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Missing bosses in Cyrodiil delves

Secchan
Secchan
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I've been working on completing the PvE achis in Cyro, but am running into issues with bosses simply not spawning in delves. So far I've noted Pothole Caverns, Bloodmayne Cave, Newt Cave, and Lipsand Tarn, but I'm sure there are others. I've tried reloading and relogging to get the bosses to appear but it won't work. My game client is updated.

I know this isn't a new issue. Bloodmayne Cave has been broken for at least 1½ years. All three bosses have never spawned at the same time there. At least not while I've been playing on and off since launch in 2014.

Is there anything I can do to make them appear?
Are you going to fix this at all?
  • Enodoc
    Enodoc
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    If I remember rightly that's intended. Only one boss in a Cyro delve is active at any one time.
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  • Secchan
    Secchan
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    Enodoc wrote: »
    If I remember rightly that's intended. Only one boss in a Cyro delve is active at any one time.

    It's not. I've been in several delves where I could kill two or three bosses in one go. Just not those. I'm currently in Serpent Hollow cave waiting around, hoping that any of the two bosses will spawn at all.
  • Nirnrotten
    Nirnrotten
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    "Delves in Cyrodiil behave more like Public Dungeons, in that they have a very slow respawn timer and often multiple bosses. Unlike Public Dungeons, the number of bosses which will spawn at a time is limited, usually to one boss every fifteen minutes. This is intended to reduce boss farming and allow for better PvP interaction within the delves, but for those with multiple bosses it can mean a very large time investment should the wrong boss spawn several times in a row"

    That's from a wiki. RNG bosses lol
  • Secchan
    Secchan
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    Nirnrotten wrote: »
    "Delves in Cyrodiil behave more like Public Dungeons, in that they have a very slow respawn timer and often multiple bosses. Unlike Public Dungeons, the number of bosses which will spawn at a time is limited, usually to one boss every fifteen minutes. This is intended to reduce boss farming and allow for better PvP interaction within the delves, but for those with multiple bosses it can mean a very large time investment should the wrong boss spawn several times in a row"

    That's from a wiki. RNG bosses lol

    Thanks. Guess I'll just have to go round in circles in the ones I haven't completed until the right boss spawns :/
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