DPS should not be the same across the board; however, each playstyle should have a critical adavantage so that no one gets cut out of his or her piece of the pie. There has to be a reason to play a certain way - for example, Magicka DPS - even though you might get higher numbers playing another way.
My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
Knootewoot wrote: »My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
Knootewoot wrote: »My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
But you can't, magblade dps isn't on par with stamblade... by 20k dps;
Half the magick dps skills available also heal...
Knootewoot wrote: »My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
But you can't, magblade dps isn't on par with stamblade... by 20k dps;
Half the magick dps skills available also heal...
Yes he/she can, im a magicka nightblade and my DPS is decent, the problem is the light armor passives and the fact Zos caters to pvp players more
thankyourat wrote: »Knootewoot wrote: »My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
But you can't, magblade dps isn't on par with stamblade... by 20k dps;
Half the magick dps skills available also heal...
Yes he/she can, im a magicka nightblade and my DPS is decent, the problem is the light armor passives and the fact Zos caters to pvp players more
What do PvP players have to do with light armor and bad passives. Magicka PVPers are complaining about this as well
Knootewoot wrote: »
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
TotallyNotVos wrote: »Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
Not only maw. All of the trial top scores are teams of almost all magicka.
There are tweaks I would like to make to both sides. But it's easy to see the disconnect between forum warriors and actual top pve players, when all you hear on the forums is "stam op, magicka sucks" despite all of the top scoring teams running magicka dps.
thankyourat wrote: »Knootewoot wrote: »My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
But you can't, magblade dps isn't on par with stamblade... by 20k dps;
Half the magick dps skills available also heal...
Yes he/she can, im a magicka nightblade and my DPS is decent, the problem is the light armor passives and the fact Zos caters to pvp players more
What do PvP players have to do with light armor and bad passives. Magicka PVPers are complaining about this as well
My main is a magblade, on my stamblade I can hit 40k dps with ease (without my gear being completed); fully kitted out on my magblade bloodspawn, with Maelstrom staff, 5 piece julianos, and kena I can only do 28k...
IzakiBrotheSs wrote: »TotallyNotVos wrote: »Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
Not only maw. All of the trial top scores are teams of almost all magicka.
There are tweaks I would like to make to both sides. But it's easy to see the disconnect between forum warriors and actual top pve players, when all you hear on the forums is "stam op, magicka sucks" despite all of the top scoring teams running magicka dps.
Yeah that's pretty much it.
IzakiBrotheSs wrote: »thankyourat wrote: »Knootewoot wrote: »My own opinion is that All classes should be able to hit '50k' dps, with the lesser resource orientation being able to fulfil some other role:
I.e.,
Stamina NB - High dps, high difficulty tanking
Magicka NB - Low dps, but should be able to compete with templar / sorc healing (needs an update)
Magicka SORC - High dps, high dificulty healing
Stamina SORC - Low dps, but should be able to tank / have extreme survivability at a loss to dps (needs an update)
Magicka DK - High dps, high difficulty tanking
Stamina DK - Good tanking, high difficulty dps
Stamina TEMP - Good Tanking, high difficulty dps
Magicka TEMP - Good Healing, high difficulty dps
That's my own perspective on class roles anyway;
I am a magcika NB and I really do not want to be a healer. I want to DPS using my magicka morph class skills.
But you can't, magblade dps isn't on par with stamblade... by 20k dps;
Half the magick dps skills available also heal...
Yes he/she can, im a magicka nightblade and my DPS is decent, the problem is the light armor passives and the fact Zos caters to pvp players more
What do PvP players have to do with light armor and bad passives. Magicka PVPers are complaining about this as well
My main is a magblade, on my stamblade I can hit 40k dps with ease (without my gear being completed); fully kitted out on my magblade bloodspawn, with Maelstrom staff, 5 piece julianos, and kena I can only do 28k...
Well... Learn your rotation. Lose Julianos and get TBS. Learn your rotation. Practice.
The one problem I have with this game Is this play how you want type mentality either one of two things needs to happen to ESO
1. have no classes and have all passives and skills open to all character this would help close the gap and play into the play how you want mentality the devs have
2. Each class having a specific focus for example Templar are healers they should do ok dps but they shouldn't be to tanky either Dks should be the tank class little to no self heals and dps but can use heavy armor and buffs to tank next Nightblades should be the melee Dps class and Sorcs should be the ranged dps class and should be more of a glass cannon with little to no self heals or wards
The current state of the game as far as balence goes is a mess you have the templar that can out heal, out tank and still put out amazing Dps with little to problem.
