Anyone concerned with balance will recall this conversation and wonder; why does Stamina, already far and away the dominant meta for the last 3 major patches, receive a total of 4 new weapon-specific ultimates for DPS in One Tamriel while magicka receives only one arguably inferior and superfluous addition?
Adding to this disparity is the long-standing dual-wield meta for magicka classes. Using dual swords, a 100% stamina-centric weapon, results in higher DPS on a magicka bar consisting of class and other non-weapon abilities.
Yet we see no dual wield morph for magicka. WHY?
Is it because of some central "dogma" that all abilities and ultimates "MUST have EXACTLY 2 morphs, no more no less?"
Why is that?
It seems to me that in the interest of balance, fairness, and practicality, ALL weapons should receive between 3 and 4 morphs for each ability and each ultimate, which would allow morphing into DPS or Utility for either Stamina or Magicka for every weapon ability in the game.
This would allow a sub-spec of staves into a martial weapon, with spear and monk-style animations, and magicka attacks and utility for the melee weapons.
At the very least, a single magicka ultimate for dual wield which is so commonly used for magicka would seem in order, particularly as the ONE magicka DPS ultimate is so lackluster compared to Meteor which grants empower, does more damage, doesn't require a specific weapon, AND costs less ultimate.
Can we one day finally have the diversity and creative freedom of a fully morphable weapon system (2 stamina and 2 magicka for each weapon ability)?