*****BACKUP YOUR ESO FOLDER BEFORE YOU START WORKING ON THIS ISSUE*****
*****ESO FOLDER IS C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online\game\client*****
I'd welcome ZOS comments on the below fix.
I have fixed the EU server selection issue on my two PCs. The issue arises due to flaky code in the AppSettings.txt and Platforms.xml files. These files talk about DepotID 4000, which I have worked out is US, we EU-ers are DepotID4001.
Go to your client folder at C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online\game\client (by default) and backup he AppSettings.txt and Platforms.xml files before you do anything.
Then edit AppSettings.txt as per below:
SET DepotId "4001"
SET DepotEditable "2"
SET ChannelName "live"
Save this file.
Now edit Platforms.xml (I used Wordpad but you can use any text editor) as per below:
<?xml version='1.0' encoding='utf-8'?>
<platforms><platform><name>Live-EU</name><login_service_url>https://live-eu-services.elderscrollsonline.com</login_service_url><realm_service_url>https://live-eu-services.elderscrollsonline.com</realm_service_url><default>true</default><sleepy_giant>true</sleepy_giant><python_services>true</python_services><default_realm_id>4001</default_realm_id><use_login_queue>true</use_login_queue></platform></platforms>
Save this file.
This should now always default to logging into DepotID 4001 - the EU server.
My appsettings.txt is located here:
https://1drv.ms/t/s!AhaoZsGtfKSPh_8VU_TfzE6JVW4jRQ
And my Platforms.xml is located here:
https://1drv.ms/t/s!AhaoZsGtfKSPh_8VU_TfzE6JVW4jRQ
*****IF YOU HAVE ANY ISSUES AFTER THESE CHANGES, RESTORE THE TWO EDITED FILES, OR THE ENTIRE ESO FOLDER*****
Clarkieson wrote: »*****BACKUP YOUR ESO FOLDER BEFORE YOU START WORKING ON THIS ISSUE*****
*****ESO FOLDER IS C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online\game\client*****
I'd welcome ZOS comments on the below fix.
*****IF YOU HAVE ANY ISSUES AFTER THESE CHANGES, RESTORE THE TWO EDITED FILES, OR THE ENTIRE ESO FOLDER*****
So when OT drops on console and is broken, do you think there will be a similar fix somehow?
This won't be an issue on console, as console server selection is, and always has been, done from the client.Clarkieson wrote: »So when OT drops on console and is broken, do you think there will be a similar fix somehow?
Night_Watch wrote: »ZOS_DaryaK wrote: »More importantly, however, it may break the code fix that we will be implementing.
Could you please look into the thread;
https://forums.elderscrollsonline.com/en/discussion/295594/eso-pc-mac-launcher-issues-update-12/p1
FriedEggSandwich wrote: »Or, just before you enter your password select 'Live' and hit apply and then select 'Live-EU' and hit apply. This also works.
Yes it does but you have to repeat it everytime you start the client.
FriedEggSandwich wrote: »Or, just before you enter your password select 'Live' and hit apply and then select 'Live-EU' and hit apply. This also works.
Yes it does but you have to repeat it everytime you start the client.
Which is easy to do.
Players shouldnt have to do that though tbh.
Why are you assuming that ZOS knew in advance that this was going to be an issue?I like the fact the ZoS did know about this iusses and instead of fix before it went live then just let it be in honest is not better to fix the problem before you send out on live ZoS?Night_Watch wrote: »Could you please look into the thread;ZOS_DaryaK wrote: »More importantly, however, it may break the code fix that we will be implementing.
https://forums.elderscrollsonline.com/en/discussion/295594/eso-pc-mac-launcher-issues-update-12/p1
Why are you assuming that ZOS knew in advance that this was going to be an issue?I like the fact the ZoS did know about this iusses and instead of fix before it went live then just let it be in honest is not better to fix the problem before you send out on live ZoS?Night_Watch wrote: »Could you please look into the thread;ZOS_DaryaK wrote: »More importantly, however, it may break the code fix that we will be implementing.
https://forums.elderscrollsonline.com/en/discussion/295594/eso-pc-mac-launcher-issues-update-12/p1
Why are you assuming that ZOS knew in advance that this was going to be an issue?I like the fact the ZoS did know about this iusses and instead of fix before it went live then just let it be in honest is not better to fix the problem before you send out on live ZoS?Night_Watch wrote: »Could you please look into the thread;ZOS_DaryaK wrote: »More importantly, however, it may break the code fix that we will be implementing.
https://forums.elderscrollsonline.com/en/discussion/295594/eso-pc-mac-launcher-issues-update-12/p1
GrumpyMuffin wrote: »Maybe pull a person or two off the unwanted Crown Crates team and get them working on a fix for this. Bit depressing they can launch a hated gambling system with a high level of polish, but they cannot make a simple region option work on the launcher.