IzakiBrotheSs wrote: »TotallyNotVos wrote: »Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
Not only maw. All of the trial top scores are teams of almost all magicka.
There are tweaks I would like to make to both sides. But it's easy to see the disconnect between forum warriors and actual top pve players, when all you hear on the forums is "stam op, magicka sucks" despite all of the top scoring teams running magicka dps.
Yeah that's pretty much it.
Magicka DPS in top PVE guilds for sure, but I can guarantee there are no magblades in those groups.
My own opinion is that All classes should be able to hit '50k' dps,
IzakiBrotheSs wrote: »TotallyNotVos wrote: »Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
Not only maw. All of the trial top scores are teams of almost all magicka.
There are tweaks I would like to make to both sides. But it's easy to see the disconnect between forum warriors and actual top pve players, when all you hear on the forums is "stam op, magicka sucks" despite all of the top scoring teams running magicka dps.
Yeah that's pretty much it.
Magicka DPS in top PVE guilds for sure, but I can guarantee there are no magblades in those groups.
Shows how little you know about magicka then.
IzakiBrotheSs wrote: »TotallyNotVos wrote: »Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
Not only maw. All of the trial top scores are teams of almost all magicka.
There are tweaks I would like to make to both sides. But it's easy to see the disconnect between forum warriors and actual top pve players, when all you hear on the forums is "stam op, magicka sucks" despite all of the top scoring teams running magicka dps.
Yeah that's pretty much it.
Magicka DPS in top PVE guilds for sure, but I can guarantee there are no magblades in those groups.
Shows how little you know about magicka then.
Sure Mantikora in a full group I can pull high DPS aswell (learn to read); I'm talking about bloodspawn (which is used as the dps check nowdays); with those same group buffs a sorc can pull 60k+
Post an image of you pulling that DPS on bloodspawn...
IzakiBrotheSs wrote: »TotallyNotVos wrote: »Oreyn_Bearclaw wrote: »You can count the number of people pulling actual 50k DPS parses on legitimate fights (VMOL bosses, etc), on a hand or two.
Stam certainly has more potential for raw DPS, but it is VMA weapon (recently nerfed) and group buff dependent. It also requires you to be at melee range, and most modern fights do not allow you to stack 8 people on the boss.
There are in fact magic builds out there getting close to 50k on all the VMOL bosses, and even Manti (pure single target). To suggest there is a 20k DPS gap is simply false and makes any subsequent statements totally invalid. You cant compare your average magic DPS numbers with Alcasts stam numbers and call it a good comparison. He is in one of the best raid groups in the world with every debuff imaginable.
Magic is just fine in PVE. There is a reason that most VMOL groups have 1-2 stam DPS and 6 -7 magic. Magic is better in a lot of the new trials. For the lessor 4 man stuff, who cares. Whether you pull 40 or 50k on any dungeon boss, they are still going to die before any mechanics happen.
I dont like your poll results so I didnt vote. My response would be, Melee should pull slightly better DPS than range, which currently is true for the most part.
The 2 classes that frankly need slight buffs from a DPS standpoint are Magic DK and Magic NB. DK is forced to go melee, so whip should probably hit a little harder. NBs are basically a crappy version of sorc, so they should be brought up to scratch with them. The best way would be to rework Merciless resolve. The proc needs to be double cast, so its barely worth it, and the buff is redundant with combat prayer, so any healer that knows his hand from his ass will already be giving you the same thing.
As for sustain, I would like to see a small buff to magic sustain, but its not game breaking. A good healer running worm and elemental drain, solves the issue.
Not only maw. All of the trial top scores are teams of almost all magicka.
There are tweaks I would like to make to both sides. But it's easy to see the disconnect between forum warriors and actual top pve players, when all you hear on the forums is "stam op, magicka sucks" despite all of the top scoring teams running magicka dps.
Yeah that's pretty much it.
Magicka DPS in top PVE guilds for sure, but I can guarantee there are no magblades in those groups.
Shows how little you know about magicka then.
Sure Mantikora in a full group I can pull high DPS aswell (learn to read); I'm talking about bloodspawn (which is used as the dps check nowdays); with those same group buffs a sorc can pull 60k+
Post an image of you pulling that DPS on bloodspawn...