AtmaDarkwolf wrote: »Once you use it, and unless you swap bars to a NON destro staff(IE dual or resto) you cannot use skills and/or attack (IE you can either attack OR use skills, NOT both, IE: no more attack weaving)
Pretty sure its bug, unless its the first step in 'fixing' animation canceling (which i doubt)
The only solution I've found to fix the double circle problem (which also prevents you from using grenades during the ICP Flesh Sculptor fight) is to disable quick cast. Quick cast is the only thing I've seen that seems to be related to it.KenCleanAirSystem wrote: »So this is the culprit for the double circle, uncastable, skills and problems with attack weaving I've been having on my magicka dk. At least now I know what is causing it.
Now, please fix this.
The only solution I've found to fix the double circle problem (which also prevents you from using grenades during the ICP Flesh Sculptor fight) is to disable quick cast. Quick cast is the only thing I've seen that seems to be related to it.KenCleanAirSystem wrote: »So this is the culprit for the double circle, uncastable, skills and problems with attack weaving I've been having on my magicka dk. At least now I know what is causing it.
Now, please fix this.
KenCleanAirSystem wrote: »I don't use quick cast, so unfortunately that isn't really a solution. In my experience, when it happens some skills still work even though the circle is wacky. Eruption, for example will still cast. Volcanic Rune, however, becomes completely unusable.
AtmaDarkwolf wrote: »I think lack of any attention on this by zos makes me think this was one (or one of) the first steps they are making to 'break' the animation canceling thing...
except this only fubars fluid, natural combat and NOT the issue with long, powerful skills being shot off with a twitch.
I see most of the big names were tagged and none of them thought to respond (I'm sure they all 'saw' the post, just ignored it)