JamieAubrey wrote: »
Azuramoonstar wrote: »kk ty for detailed opinions, sound like it is more of a positive change.
I'm used to mmorpg, and log in issues are just a expected thing with mmo. I've dealt with them in ff11, ff14 wow
that includes duel spam played dcuo, WoW aion so used to that as well.
So with OT they pretty much made ESO, Elder scrolls with multiplayer?
Azuramoonstar wrote: »kk ty for detailed opinions, sound like it is more of a positive change.
I'm used to mmorpg, and log in issues are just a expected thing with mmo. I've dealt with them in ff11, ff14 wow
that includes duel spam played dcuo, WoW aion so used to that as well.
So with OT they pretty much made ESO, Elder scrolls with multiplayer?
for the most part
ShaylonShayton wrote: »@Danikat
AD random dungeon groups, generally net you decent players.
The other two factions... not so much.
I'm 100% AD, but what's the point of factions anymore?
Can't even find a group in Elden Root zone chat without some EP or DC players trying to get in on it. Cause they're in our zone chat too, now.
This update is a massive grind fest.
Once you find a set you want to test, by the time you find the dolmen or boss in that zone, everything is dead and you spend 80% of your time rushing to the next dolmen/boss to get at least a light attack in before 30
players kill it.
Same rng with traits and what you get, you can spend days and days for that sharpened weapon or impen shield or divines armour and never see it.
The grind and eng in this game was really bad, this update took it to another level sadly.
There is no new content, no quests or zones to explore, no skyshards. Map of craglorn reset after spending weeks of clearing the map (back in the day when craglorn was a 1 shot you die zone from npcs). Good that Zenimax did not reset the achievments in Craglorn, that would had really ticked me off.
Maybe grinders love this update, but that rng is...just horrible.
This update is a massive grind fest.
Once you find a set you want to test, by the time you find the dolmen or boss in that zone, everything is dead and you spend 80% of your time rushing to the next dolmen/boss to get at least a light attack in before 30
players kill it.
Same rng with traits and what you get, you can spend days and days for that sharpened weapon or impen shield or divines armour and never see it.
The grind and eng in this game was really bad, this update took it to another level sadly.
There is no new content, no quests or zones to explore, no skyshards. Map of craglorn reset after spending weeks of clearing the map (back in the day when craglorn was a 1 shot you die zone from npcs). Good that Zenimax did not reset the achievments in Craglorn, that would had really ticked me off.
Maybe grinders love this update, but that rng is...just horrible.
Azuramoonstar wrote: »This update is a massive grind fest.
Once you find a set you want to test, by the time you find the dolmen or boss in that zone, everything is dead and you spend 80% of your time rushing to the next dolmen/boss to get at least a light attack in before 30
players kill it.
Same rng with traits and what you get, you can spend days and days for that sharpened weapon or impen shield or divines armour and never see it.
The grind and eng in this game was really bad, this update took it to another level sadly.
There is no new content, no quests or zones to explore, no skyshards. Map of craglorn reset after spending weeks of clearing the map (back in the day when craglorn was a 1 shot you die zone from npcs). Good that Zenimax did not reset the achievments in Craglorn, that would had really ticked me off.
Maybe grinders love this update, but that rng is...just horrible.
that is every mmorpg out there though.
ever see ff14s rng? or worst ff11?
rng are a part of rpg since table top D&D...
acronym rhyme XD
Azuramoonstar wrote: »This update is a massive grind fest.
Once you find a set you want to test, by the time you find the dolmen or boss in that zone, everything is dead and you spend 80% of your time rushing to the next dolmen/boss to get at least a light attack in before 30
players kill it.
Same rng with traits and what you get, you can spend days and days for that sharpened weapon or impen shield or divines armour and never see it.
The grind and eng in this game was really bad, this update took it to another level sadly.
There is no new content, no quests or zones to explore, no skyshards. Map of craglorn reset after spending weeks of clearing the map (back in the day when craglorn was a 1 shot you die zone from npcs). Good that Zenimax did not reset the achievments in Craglorn, that would had really ticked me off.
Maybe grinders love this update, but that rng is...just horrible.
that is every mmorpg out there though.
ever see ff14s rng? or worst ff11?
rng are a part of rpg since table top D&D...
acronym rhyme XD
Please do not mention ff11 I still have nightmares
JamieAubrey wrote: »