which have mechanics that require 2 players are:
- CoH 2
- RoM
- Blackheart
- Wayrest 2
- ICP (this one might actually be possible to be avoided, but not sure)
During the Festival? Not possible. Too many people are farming the Bosses (of which, i enjoy doing with them myself. I've found some great people by joining random Groups and farming the Bosses in Public Dungeons together. )Uriel_Nocturne wrote: »But I still get a kick out of Solo'ing a good Public Dungeon. Delves are more for my "light work" days, and the Public Dungeons are for when I want to challenge my Solo skills.
How do you manage to solo public dungeons during the festival?
Uriel_Nocturne wrote: »During the Festival? Not possible. Too many people are farming the Bosses (of which, i enjoy doing with them myself. I've found some great people by joining random Groups and farming the Bosses in Public Dungeons together. )Uriel_Nocturne wrote: »But I still get a kick out of Solo'ing a good Public Dungeon. Delves are more for my "light work" days, and the Public Dungeons are for when I want to challenge my Solo skills.
How do you manage to solo public dungeons during the festival?
I was more referencing when there isn't a community event like the Festival going on.
In "normal" game times, I am able to find plenty of Public Dungeons where the player count is sparse, thus allowing me to run it Solo. Just not right now. lol
And this is why I'm unable to solo a few world bosses that people have asked for me to do if I'm so good (as they put it).
The golden saint in particular in Stonefalls is 1 of them, as literally every single time I turn around there's a huge crowd around him. And the few chances I have gotten to solo him, a zerg rushes up as I get him between 60%-30% health. Thus making the entire battle invalidated. It doesn't matter if I have him down to 1% health. The moment someone else engages (in any sort or fashion), a solo run completely becomes invalidated and ended.
NewBlacksmurf wrote: »They just made a group zone solo-able and added more group things for group as well as made the rest of the over world more solo friendly.
I think they are offering balanced amounts of content for both solo driven and group driven players. The last dlc was group dungeons so I have to assume the next content update will include some solo content but t why would removing group content be better for you and not a detriment for group focused players?
That's my only question
In reference to ppl saying dungeons need to be harder....
Perhaps have all the group drop their CPs. Or ask ZOS for a no CP mode for existing group content on normal and vet.
Uriel_Nocturne wrote: »During the Festival? Not possible. Too many people are farming the Bosses (of which, i enjoy doing with them myself. I've found some great people by joining random Groups and farming the Bosses in Public Dungeons together. )Uriel_Nocturne wrote: »But I still get a kick out of Solo'ing a good Public Dungeon. Delves are more for my "light work" days, and the Public Dungeons are for when I want to challenge my Solo skills.
How do you manage to solo public dungeons during the festival?
I was more referencing when there isn't a community event like the Festival going on.
In "normal" game times, I am able to find plenty of Public Dungeons where the player count is sparse, thus allowing me to run it Solo. Just not right now. lol
And this is why I'm unable to solo a few world bosses that people have asked for me to do if I'm so good (as they put it).
The golden saint in particular in Stonefalls is 1 of them, as literally every single time I turn around there's a huge crowd around him. And the few chances I have gotten to solo him, a zerg rushes up as I get him between 60%-30% health. Thus making the entire battle invalidated. It doesn't matter if I have him down to 1% health. The moment someone else engages (in any sort or fashion), a solo run completely becomes invalidated and ended.
And this is why I'm unable to solo a few world bosses that people have asked for me to do if I'm so good (as they put it).
The golden saint in particular in Stonefalls is 1 of them, as literally every single time I turn around there's a huge crowd around him. And the few chances I have gotten to solo him, a zerg rushes up as I get him between 60%-30% health. Thus making the entire battle invalidated. It doesn't matter if I have him down to 1% health. The moment someone else engages (in any sort or fashion), a solo run completely becomes invalidated and ended.
You know where this doesn't happen? Single-player games.
Ghost-Shot wrote: »Uriel_Nocturne wrote: »During the Festival? Not possible. Too many people are farming the Bosses (of which, i enjoy doing with them myself. I've found some great people by joining random Groups and farming the Bosses in Public Dungeons together. )Uriel_Nocturne wrote: »But I still get a kick out of Solo'ing a good Public Dungeon. Delves are more for my "light work" days, and the Public Dungeons are for when I want to challenge my Solo skills.
How do you manage to solo public dungeons during the festival?
I was more referencing when there isn't a community event like the Festival going on.
In "normal" game times, I am able to find plenty of Public Dungeons where the player count is sparse, thus allowing me to run it Solo. Just not right now. lol
And this is why I'm unable to solo a few world bosses that people have asked for me to do if I'm so good (as they put it).
The golden saint in particular in Stonefalls is 1 of them, as literally every single time I turn around there's a huge crowd around him. And the few chances I have gotten to solo him, a zerg rushes up as I get him between 60%-30% health. Thus making the entire battle invalidated. It doesn't matter if I have him down to 1% health. The moment someone else engages (in any sort or fashion), a solo run completely becomes invalidated and ended.
Serious question, are you familiar with the acronym MMO?
And this is why I'm unable to solo a few world bosses that people have asked for me to do if I'm so good (as they put it).
The golden saint in particular in Stonefalls is 1 of them, as literally every single time I turn around there's a huge crowd around him. And the few chances I have gotten to solo him, a zerg rushes up as I get him between 60%-30% health. Thus making the entire battle invalidated. It doesn't matter if I have him down to 1% health. The moment someone else engages (in any sort or fashion), a solo run completely becomes invalidated and ended.
You know where this doesn't happen? Single-player games.Ghost-Shot wrote: »Uriel_Nocturne wrote: »During the Festival? Not possible. Too many people are farming the Bosses (of which, i enjoy doing with them myself. I've found some great people by joining random Groups and farming the Bosses in Public Dungeons together. )Uriel_Nocturne wrote: »But I still get a kick out of Solo'ing a good Public Dungeon. Delves are more for my "light work" days, and the Public Dungeons are for when I want to challenge my Solo skills.
How do you manage to solo public dungeons during the festival?
I was more referencing when there isn't a community event like the Festival going on.
In "normal" game times, I am able to find plenty of Public Dungeons where the player count is sparse, thus allowing me to run it Solo. Just not right now. lol
And this is why I'm unable to solo a few world bosses that people have asked for me to do if I'm so good (as they put it).
The golden saint in particular in Stonefalls is 1 of them, as literally every single time I turn around there's a huge crowd around him. And the few chances I have gotten to solo him, a zerg rushes up as I get him between 60%-30% health. Thus making the entire battle invalidated. It doesn't matter if I have him down to 1% health. The moment someone else engages (in any sort or fashion), a solo run completely becomes invalidated and ended.
Serious question, are you familiar with the acronym MMO?