Maybe shows where the priorities lay
Why are you assuming that ZOS knew in advance that this was going to be an issue?I like the fact the ZoS did know about this iusses and instead of fix before it went live then just let it be in honest is not better to fix the problem before you send out on live ZoS?Night_Watch wrote: »Could you please look into the thread;ZOS_DaryaK wrote: »More importantly, however, it may break the code fix that we will be implementing.
https://forums.elderscrollsonline.com/en/discussion/295594/eso-pc-mac-launcher-issues-update-12/p1
Why are you assuming they did not?
......
And ZoS knew, I have no doubt
Arnorien16 wrote: »GrumpyMuffin wrote: »Maybe pull a person or two off the unwanted Crown Crates team and get them working on a fix for this. Bit depressing they can launch a hated gambling system with a high level of polish, but they cannot make a simple region option work on the launcher.
Maybe shows where the priorities lay
So you want people who specialize in Arts and Design to do scripting and coding? (Unless of course you believe that they are still coding the system that was already coded) Next you might ask painters to do the plumbing and electrical work. The main problem with this case was that the change was not tested/resolved like they should have along with the PTR. Give actual working useful feedback instead of snarky idiocy.Why are you assuming that ZOS knew in advance that this was going to be an issue?I like the fact the ZoS did know about this iusses and instead of fix before it went live then just let it be in honest is not better to fix the problem before you send out on live ZoS?Night_Watch wrote: »Could you please look into the thread;ZOS_DaryaK wrote: »More importantly, however, it may break the code fix that we will be implementing.
https://forums.elderscrollsonline.com/en/discussion/295594/eso-pc-mac-launcher-issues-update-12/p1
Why are you assuming they did not?
......
And ZoS knew, I have no doubt
Yes they knew it ofc. They simply like to be shouted and complained at like every other sane person. Not to mention it is the entire ZoS team's fault, even the guys who worked hard to actually script 1T ... it was not just the failure of the team who was behind the launcher changes.
Seriously ??? If it is this easy, why don't we have a hot fix from ZOS for this yet @ZOS_GinaBruno ?
Because their developers are in school this week, so they will work on a fix during the weekend to get it deployed on monday (when they are back in school again).
ZOS_DaryaK wrote: »While we really appreciate the efforts of players helping other players, we must advise that the potential workaround suggested above has a couple of issues. Firstly, it will permanently lock you out of the NA server. More importantly, however, it may break the code fix that we will be implementing.
I don't even need to do that. I open the client, switch to NA, back to EU and log in. Works every time.For those that are not sure about the coding and are not sure about changing the config and XML files, there's another relatively simple work around.
- Load up launcher. Select LiveNA (Click EU, then back to NA).
- Type in the wrong password and click "play". This causes a request in to the US server - which is rejected.
- Change selection back to EU.
- Log in using correct password.
*shrugs*
JR_Returns wrote: »However you should always fix the embarrassingly bad stuff before you before it goes public and this problem falls into that category.
Tonnopesce wrote: »I suggest to close this thread because it can destroy the game for a lot of unexperienced people who will try this.
Use the workaround till tomorrow patch and let the devs do theyr job.
Tonnopesce wrote: »I suggest to close this thread because it can destroy the game for a lot of unexperienced people who will try this.
Use the workaround till tomorrow patch and let the devs do theyr job.
Yeah, lets get the 'fix' patch asap, then I can edit all the files again hopefully for the last time to fix the next set of issues and get back to what I'm paying for, playing the game.
ZOS_DaryaK wrote: »While we really appreciate the efforts of players helping other players, we must advise that the potential workaround suggested above has a couple of issues. Firstly, it will permanently lock you out of the NA server. More importantly, however, it may break the code fix that we will be implementing.