So...you want more easy group dungeons?
Uriel_Nocturne wrote: »I play ESO primarily Solo, OP.
Every Delve and Public Dungeon can be Solo'd with relative ease, even after the 1T update. That leaves a ton of options in each Alliance for Solo adventuring, and quite frankly they're some of my favorite content to tackle.
I understand.Uriel_Nocturne wrote: »I play ESO primarily Solo, OP.
Every Delve and Public Dungeon can be Solo'd with relative ease, even after the 1T update. That leaves a ton of options in each Alliance for Solo adventuring, and quite frankly they're some of my favorite content to tackle.
Nice, me too. And agreed. Doing NDSA before it was scaled up solo is still one of my favorite experiences on ESO to date. As for public dungeons being done solo, and delves — they don't give me the same exact type of rush as a monster set dungeons. Still a strong since of accomplishment, but not the feeling of satisfaction I get from smacking up a boss of content that is put there for 4 people (difficulty-wise).
Rune_Relic wrote: »I think there is a big difference between solo friendly and solo easy.
I gather the OP wants non multiplayer-gated group dungeons.
Make them as hard as you like.
When you think some solo players can take down 3/4 other players in PvP.
When you consider many players say content is face roll easy with 561cp.
Its not unrealistic to assume they are capable of performing the work of 3/4 people.
In which case the only barrier is if you put a multiplayer gate in the way like footpads... or boss attacks that disable/wipe one player.
Bryanonymous wrote: »The only reason you boast about completing the dungeons solo, is because they were made for groups. So asking that they be made more solo friendly is actually against your own interests, as you would no longer be able to boast about doing them solo if everyone could solo them. So as the post above hinted at, this is just another thread where you want some attention.
Bryanonymous wrote: »The only reason you boast about completing the dungeons solo, is because they were made for groups. So asking that they be made more solo friendly is actually against your own interests, as you would no longer be able to boast about doing them solo if everyone could solo them. So as the post above hinted at, this is just another thread where you want some attention.
That was incredibly rude of you, but you like many others failed to understand what I'm saying. I want things to be more solo-friendly in regards that dungeon advancement can be done without multiple people physically having to be there to do things (e.g. Open games, step upon pads, etc.). I'm not mentioning anything about making the mechanics easier or bosses hit harder.
Damn, people are so rude and obnoxious on the forums. The hate is real. Instead of trying to put me down, and flame me — why not do what I do? If what I do is so easy, then record yourself doing it. Don't just sit there, make these comments, and think you're good/experienced. Step up to the plate, get it done as I have or better, and then feel free to mouth off at me. Until then, you're just a hater in my opinion. Am I proud of my accomplishments? Yup. You're damn right I am. It gives me a rush and huge sense of accomplishment doing what it is that I do. Don't like it? Don't open the thread, or set me to ignore. Or, if you think you're better than me? Do it for yourself, but 'better' than me. Problem solved.
How often do you need to mention your solo adventures in dungeons per day?
Bryanonymous wrote: »The only reason you boast about completing the dungeons solo, is because they were made for groups. So asking that they be made more solo friendly is actually against your own interests, as you would no longer be able to boast about doing them solo if everyone could solo them. So as the post above hinted at, this is just another thread where you want some attention.
That was incredibly rude of you, but you like many others failed to understand what I'm saying. I want things to be more solo-friendly in regards that dungeon advancement can be done without multiple people physically having to be there to do things (e.g. Open games, step upon pads, etc.). I'm not mentioning anything about making the mechanics easier or bosses hit harder.
Damn, people are so rude and obnoxious on the forums. The hate is real. Instead of trying to put me down, and flame me — why not do what I do? If what I do is so easy, then record yourself doing it. Don't just sit there, make these comments, and think you're good/experienced. Step up to the plate, get it done as I have or better, and then feel free to mouth off at me. Until then, you're just a hater in my opinion. Am I proud of my accomplishments? Yup. You're damn right I am. It gives me a rush and huge sense of accomplishment doing what it is that I do. Don't like it? Don't open the thread, or set me to ignore. Or, if you think you're better than me? Do it for yourself, but 'better' than me. Problem solved.
What you're running into is a perception...which is that most people read this and think, 'This guy wants more ways to brag.'
Which I basically agree with. The point of dungeons is to group with your friends and tackle a challenge, if you can solo them all, then guess what...we need to be making them harder, not easier.
Bryanonymous wrote: »The only reason you boast about completing the dungeons solo, is because they were made for groups. So asking that they be made more solo friendly is actually against your own interests, as you would no longer be able to boast about doing them solo if everyone could solo them. So as the post above hinted at, this is just another thread where you want some attention.
That was incredibly rude of you, but you like many others failed to understand what I'm saying. I want things to be more solo-friendly in regards that dungeon advancement can be done without multiple people physically having to be there to do things (e.g. Open games, step upon pads, etc.). I'm not mentioning anything about making the mechanics easier or bosses hit harder.
Damn, people are so rude and obnoxious on the forums. The hate is real. Instead of trying to put me down, and flame me — why not do what I do? If what I do is so easy, then record yourself doing it. Don't just sit there, make these comments, and think you're good/experienced. Step up to the plate, get it done as I have or better, and then feel free to mouth off at me. Until then, you're just a hater in my opinion. Am I proud of my accomplishments? Yup. You're damn right I am. It gives me a rush and huge sense of accomplishment doing what it is that I do. Don't like it? Don't open the thread, or set me to ignore. Or, if you think you're better than me? Do it for yourself, but 'better' than me. Problem solved.
What you're running into is a perception...which is that most people read this and think, 'This guy wants more ways to brag.'
Which I basically agree with. The point of dungeons is to group with your friends and tackle a challenge, if you can solo them all, then guess what...we need to be making them harder, not easier.
... Did you not read what I wrote? I'll say it once more. Solo-friendly as in not requiring extra bodies to be there to advance into content via standing on pressure plates or pulling gates at the same time. Things like that. Not easier as in mechanics and — why am I even wasting my time? Forums has gone from bad to worse in that short time span of me ceasing to contribute.
Prof_Bawbag wrote: »The group dungeons should have little story attached to them. It makes little sense due to the habits of a large portion of people who group to do these dungeon runs. Seriously, when grouped who actually has time to take all the story in? Everyone is more concerned about keeping up with the next guy. I agree with the person earlier in the thread that if they're going to go to the trouble of giving us a meaty quest, the least they could do is allow us to do it solo. Not bothered about the rewards or lesser rewards for going solo, but it's a waste of resources putting story quests in half these group dungeons as things currently stand.