Not sure if this is the right place but I would like to see how One Tamriel does and then slow ratchet up the difficulty for certain aspects world bosses dolmens public dungeons. Although it should be a sliding scale, ie: dolmens then public dungeons are harder than dolmens and world bosses are harder than public dungeons or something like that. It doesn't have to be incredibly difficult just a little more challenging, they could then sync that up with your gear rating. Hover your cursor over a public dungeon and it suggests a gear rating 293 or something like that. Also do away with stars for the gear rating and make it a combination of your combined DPS and defense which would also help in comparing which gear to run you still have to take into account your rotation and all but a gear rating like that would give a better indication of a starting point and perhaps tie that into group finder at least for the random dungeon queue. If your gear is only good enough for Banished cells that don't queue them for WGT although if they try to queue directly for WGT don't stop them just give a quick message on screen that says it appears this content may be beyond your current skill level do you wish to proceed?
PS4 NA AD GM formerly known as GM of "The Children of the Void"
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