https://youtu.be/q-A2a_TjsNEStop trolling. Obviously the people having trouble are not clearing vma. Most probably are not near max champ rank or have complete builds.
It is obvious you made this post only to brag.
Stop trolling. Obviously the people having trouble are not clearing vma. Most probably are not near max champ rank or have complete builds.
It is obvious you made this post only to brag.
Untrue. A buddy of mine who is CP300-something has solo'd a few world bosses as well]. We're talking in PSN chat as we speak. And he too has beaten VMA as well.
Stop trolling. Obviously the people having trouble are not clearing vma. Most probably are not near max champ rank or have complete builds.
It is obvious you made this post only to brag.
Untrue. A buddy of mine who is CP300-something has solo'd a few world bosses as well. We're talking in PSN chat as we speak. And he too has beaten VMA as well.
my only issue with the new design,is how inconsistent they are. Brahma grove is easy,but the saint is not and they're both in a starter zone.
Stop trolling. Obviously the people having trouble are not clearing vma. Most probably are not near max champ rank or have complete builds.
It is obvious you made this post only to brag.
Untrue. A buddy of mine who is CP300-something has solo'd a few world bosses as well. We're talking in PSN chat as we speak. And he too has beaten VMA as well.
That was a point made previously in this topic (part I bolded), although not in the post you quoted. I think the general idea is that for highly skilled players they are still too easy, but for plenty of the population (including brand new players who have no idea what they are doing) the world bosses are not extremely easy. Over world content is generally where a player learns the game. Their class, skills, what sets are etc. I dont believe the intended audience (difficulty wise) would be highly skilled or end game players.
Of course it does make it more difficult than previously though.
LEGENDARYYY wrote: »I soloed several world bosses with my lvl 30 magsorc in broken green gear. I had 500 CP at the time though, but the broken gear probably evened things out.
Having a decent rotation and self heal they are all easy. You do not need top tier gear either.
Stop trolling. Obviously the people having trouble are not clearing vma. Most probably are not near max champ rank or have complete builds.
It is obvious you made this post only to brag.
Untrue. A buddy of mine who is CP300-something has solo'd a few world bosses as well. We're talking in PSN chat as we speak. And he too has beaten VMA as well.
That was a point made previously in this topic (part I bolded), although not in the post you quoted. I think the general idea is that for highly skilled players they are still too easy, but for plenty of the population (including brand new players who have no idea what they are doing) the world bosses are not extremely easy. Over world content is generally where a player learns the game. Their class, skills, what sets are etc. I dont believe the intended audience (difficulty wise) would be highly skilled or end game players.
Of course it does make it more difficult than previously though.
nope he's an easier one,go try the golden saint in stone falls,than come back lol
https://youtu.be/q-A2a_TjsNE
I don't see how scaling is ruining the game for people. The content is incredibly easy nowadays. The video above is of me solo'ing a world boss with my MagDK (without his Maelstrom Inferno as it's on my MagNB), and with all my characters I've been solo'ing all types of content (except trials). Nothing was really done in regards to difficulty, or monster damage output it feels like. The only difference is that things have more health, and maybe more resistances. That's it.
ZOS, did you forget to buff the world bosses, delve mobs and bosses, and dungeons? O_o
Stop trolling. Obviously the people having trouble are not clearing vma. Most probably are not near max champ rank or have complete builds.
It is obvious you made this post only to brag.
Untrue. A buddy of mine who is CP300-something has solo'd a few world bosses as well. We're talking in PSN chat as we speak. And he too has beaten VMA as well.
That was a point made previously in this topic (part I bolded), although not in the post you quoted. I think the general idea is that for highly skilled players they are still too easy, but for plenty of the population (including brand new players who have no idea what they are doing) the world bosses are not extremely easy. Over world content is generally where a player learns the game. Their class, skills, what sets are etc. I dont believe the intended audience (difficulty wise) would be highly skilled or end game players.
Of course it does make it more difficult than previously though.
You understood exactly my point, and hit the nail right on the head. Thank you for understanding.
https://youtu.be/q-A2a_TjsNE
I don't see how scaling is ruining the game for people. The content is incredibly easy nowadays. The video above is of me solo'ing a world boss with my MagDK (without his Maelstrom Inferno as it's on my MagNB), and with all my characters I've been solo'ing all types of content (except trials). Nothing was really done in regards to difficulty, or monster damage output it feels like. The only difference is that things have more health, and maybe more resistances. That's it.
ZOS, did you forget to buff the world bosses, delve mobs and bosses, and dungeons? O_o
I solo'd this boss earlier tonight as well and he is not hard just a lot more health... however there is I believe at least 1 boss per zone that is really tough and is better done with 2 or more people. I don't think ZOS intended every world boss to be extremely difficult for all but the Elite players. I actually think they buffed the health so much so that the bosses will live more than 3 seconds so more players have a chance at getting the new set pieces.
Two duels today I watched approached that level of nonsense. One of them was a level 7 barehanded Templar versus a champ 131 sorc. I saw the sorc go through everything without being able to kill the battle-leveled level 7. Liquid lightning, lightning form, overload, frags, charged atro, and more - but the barehanded battle-scaled level 7 had too much battle-scaled health to be taken down quickly and would just use rushed ceremony on the rare occasion of being reduced to 40% health. And then go back to fist punching... I did say barehanded. I watched 5 minutes, then recorded another 10 solid minutes. No winner.daedalusAI wrote: »No idea why you are so shocked about scaling: if the ceiling of the world scaling is 160cp and you have more points than that you out-scale content.
Pretty obvious.
Shocking would be the opposite: a fresh low-level with no cp except the world scaling who can solo world bosses.